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Arcane Waters Demo Available & Friend Rewards! |
Arcane Waters now has a demo available!
- Tell yer' friends to test their sea legs in Port Haven for free!
- Friendship reward items! Visit the area west of the Port Haven shipyard with a Steam-friend who owns the game, and get rewarded with tokens for various in-game cosmetics and more!
[h3]Combat[/h3]
- Rum projectiles attacks are now charged, and affect damage based on charge level.
- Adjusted combat formula so that elemental attacks also use a percentage of weapon base damage. Previously, elemental attacks only used your elemental damage.
- Hit Ship-Multishot with the nerf-bat. It should only shoot a few extra shots, with a lower chance now. It was OP and you know it.
- Fixed an issue where you couldn't switch abilities properly.
- Pine sea boss fixes and balance adjustments.
- Hack and slash fighters will respawn properly in their set locations, if meant to respawn.
- Rarity modifiers will now effect the defensive stats on equipment.
- Rarity modifiers for weapons will now properly add extra damage.
[h3]Housing, Farming, & Crafting[/h3]
- Guilds can place personal shipyard once they reach 5 active, unique members. This was previously 10, but was reduced for the time being.
- Goats & Cows available for your farms!
- New pick-axe & watering can upgrades are available for players to find in both desert and pine regions.
- "Alluring Scent" is available at the general store. It will temporarily increase the chance of animals breeding on your farm.
- Crafting perk for bonus ingots is now working as intended.
- Fixed some cases where crafting could fail.
[h3]UI[/h3]
- Conversations with NPCs will show different icons based on the dialogue type (conversation, quest, etc)
- Fix some cases where chat would get disabled while typing.
- Lots of updates for translation purposes, and a bunch more translation work has been done.
- Fixed an issue where NPC names would not display properly.
- Tool-tips should hide properly now when the object with the tool-tip is no longer on screen.
- Update guild panel layout.
- Added the ability to clear keybindings.
- You should no longer see quests where quests are not yet available.
- Lots of little UI tweaks to make things look better.
[h3]Misc Updates & Bug-fixes[/h3]
- The traveling merchant in Port Haven has departed.
- Ships will properly die when food is exhausted.
- Fix sync issues between inventory tool-tips, shop, rewards, etc.
- More robust currency/trade history for the support & development teams.
- Mail sound should no longer repeat.
- New sounds for the Pine Sea Boss.
- Fixed an issue where dig spots could be looted more than once.
- Weapons should transfer properly when using player to player trades.
- Fixed an error that would appear when right clicking with no weapon equipped.
- Resolved some issues where players would get stuck while warping.
- Various map fixes.
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[ 2023-01-08 06:09:58 CET ] [ Original post ] |