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- Implemented sea mine. - Added ability projectile support to player ship. - Added generic observer manager. Added Fmod Events event:/SFX/Ambience/Title_Screen event:/SFX/Game/Triumph_Defeated_Boss_Stinger updated character creation panel perks to be dynamic and display based on content declared in web tool / fixed bug causing siblings to swap continuously due to grid layout component updated perk manager fetching and null handling #4688 - Proposition: allow to rebind skill shortcuts and boost key (old rebinding logic cleanup) Enabled development builds to track error details in logs [4485] Added FMOD event for Title Screen ambience Changed sliced sprites names of some land monsters, for better consistency when using them with Web Tools. updated pvp game to spawn user facing the direction declared in map editor Renamed TopKnot sliced sprites for better consistency added update and data blockers to input manager Sea/Dash input action null reference fix Performance improvements for server in batch mode
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