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setup cannon ball effector to check if index contains any entry before accessing any index of its list updated pvp announcements to be sent across all servers Using FMOD event path for ore mining action sfx code cleanup for pvp loot spawn and monster spawn scripts Implemented coin trail for player ships holding the pvp capture target. Possible sprite outline staying fix. updated pvp shop assets and layout, added categorization tab and canvas layout of pvp shop panel added various logs to observe announcement triggers pvp shop improvements, category panels are now hoverable and ship category is now functional and uses the new pvp ship icons updated shop manager to generate unique stats for ships and pvp shop to display ship all stats / setup new highlight asset for shop item removed text display override from pvp shop panel and moved it to pvp shop template Disabled application quit on server restart scheduled Added skunk critter first pass audio to the fmod project under the correct parameter value. Fixed -1 enemy count showing in voyage panels. Updates from main updated pvp announcement to send directly to player if its within local server entity manager updated cannon boxes and cannon panel to reference attack.type enum to support dynamic ability cast updated flagship panel to support 5 ability display for ships First pass at scorpion critter sounds added to the project, also shifted some of the other sounds around the parameter track that werent applied to the correct values. #3341 - lightweight sword sprite when facing forwars is gray instead of pink - Fixed players spawning at the farm entrance when leaving group in a pvp map [4114] - Fixed unable to go back to previous step for a few seconds after defeating a pirate in the tutorial [3517] Misssed from previous checkin. - Created SeaProjectile class. - Made ServerCannonball inherit from SeaProjectile, and kept cannonball-specific functionality in ServerCannonball. Updates from plastic First checkin of rooster audio added to the relevant event parameter value in fmod, built banks. Also added cow audio and limited number of voice instances from this event to a total count of 6. Slight mix change. updated ship ability to support data fetched from the ship ability web tool, setup client and server side ability selection change - Addressing "#4206 - key conflict with offensive stance and admin panel" (Admin Panel can be opened with V) - Enabling Store (Testing) - Enabling Store for testing fixed null reference for cannonbox
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