Thank you for all your support during the launch week! While a bit stressful, we had a lot of fun, and we hope that you had it too with the game.
You might be wondering what's in store for the game. Maybe you've finished all heists and are wondering what more there will be. Perhaps you have some concerns regarding missing features or issues with the game. We aim to sort all those questions out in this post.
The idea behind Early Access for Penguin Heist has been to bring out regular updates to the whole game while getting valueable feedback from the people who are actually playing it, rather than a small, randomly selected test group. We've already gotten several great suggestions that we will be implementing into the game.
So, what will the updates contain? Apart from bug fixes we have two types of updates.
Content Updates
We have content game updates which feature
- New items, weapons, and gadets
- New constructions for your base
- New cosmetics for your penguin
- New maps
and these will come out around a few times a week (for items, weapons, clothes, etc.), and more on a monthly basis for the maps. These aim to increase the amount of variety and content in the game, allowing for more to do and replayability.
Feature Updates
The feature updates will aim at improving the core mechanics, sometimes completely overhauling them. These include
- New gamemodes
- Improved AI
- Improved stealth and combat
- More AI variety
- Improved and additional audio
- Fully contextual soundtracks
- Better user interface
- Better input and controller support
- Player hubs where you can invite friends, hang out, and decorate your penguin home
- Steam Workshop for community content
which will come one after the other. This is where your feedback comes in. Just during this first week we have gotten a lot of insight into how people play, and can thus get the features right from the start.
We're really motivated to make this game as fun as possible, and we're having fun developing it, so the updates will roll in a few times a week with new things.
As of now, we are working on a better user interface, and will start soon with improving the AI, enemy variety, stealth, and combat. The enemies will be much smarter and will detect unconscious and dead penguins. Stealth will also work as intended.
Stay safe and keep on nooting!
[ 2021-07-09 17:04:36 CET ] [ Original post ]