Today we're releasing a small patch to raise level cap, address player skill progression, as well as add a few bug fixes. Player level cap is being raised to 30. This will double the current player level limit. Since we have 7 planned regions and level/skill caps of 100, that lets us cut our level 100 max into just under 15 levels-per-biome. (Forest 1-15, Desert 16-30, etc) You may have noticed that our skill requirements on ships and seeds are already based on this 'level bracketing'. We'll be adding level requirements to equipment based on these level brackets gradually over the next week. We'd like to give players time to level up a bit so that their currently equipped gear can still be used. We'll be starting at the lower level items (item level requirement 5) and slowly working upwards to higher items. Over the next week, we'll also be looking at experience gain due to these changes. Let us know your leveling progress on discord in game-talk! Player skill levels are now limited by the player's main player-level. IE: A level 10 player can only raise their skills to level 10. This will help control player skill progression while things are being constantly updated and rebalanced during our early access period. Players who have skills over their current player level don't need to worry, as you'll retain those skills. You'll simply be limited from gaining any more experience in these skills until your player level is increased. Other Changes: Abilities are sorted by type in the abilities panel. XP values for crafting items from most equipment blueprints increased to 100. Implement more equipment buffs. Fixed a null reference error causing lag on some sea maps. Improved ship follow behavior. Indicators will show over newly learned abiltiies. New sprites and other artwork. Lots of little map fixes.
[ 2022-12-05 20:07:00 CET ] [ Original post ]
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- Victoria 3 - Project Livia (2071471) Depot [1.89 G]
Create and customize your character and begin exploring a huge and open world full of surprises!
TRADE
– Whether you grow your own food, or buy it from traders, you will need to find the best price to sell and make a profit. This will mean sailing far from home to discover new continents and towns where your goods are highly sought after.FIGHT
– However, if you do decide to delve into the darkest regions of the world, you are bound to end up having to fight to survive! On the high seas, fight tense real-time cannon-blasting battles against pirates and huge monsters. On land, take part in thrilling active-time fights with strange creatures to reveal hidden treasures. Whether you fight with swords or pistols, you’ll need your wits about you!JOIN
– Form a team with friends and go on adventures! Explore six different biomes, each with their own unique towns, valuable goods for sale and dangerous monsters, to complete quests and help each other level up.LEVEL UP
– Stay neutral to avoid being attacked by other players, or join a guild to help fight for your place in the world. Level up by completing quests, finding new locations, and utilizing your skills. Use Perk points to increase stats based on your chosen specialties, and use your hard-earned gold to buy new equipment to help you progress even faster.FARM
– Starting with a humble farm, plant seeds, water them and pick your crops. Eventually you will unlock other farms to increase your yield and diversify your produce.CRAFT
– Use items dropped by enemies or sold at stores to make your own weapons and armor, and either use them yourself or sell them on the public Auction for a profit!- OS: Ubuntu 12.04 LTS
- Processor: 2.0 GhzMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: 128mb Video Memory. capable of OpenGLNetwork: Broadband Internet connection
- Storage: 200 MB available space
- OS: Ubuntu 18.04 LTS
- Processor: 2.0 GhzMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: 128mb Video Memory. capable of OpenGLNetwork: Broadband Internet connection
- Storage: 200 MB available space
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