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New Twitch streamer aggregation implemented (#FuckTwitch) due to Twitch's API issues (more info on my Discord )


Name

 Arcane Waters 

 

Developer

 Black Mammoth Games 

 

Publisher

 Black Mammoth Games 

 

Tags

 Indie 

 

RPG 

 

Adventure 

 

MMO 

 

Singleplayer 

 

Multiplayer 

 

 Co-op 

Release

 2021 

 

Steam

 € £ $ / % 

 

News

 1121 

 

Controls

 Keyboard 

 

 Mouse 

 

 Partial Controller Support 

 

Players online

 n/a 

 

Steam Rating

 Need more reviews to generate a review score 

Steam store

 https://store.steampowered.com/app/1266340 

 
Public Linux depots

 Victoria 3 - Project Livia (2071471) Depot [1.89 G] 




LINUX STREAMERS (0)




Arcane Waters: The Perks of Piracy

Its time to set sail on another Playtest! During our last playtest we showed off the quest log and new questing features. Were still working on your feedback from that and the player survey, but wanted you to check out something new weve been cooking up.

One of the most common bits of feedback weve seen is regarding perks. During this playtest you can test out the initial stage of our perk system. We were inspired by constellations in the night sky which pirates would use to navigate their ships. Please let us know what you think and what direction youd like us to navigate towards.

The next preview window for Arcane Waters will open around noon EST on August 22nd and run through August 28th. Set sail with us and take our new changes out for a spin.



New Features & Content
There's a new perk system! Look to the skies and fill the constellations that suit your playstyle! View your perks by hitting the perks button on your inventory panel. This is still a work in progress and many more perks are coming soon!

We also have a new tutorial/introduction in the works as an ongoing effort to help new players understand the game. Previously existing characters will be prompted to try it upon login.

The team has started working on some localization for different languages. You can test the currently implemented languages in the ESC/options panel. During this phase, the translations are made automatically. We know this isnt always ideal and will be looking for help from our community to fine tune them so theyre more accurate translations. More information on translations will be coming soon, along with additional languages.

PVP has been rebalanced somewhat to address some power run-away. Be sure to hop in a PVP match and give it a shot!

If you set sail into the open seas, be sure to keep an eye out for new locations to visit!


Explorin'


  • New Point of Interest to find in the forest region!
  • Hazel's hint reworded.
  • Fixed invisible walls in some odd places.
  • Victoria now asks for slime.
  • Snuffy hints towards his flask.
  • Snuffy's starter rum weapon is easier to get and has been renamed.



Farmin'

  • Fixed issues with crops displaying incorrectly.
  • Victoria's Pitchfork can now harvest crops.
  • Quest for Victoria's Pitchfork now has a farming level requirement.
  • Fix saplings' chance to appear at shops.
  • Harvesting, planting, and watering all share a collider. Size can be adjusted by perks.
  • Fixed issue where some crops wouldnt be highlighted with arrows when in range.



Fightin'

  • PVP ship health rebalance.
  • PVP shop adjustments.
  • Fixed problems interacting with shop.
  • Start panel moved so players can chat pre-game.
  • Fixed issue where you couldn't leave PVP battles.
  • Poison Cannonball now has a cooldown.
  • Davy Jones ability now has a cooldown.
  • Stances now have more effect in combat.
  • Fixed some ability issues.


General Fixin'

  • Ye' can be a bald pirate.
  • A third body type to choose from has been added.
  • Custom drops for voyage boss.
  • Controller/Steamdeck profile update.
  • Controller/Steamdeck preparation.
  • Translation fixes.
  • General loot distribution revisions.
  • Adjustments to outpost building costs.
  • Applied profanity filter to name entry.
  • Fixed issue where silver, buffs, or ranking would persist between voyages.
  • Only tier 1 weapons are now sold in shops.
  • Slightly higher guild creation cost.
  • Some areas are now public instead of instanced.
  • Removed some abusable ore spawns.
  • Auctions now assume no buyout price if none entered instead of a toggle.
  • Chat filter adjustments.
  • Restart notices now show in minutes instead of seconds.
  • Admins can now morph other users. Muahahaha.
  • Fixed some possible item duplication bugs.
  • Added loot expiry time.
  • Hats should display correctly during emotes.
  • New pirate boss SFX.
  • Fixed some possible exploits.
  • Neutral gender available at character creation.
  • Proper destruction of some instances.
  • Can no longer leave group during land combat.
  • Lots of internal fixes.
  • Improvements to help players with some lag issues. This is an ongoing issue that well continue to address. These playtests help us identify where lag might be coming from


GUI

  • Fixed warping with world map.
  • Fixed GUI issues in tutorial.
  • More information on tooltips.
  • Petting animals now shows a hand cursor.
  • Warning when guild name already exists.
  • Some panels now load quicker.
  • Fixed message when trade is declined.
  • Users are no longer able to use formatted text in chat.
  • Some UI glitchy-ness fixes.
  • We can make arrows point at stuff in-game. Guess I could do it here too. Wishlist button over there at the top. -->


[ 2022-08-22 16:44:44 CET ] [ Original post ]