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Update v0.4.12
[ 2021-09-12 20:50:44 CET ] [ Original post ]
More feedback addressed in this small update! Colored item labels and better task auto-completion logic are the highlights All Changes:
- A ton of new colors added for the highlighted item labels. Most gatherable plants/resources are green, combustible items are tinted brown, mineable rocks are tinted blue, and some other additional colors. More/reworked colors will be added in the future
- Building placement and item placement tasks auto-complete now if you've created the relevant building/item before the task is assigned
- Fix issue with tasks not recognizing completion state if the amount completed was higher than the task's required amount
- Fix issue where dragging a stack into unbuilt building slot would transfer the whole stack (and lose some items as a result) instead of just moving over the amount needed for the building blueprint
- Increase chance that rabbits will wander into nearby snares. Multiple snares far apart will give the best results!
- Fix issue where a stack of cairns would all be placed in one spot when using the place action. Now only one item will be placed out of the stack
- Related to the above fix, now rabbit snares can be stacked in groups of 2 for easier transportation
- Reduce salt percentage needed for coyote and wolf hides to somewhere inbetween the old value and the rabbit hides
- Slightly increased tin rock generation chance
- Slightly reduced time required for molten bronze smelt
- Fix issue with Bloomery losing output iron blooms if there were too many iron ores smelted to fit in a stack
[ 2021-09-12 20:50:44 CET ] [ Original post ]
Blight
Original Studios
Developer
Original Studios
Publisher
Fall 2021
Release
Game News Posts:
91
🎹🖱️Keyboard + Mouse
Very Positive
(533 reviews)
Public Linux Depots:
- [0 B]
Blight is an extremely challenging and realistic single-player top-down perspective survival game.
The Blight
A mysterious new disease called the Blight has descended upon the land. You have managed to escape its devastating effects as it has consumed your village and left it to ruins - You now find yourself alone in the wilderness, tired and hungry. You've bought yourself some time, but for how long? The Blight grows larger every day, consuming everything in sight...
Realism
The game strives on providing a punishingly realistic and immersive experience with a ton of depth. Actions like chopping trees and cooking food take a lot of precious time. You can only carry a few things at a time. You need to boil water to make sure it's safe to drink. Water and other liquids need to be carried in bowls and other containers, and will spill out if not transported securely. You will need to scavenge numerous raw materials, many of which will need to be processed, combined, treated or hardened to make tools, items and structures.
Challenge
The Blight is just one of many threats to your existence in the unforgiving wilderness. After quickly setting up camp you will constantly need to keep yourself well fed and hydrated, replenish lost energy with sleep and short rests, defend yourself from the wild beasts that still inhabit the woods, heal your wounds, protect yourself from the harsh elements, and figure out a way to somehow end this terrible disease. Almost everything in the procedurally generated world can and will kill you if you aren't careful.
There are whispers of Druids in a far off land that may know more about the Blight...
MINIMAL SETUP
- Memory: 4 GB RAM
- Graphics: 2GB VRAM
- Storage: 4 GB available space
- Memory: 8 GB RAM
- Graphics: 8GB VRAM
- Storage: 8 GB available space
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