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New Twitch streamer aggregation implemented (#FuckTwitch) due to Twitch's API issues (more info on my Discord )


Name

 Arcane Waters 

 

Developer

 Black Mammoth Games 

 

Publisher

 Black Mammoth Games 

 

Tags

 Indie 

 

RPG 

 

Adventure 

 

MMO 

 

Singleplayer 

 

Multiplayer 

 

 Co-op 

Release

 2021 

 

Steam

 € £ $ / % 

 

News

 1121 

 

Controls

 Keyboard 

 

 Mouse 

 

 Partial Controller Support 

 

Players online

 n/a 

 

Steam Rating

 Need more reviews to generate a review score 

Steam store

 https://store.steampowered.com/app/1266340 

 
Public Linux depots

 Victoria 3 - Project Livia (2071471) Depot [1.89 G] 




LINUX STREAMERS (0)




Patch Notes Build#855

Added a log to test_open_world.

Added additional logs to test_open_world.

- Added footsteps sound effects

- Using AssetSerializationMaps for tile attributes detection

Reduced freeze duration after spawning in sea maps in editor

added isClimbing getter

cloud updated to reduce alpha when near sea monster enemies

updated conditions for enemy manager spawning for open world

added open world enemy spawn timer logs

added Sea Mine, Lizard Death, Harpoon, Gunshot, Tweaks?

Trimph sfx now plays for every land battle

Fixed footstep sfx while climbing a vine

Null ref fixes for the batch mode

Added venom residue sfx, when damaging the player after attaching

Added generic gun shot sfx

fixed logout login bug / cleaned up and updated logs /

Added jump landing sound effects

Repaired Master.strings.bank

Auto test code debugging improvements

PlayerShipEntiti stawn logic update for stresstesting

Added new test_open_world log.

Update performance parameters before entering while loop - for test_open_world command.

Added missing TargetRpc label.

Disabled zabbix data fetching after test_open_world is complete.

Fixed mistake in changeset 4210.

Fixed mask issue with whirlpool and character portraits.

- Added more detailed performance reporting to test_open_world.

- Ensured zabbix performance values are reset after an open world test, so new values are fetched for the next test.

clean up test logs

updated xml to support quest item data fetching

updated client xml manager to translate new quest items from database / updated inventory pane l to display proper palettes of blueprint icons

updated farming indicators to only show if the map belongs to the user

updated pvp announcement, removed blank space before message

updated crop spot arrow indicator layer / updated treasure chest to trigger on stay instead of on trigger

#5284 - Managed to get stuck here /

#5354 - Logging out causes a black screen freeze

updated voyage member cell to display indicator that says it is the highest damager in the team

- Improvements to Ship Cannon sound effects implementation

- Added SFX Type variable to ShipAbilityData

For test_open_world command, now reset zabbix values before the test, rather than after.

Sound assets are no longer used for Web Tools

Fixed an issue where the victory panel would be showing in subsequent pvp games.

Added log to zabbix data fetching function.

- Added door close sfx

- Added Sail Shredder and Davy Jones abilities sfx

Ship sailing path


[ 2022-02-08 14:16:25 CET ] [ Original post ]