Today we released a patch to fix some issues that came up with the newest macOS High Sierra. Also, we would like to give you more information about the upcoming performance patch.
The Mac patch fixes two major issues on macOS. On the one hand, systems with the High Sierra OS and NVIDIA graphics sometimes caused the game to freeze during game initialization. On the other hand, there was a bug which caused lags when constructing railroad tracks or streets. The patch is already released on Steam and GOG and will very soon also be available over the Mac App Store.
As already announced, we are currently finishing the upcoming performance patch, in order to make the game run significantly smoother. Development of this patch was (and still is) a big amount of work, but we are confident that you will like the outcome. We expect that the patch will be available for testing in March.
We are very happy that the success and popularity of Transport Fever allows us to further improve the game. All the best from the whole Urban Games team!
[ 2018-02-12 17:42:22 CET ] [ Original post ]
Today we released a patch to fix some issues that came up with the newest macOS High Sierra. Also, we would like to give you more information about the upcoming performance patch.
The Mac patch fixes two major issues on macOS. On the one hand, systems with the High Sierra OS and NVIDIA graphics sometimes caused the game to freeze during game initialization. On the other hand, there was a bug which caused lags when constructing railroad tracks or streets. The patch is already released on Steam and GOG and will very soon also be available over the Mac App Store.
As already announced, we are currently finishing the upcoming performance patch, in order to make the game run significantly smoother. Development of this patch was (and still is) a big amount of work, but we are confident that you will like the outcome. We expect that the patch will be available for testing in March.
We are very happy that the success and popularity of Transport Fever allows us to further improve the game. All the best from the whole Urban Games team!
[ 2018-02-12 17:42:22 CET ] [ Original post ]
- Transport Fever Linux [104.43 M]
Construct complex roadrailwaterair networks in the endless game and experience more than 150 year of transportation history. Fulfill the people’s needs and watch cities evolve dynamically. Supply industries with freight, develop complete cargo chains and enable economic growth. Build up a transport empire!
Master challenges and get entertained in the campaign game mode. Two campaigns each consisting of ten missions with increasing difficulty can be tackled. Missions of the American and the European campaign tell the historical context of the 19th and 20th century and offer a wide range of realworld transportation challenges.
Game Features
- Two game modes: Endless game and campaign mode
- Over 120 detailed trains, aircrafts, ships, buses, trams and trucks
- Intuitive yet powerful railroad and street construction
- Upgradable train and bus stations, airports and harbors
- European and American campaign with 10 historical missions each
- Randomly generated, modifiable terrains with realistic dimensions
- Fully realized European and American game environments
- Dynamically simulated urban development and passenger movement
- Sophisticated economy model and freight simulation
- Content from more than 150 years of transportation history
- Realistic vehicle simulation, coloring and aging
- Physically based graphics, lighting and simulation
- More than 25 challenging achievements
- Steam Workshop and extensive modding support
- OS: Ubuntu14.04orhigher(64bit)
- Processor: IntelCore2Duo3.0GHzMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: NVIDIAGeForceGTX260.ATIRadeonHD5670.1GBVRAM
- Storage: 12 GB available space
[ 6132 ]
[ 2625 ]