Its time to set sail on another Playtest! During our last playtest we showed off the quest log and new questing features. Were still working on your feedback from that and the player survey, but wanted you to check out something new weve been cooking up.
One of the most common bits of feedback weve seen is regarding perks. During this playtest you can test out the initial stage of our perk system. We were inspired by constellations in the night sky which pirates would use to navigate their ships. Please let us know what you think and what direction youd like us to navigate towards.
The next preview window for Arcane Waters will open around noon EST on August 22nd and run through August 28th. Set sail with us and take our new changes out for a spin.
New Features & Content
There's a new perk system! Look to the skies and fill the constellations that suit your playstyle! View your perks by hitting the perks button on your inventory panel. This is still a work in progress and many more perks are coming soon! We also have a new tutorial/introduction in the works as an ongoing effort to help new players understand the game. Previously existing characters will be prompted to try it upon login. The team has started working on some localization for different languages. You can test the currently implemented languages in the ESC/options panel. During this phase, the translations are made automatically. We know this isnt always ideal and will be looking for help from our community to fine tune them so theyre more accurate translations. More information on translations will be coming soon, along with additional languages. PVP has been rebalanced somewhat to address some power run-away. Be sure to hop in a PVP match and give it a shot! If you set sail into the open seas, be sure to keep an eye out for new locations to visit!
Explorin'
- New Point of Interest to find in the forest region!
- Hazel's hint reworded.
- Fixed invisible walls in some odd places.
- Victoria now asks for slime.
- Snuffy hints towards his flask.
- Snuffy's starter rum weapon is easier to get and has been renamed.
Farmin'
- Fixed issues with crops displaying incorrectly.
- Victoria's Pitchfork can now harvest crops.
- Quest for Victoria's Pitchfork now has a farming level requirement.
- Fix saplings' chance to appear at shops.
- Harvesting, planting, and watering all share a collider. Size can be adjusted by perks.
- Fixed issue where some crops wouldnt be highlighted with arrows when in range.
Fightin'
- PVP ship health rebalance.
- PVP shop adjustments.
- Fixed problems interacting with shop.
- Start panel moved so players can chat pre-game.
- Fixed issue where you couldn't leave PVP battles.
- Poison Cannonball now has a cooldown.
- Davy Jones ability now has a cooldown.
- Stances now have more effect in combat.
- Fixed some ability issues.
General Fixin'
- Ye' can be a bald pirate.
- A third body type to choose from has been added.
- Custom drops for voyage boss.
- Controller/Steamdeck profile update.
- Controller/Steamdeck preparation.
- Translation fixes.
- General loot distribution revisions.
- Adjustments to outpost building costs.
- Applied profanity filter to name entry.
- Fixed issue where silver, buffs, or ranking would persist between voyages.
- Only tier 1 weapons are now sold in shops.
- Slightly higher guild creation cost.
- Some areas are now public instead of instanced.
- Removed some abusable ore spawns.
- Auctions now assume no buyout price if none entered instead of a toggle.
- Chat filter adjustments.
- Restart notices now show in minutes instead of seconds.
- Admins can now morph other users. Muahahaha.
- Fixed some possible item duplication bugs.
- Added loot expiry time.
- Hats should display correctly during emotes.
- New pirate boss SFX.
- Fixed some possible exploits.
- Neutral gender available at character creation.
- Proper destruction of some instances.
- Can no longer leave group during land combat.
- Lots of internal fixes.
- Improvements to help players with some lag issues. This is an ongoing issue that well continue to address. These playtests help us identify where lag might be coming from
GUI
- Fixed warping with world map.
- Fixed GUI issues in tutorial.
- More information on tooltips.
- Petting animals now shows a hand cursor.
- Warning when guild name already exists.
- Some panels now load quicker.
- Fixed message when trade is declined.
- Users are no longer able to use formatted text in chat.
- Some UI glitchy-ness fixes.
- We can make arrows point at stuff in-game. Guess I could do it here too. Wishlist button over there at the top. -->
[ 2022-08-22 14:44:44 CET ] [ Original post ]
🕹️ Partial Controller Support
- Victoria 3 - Project Livia (2071471) Depot [1.89 G]
Create and customize your character and begin exploring a huge and open world full of surprises!
TRADE
– Whether you grow your own food, or buy it from traders, you will need to find the best price to sell and make a profit. This will mean sailing far from home to discover new continents and towns where your goods are highly sought after.FIGHT
– However, if you do decide to delve into the darkest regions of the world, you are bound to end up having to fight to survive! On the high seas, fight tense real-time cannon-blasting battles against pirates and huge monsters. On land, take part in thrilling active-time fights with strange creatures to reveal hidden treasures. Whether you fight with swords or pistols, you’ll need your wits about you!JOIN
– Form a team with friends and go on adventures! Explore six different biomes, each with their own unique towns, valuable goods for sale and dangerous monsters, to complete quests and help each other level up.LEVEL UP
– Stay neutral to avoid being attacked by other players, or join a guild to help fight for your place in the world. Level up by completing quests, finding new locations, and utilizing your skills. Use Perk points to increase stats based on your chosen specialties, and use your hard-earned gold to buy new equipment to help you progress even faster.FARM
– Starting with a humble farm, plant seeds, water them and pick your crops. Eventually you will unlock other farms to increase your yield and diversify your produce.CRAFT
– Use items dropped by enemies or sold at stores to make your own weapons and armor, and either use them yourself or sell them on the public Auction for a profit!- OS: Ubuntu 12.04 LTS
- Processor: 2.0 GhzMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: 128mb Video Memory. capable of OpenGLNetwork: Broadband Internet connection
- Storage: 200 MB available space
- OS: Ubuntu 18.04 LTS
- Processor: 2.0 GhzMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: 128mb Video Memory. capable of OpenGLNetwork: Broadband Internet connection
- Storage: 200 MB available space
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