





🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Benedikt][David Martínez Martí]
- Did a significant rework of the underlying system for the structure
-- This allowed me to changed the way how parts are mirrored => They can now be mirrored in both directions.
-- In order to make the Sci fi StyleSet work with mirroring, each panel had to be moved up 1 unit.
-- Added the mirroring option to the Pipette tool
- Added Part Settings UI, where you can change the;
-- rotation => left, right, and reset to world alignment.
-- mirroring => X,Y,Z
-- coloring options
- Reworked the Tramsforms for the Parts and added the ability to scale them.
- Added keybinding for deleting parts => [DEL]
- Added (temporary) keybindings for rotating parts => rotate Left [ , ] and rotate Right [ . ]
- more UX rework
-- Added labels to even more controls and rearranged some things.
-- Colors are now previewed in the panel selection UI.
-- The active panel / color is now highlighted in green.
-- Null panels are now displayed as crosses, instead of the actual model to symbolize that they should be used to "delete" a panel.
-- The main category's for the panels are now minimized by default as they where often wrongfully used to get half panels, instead of cutting a panel.
- Bug fixes:
-- Significant performance improvements with the Sci fi StyleSet thanks to a solved error.
-- Pipette tool was not able to paste if a panel was directly above or below => Fixed.
-- Null panels would show when switching directly from Wireframe to Decorations => Fixed.
-- The category's where not properly applied when switching from Panels to Decorations for the fist time => Fixed
-- When placing the "Fist person camera" it often clipped through the ground. it is now spawned a little bit higher up to lower the chance of that happening
BETA 1.04
- Fixed the issue with the save button
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