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Update v0.5.11

Playtest was updated a bit ago, posting here for completeness

The Performance Update


Finally spent some time on performance which is something I've wanted to tackle for a while. Completely redid a lot of the internals of the game and really happy with the results, seeing solid framerate improvements (~34% improvement on my RTX 2080), as well as a fairly decent reduction of stuttering as the game loads and unloads chunks while running around the world. There is still some more improvement to be done here, but I'm happy with where it is for now. A few other fixes and tweaks are included in this update. Please continue to report any issues you see! Thanks Performance:
  • Completely reworked internal saving/loading system for much less memory pressure. This greatly reduces some of the stuttering seen before when running around and loading/unloading the world. New games will see the most benefit vs. loading a pre-v0.5.11 save
  • Tons of optimizations to rendering, culling, logic, etc. Should increase framerate by 5-30% on almost all configurations
Fixes:
  • Fixed water reflections quality no longer actually using High when Medium is selected. The difference between Medium and High is whether the reflections will render shadows or not, a fairly significant performance impact
  • Fixed rabbit snares losing their correct state sometimes when multiple are present in the world - some with and without trapped rabbits - when loading a game
  • Clamped contamination of harvested creature items to 100%
  • Fixed main menu background scene showing weird gray highlights if leaving an active game with heavy cloud cover
  • Fixed rare issue where the construction materials shown in the character's hands during the building process would actually have collision enabled and would end up pushing the player around during the animation
  • Fixed another cause of "ghost items" where trying to drag something like mud into the construction materials UI slot (instead of mud mortar) would cause a ghost item to get stuck in the slot
Other changes:
  • Soaking slots will always show on the Soaking Basin UI regardless of how much water is present, and the UI was reworked to be more helpful in figuring out what is needed to properly treat the hides
  • Times shown on things like remaining time for treating a hide are capped to 100 hours now to prevent overly large values from appearing in very inefficient treating setups
  • Add stockpile ability for soft clay
  • Slightly different looking bushes as textures/materials are consolidated as part of the general performance optimization above
  • More interesting looking player/bush graphical interaction effect while walking through them
  • Better transition between player character running and walking so it no longer appears instant
  • Long sticks are packed closer together in stockpiles, allowing for more to be placed per stockpile
  • Reduced how much impact each step has on changing grass to dirt over time


[ 2022-06-17 00:23:33 CET ] [ Original post ]

Blight
Original Studios Developer
Original Studios Publisher
Fall 2021 Release
Game News Posts: 91
🎹🖱️Keyboard + Mouse
Very Positive (533 reviews)
Public Linux Depots:
  • [0 B]


Blight is an extremely challenging and realistic single-player top-down perspective survival game.

The Blight
A mysterious new disease called the Blight has descended upon the land. You have managed to escape its devastating effects as it has consumed your village and left it to ruins - You now find yourself alone in the wilderness, tired and hungry. You've bought yourself some time, but for how long? The Blight grows larger every day, consuming everything in sight...

Realism
The game strives on providing a punishingly realistic and immersive experience with a ton of depth. Actions like chopping trees and cooking food take a lot of precious time. You can only carry a few things at a time. You need to boil water to make sure it's safe to drink. Water and other liquids need to be carried in bowls and other containers, and will spill out if not transported securely. You will need to scavenge numerous raw materials, many of which will need to be processed, combined, treated or hardened to make tools, items and structures.

Challenge
The Blight is just one of many threats to your existence in the unforgiving wilderness. After quickly setting up camp you will constantly need to keep yourself well fed and hydrated, replenish lost energy with sleep and short rests, defend yourself from the wild beasts that still inhabit the woods, heal your wounds, protect yourself from the harsh elements, and figure out a way to somehow end this terrible disease. Almost everything in the procedurally generated world can and will kill you if you aren't careful.

There are whispers of Druids in a far off land that may know more about the Blight...

MINIMAL SETUP
  • Memory: 4 GB RAM
  • Graphics: 2GB VRAM
  • Storage: 4 GB available space
RECOMMENDED SETUP
  • Memory: 8 GB RAM
  • Graphics: 8GB VRAM
  • Storage: 8 GB available space
GAMEBILLET

[ 6089 ]

16.79$ (16%)
4.00$ (80%)
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21.27$ (39%)
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2.73$ (73%)
25.79$ (14%)
8.57$ (43%)
GAMERSGATE

[ 3241 ]

0.75$ (85%)
0.85$ (83%)
3.48$ (83%)
5.4$ (91%)
4.19$ (30%)
20.99$ (40%)
7.5$ (75%)
0.51$ (83%)
9.0$ (70%)
7.19$ (20%)
10.79$ (46%)
19.8$ (67%)
10.2$ (66%)
38.99$ (35%)
8.99$ (55%)
2.1$ (70%)
3.83$ (74%)
6.5$ (50%)
15.0$ (75%)
11.99$ (40%)
3.4$ (83%)
1.88$ (81%)
1.6$ (90%)
1.67$ (83%)
1.28$ (87%)
3.19$ (79%)
1.69$ (79%)
19.0$ (52%)
0.42$ (79%)
1.73$ (75%)

FANATICAL BUNDLES

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