Update v0.8.7
[ 2024-08-22 17:40:03 CET ] [ Original post ]
A bigger update this time with a whole bunch of fixes and work to get co-op almost ready for testing again! Also hopefully squashing the crashing issue players have been seeing when digging clay, dirt and other terrain materials. Please reach out if you still see crashes! Fixes:
- Reworked terrain collision mesh generation process to avoid potential crash-causing concurrent access when digging up terrain materials like clay and dirt
- Fixed rare case of mushrooms dying off if they grow into their final phase while unloaded due to you being far away enough. The logic to check for protection from the sun was failing for these cases
- Removed stack size amount from the animal harvesting queue items to avoid any confusion
- Strengthened protections against objects/characters falling through cave floors and being put back on top of the terrain above the cave
- Fixed rare issue where unloading and loading a chunk too quickly would break the chunk until a reload
- Fixed being able to climb on top of certain colliders like bushes and the fire pit's fuel
- Fixed a cause of shelter structure state being lost resulting in the level of protection going away when you are inside, including for things like mushrooms that require a sunless environment. Also added a potential recovery mechanism in case you have a save where this is already the case
- Fixed medium post collision box being horizontal instead of vertical causing placement to be more difficult near the player
- Fixed mushrooms not drying out if not watered
- Fixed workbench items getting wet even when covered by a roof
- Fixed deer and boar remains labelled as "wolf remains"
- Fixed large flame particles for limestone burn pile
- Bedroll is flatter to make it easier to step over
- Reworked plant info UI properties to be a lot more consistent with the plant's actual growing state. Plants will no longer show growing status when the condition is falling due to sunlight issues
- Tweaked look of morning mist to be less intense
- Moved the "enemies are nearby" message to show up on top of the time speedup control box rather than on the player to make it clearer that the speedup was stopped
Blight
Original Studios
Original Studios
Fall 2021
Indie Adventure Simulation Singleplayer EA
Game News Posts 87
🎹🖱️Keyboard + Mouse
Very Positive
(368 reviews)
https://blightgame.net
https://store.steampowered.com/app/1564600 
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Blight is an extremely challenging and realistic single-player top-down perspective survival game.
The Blight
A mysterious new disease called the Blight has descended upon the land. You have managed to escape its devastating effects as it has consumed your village and left it to ruins - You now find yourself alone in the wilderness, tired and hungry. You've bought yourself some time, but for how long? The Blight grows larger every day, consuming everything in sight...
Realism
The game strives on providing a punishingly realistic and immersive experience with a ton of depth. Actions like chopping trees and cooking food take a lot of precious time. You can only carry a few things at a time. You need to boil water to make sure it's safe to drink. Water and other liquids need to be carried in bowls and other containers, and will spill out if not transported securely. You will need to scavenge numerous raw materials, many of which will need to be processed, combined, treated or hardened to make tools, items and structures.
Challenge
The Blight is just one of many threats to your existence in the unforgiving wilderness. After quickly setting up camp you will constantly need to keep yourself well fed and hydrated, replenish lost energy with sleep and short rests, defend yourself from the wild beasts that still inhabit the woods, heal your wounds, protect yourself from the harsh elements, and figure out a way to somehow end this terrible disease. Almost everything in the procedurally generated world can and will kill you if you aren't careful.
There are whispers of Druids in a far off land that may know more about the Blight...
MINIMAL SETUP
- Memory: 4 GB RAM
- Graphics: 2GB VRAM
- Storage: 4 GB available space
- Memory: 8 GB RAM
- Graphics: 8GB VRAM
- Storage: 8 GB available space
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