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Hey everyone, That Fish here! It's been a while since the last update and news post. What's been going on with Penguin Heist? Well, in short we've been upgrading the whole rendering pipeline, which meant going over every single material, lamp, etc. to make sure it all looks good. This means that in the next update the game will look a bit different, but coherent. It will run faster, look better, no more glowing spots under the map, and we're future proof. More importantly, the next update will include developed AI behavior and different noots. This is of a larger plan where we will add conversations between AI (that you can eavesdrop on) and make the world a lot more living. The next update will drop in a matter of hours, and you'll find all the new things listed in the post that is to come. As for now, I just wanted to pop in and say that we're alive and still working on the game, and that a lot is happening. Next July it will be 2 years since Penguin Heist was released in Early Access, and we're looking at finishing up a lot of core features before going into heists again. We have plans for a whole bunch of new - but smaller and focused - heists that we hope will add a lot of new content and fun. However, we want to make sure that the game is more feature complete before going into it, or we'll have to do reworks and revamps all over again. To sum up, these are some things we'll be working on for the time coming:
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