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Noot noot! Alright, a small patch update has dropped to address some of the issues that have caused mid-game crashes, but we'll see to what degree. Through playtesting I experienced no crashing whatsoever but we'll see if that is the case for the rest of y'all. If you crash - do not hesitate to send us your log files! The update has also decreased the severity of rubber-banding, increased the reliability of physics objects in the maps (such as barrels, pallets, and all carried heist objects). We also decreased the weight of unconscious/dead penguins, meaning it's a bit easier to carry penguins through escort missions (however, expect this to be further improved come the next update). A side-effect of this patch is that you'll be seeing some of the new areas we are working on (I won't say where or what these new areas are!). A lot of the areas are empty and/or blocked off, but the daring ones can start exploring and trying to find them if they are starved for content. We are currently in full swing developing the Blueprint Update, which will feature over 100 new quests/puzzles/things to do, spread across all current heists. It will be our most ambitious update to date! So stay tuned!
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