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Task #3732 - The four green selection arrows are way too big during scene customization mode Somewherre in the code we must tell the camera to zoom in by 2x. At a height resolution of 1440 and above, the selection arrows need to be scaled by half. Potential #3508 solution Revert changes Potential #3508 solution Added a check for null to the tooltip canvas group Added text draw sound from Unity over to fmod after some transient processing, needs implementation now. Added new loop layer for the town walla background and distant bells/footsteps to the forest ambience parameter value in fmod. Changed some implementation behaviours for question mark event in fmod. Updated jump event to reflect the more subtle sound previously added, duplicated and deleted original event reference in fmod. Fixed an issue that stopped the background music after a battle Task #3732 - The four green selection arrows are way too big during scene customization mode. Removed scaling code and moved game objects into the Managers folder. Set a limit to the number of group member portraits displayed in the UI, above which only the local player portrait will be shown. Updates from main Replaced rows with cells in the pvp arena panel [3524] Reduced the number of open pvp arenas available to join [3717] Fixed auto-teleport when spawning on land not working correctly in some cases [4041] added pvp announcements to pvp manager, pvp announcements can now be interacted Adjusted cannonball impact mix so that there isnt an explosion of sounds from projectile impacts from the seaboss.
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