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Noot noot! January is here and we've started digging into optimization and the more social parts of the game. One brand new feature is the in-game chat and chat bubbles. This means that you can communicate with other players in the game using a proximity chat, but also using a global chat box. Both of these will be refined and improved on, but we wanted to get it out now to see how it works. We've also added more regions and the ability to see in-session games. Clothing materials and textures have also been improved. Networking has also been improved a lot, with no more crazy lag like before, and everything should look silky smooth. For the next update this will be improved on even more, which will also have a lot of optimizations for CPU and GPU performance. With all of these things we hope to be able to increase the player count and start adding some social sandbox maps where you can hang out and play around with others. But more on that later! Here's everything new!
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