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Update v0.6.5
[ 2023-02-16 05:27:23 CET ] [ Original post ]
Another bunch of bug fixes and quality of life changes in this update, thanks for all the reports! The building process should be a lot less error prone now with less incorrect collisions and proper state setting, and clay gathering should be a lot less finicky and quicker. Fixes:
- Fixed rare issue where interacting with the UI a certain way causes all input to get locked and stops the character from being controlled and the main menu from being opened, forcing a hard exit of the game
- Fixed stick rafters incorrectly colliding with the support beams they should be connected to and preventing placement
- Fixed building system state tracking so that removing a diagonal support beam correctly refreshes the state and allows placing stick rafters in the new rectangular shape
- Fixed weird looking terrain ridges near lakes in the world generation. Will need to start a new game to get the fixed world generation
- Fixed repair UI not updating and resetting properly when a repair completes
- Fixed repair of fuel burning buildings like the fire pit from clearing out all fuel and extinguishing the fire
- Fixed fast moving clouds in the water's reflection on some hardware
- Fixed clay candle mold crafting recipe incorrectly outputting in the hardened version instead of soft version
- Fixed gates not moving if connected between posts or tall posts due to collision issues
- Fixed bedroll from being placeable on plank and stone floors
- Fixed missing recipes for melting hardened tallow back into liquid tallow, and smelting hardened copper and ingots back into molten copper
- Fixed accidental attack if weapon is equipped and you click on an NPC, potentially hitting them
- Fixed a bunch of missing and wrong map tiles for areas around lakes
- Fixed sounds like fire pit burning/cooking from being present on fire pits that aren't ignited or cooking when coming back to camp
- Fixed certain buildings like lean-to not allowing you to take them apart due to infinite walking from the character
- Fixed red/green outlines for post placement not showing up over the water
- Taking apart a roof piece will dump the materials below the roof to avoid them getting stuck up top
- Fixed broken run animation for Cloaked Figure
- Fixed missing repair functionality for walls and other non-hammer built buildings
- Fixed tutorial task text for hardening the clay bowl to be in the kiln instead of the fire
- Clay gathering is faster and less finicky, with more clay collected per gather
- Clay clumps drop if trying to gather clay from the ground and your inventory is full to avoid losing the clay
- Holding left shift + clicking the craft button now queues 5 recipes at a time to reduce the amount of clicks needed
- Changed player icon color and made larger to be more obvious on the map
- Reduced player-made map marker text size
- Allowed the escape key to close the crafting/building menu if the search field is focused but empty
- Gathering from the terrain doesn't stop if your character slides away due to a steep slope or item underneath
- Added stockpile support for pine branch
- Changed damage text color to be orange for player hits
- Adjusted a few shelter tutorial task descriptions to make things a bit clearer
[ 2023-02-16 05:27:23 CET ] [ Original post ]
Blight
Original Studios
Developer
Original Studios
Publisher
Fall 2021
Release
Game News Posts:
91
🎹🖱️Keyboard + Mouse
Very Positive
(533 reviews)
Public Linux Depots:
- [0 B]
Blight is an extremely challenging and realistic single-player top-down perspective survival game.
The Blight
A mysterious new disease called the Blight has descended upon the land. You have managed to escape its devastating effects as it has consumed your village and left it to ruins - You now find yourself alone in the wilderness, tired and hungry. You've bought yourself some time, but for how long? The Blight grows larger every day, consuming everything in sight...
Realism
The game strives on providing a punishingly realistic and immersive experience with a ton of depth. Actions like chopping trees and cooking food take a lot of precious time. You can only carry a few things at a time. You need to boil water to make sure it's safe to drink. Water and other liquids need to be carried in bowls and other containers, and will spill out if not transported securely. You will need to scavenge numerous raw materials, many of which will need to be processed, combined, treated or hardened to make tools, items and structures.
Challenge
The Blight is just one of many threats to your existence in the unforgiving wilderness. After quickly setting up camp you will constantly need to keep yourself well fed and hydrated, replenish lost energy with sleep and short rests, defend yourself from the wild beasts that still inhabit the woods, heal your wounds, protect yourself from the harsh elements, and figure out a way to somehow end this terrible disease. Almost everything in the procedurally generated world can and will kill you if you aren't careful.
There are whispers of Druids in a far off land that may know more about the Blight...
MINIMAL SETUP
- Memory: 4 GB RAM
- Graphics: 2GB VRAM
- Storage: 4 GB available space
- Memory: 8 GB RAM
- Graphics: 8GB VRAM
- Storage: 8 GB available space
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