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🌈 $5 Tier: [Arch Toasty][Benedikt][David Martínez Martí]
Hey everyone! That Fish here with some news regarding the state of the game. As several of you have experienced, the game has been crashing a lot lately. We're fully aware of this, and we're really sorry about it. We've been staying up way too late trying to figure out what exactly is wrong, and we think we're gradually finding out more and more about the issues. The thing here is that the bug is not caused by our code or the things we've put out, but by something in the game engine interacting with the graphics API and we only get a generic error, which is why it's a bit hard this time to find what is going on. This means that we're sitting every day trying every single thing to see whether it makes a difference, but we can't know if it works fully, because the bugs appear mostly on specific graphics cards, especially RTX cards, and for those who have multiple monitors. We're going to roll back the game to right after the heist reworks where things were still kind of okay, and see how we can work from there. I just wanted to assure everyone that we are working on it all day, every day, and that it's not us having written buggy code and now we're too lazy to fix it. We hope everyone understands and will have some patience because we will fix this, because we're just two people and we have around a hundred thousand lines of code and thousands of various objects in the project that could somehow cause issues. Maybe it's none of it, but just Unity that has a rare bug that affected our game. We can't say yet, but we're working on it. I hope this brings a bit of understanding to the situation. We hope to have it solved soon, because we were in the middle of making some new heists and adding new stealth mechanics for the next update, but here we are. Thanks every for your supports and for going through the Early Access journey with us. We'll see you soon with more patches fixing these crashes once and for all and a new update coming up :) Noot noot!
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