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Update v0.9.5

More fixes, balances, QoL updates and a new wall type! Thanks so much for all the support, feedback and bug reports! Gamepad/Steam Deck support is coming along well behind the scenes and should be here in the next larger update. Hang tight! Additions:

  • Added a plank fence wall type
  • Added an invert mouse Y setting for third-person mode
  • Added an ability to skip most tutorial tasks in case you get through them quicker than the game expects
  • Candles now disappear when they burn through fully
Fixes:
  • Fixed pre-0.9.4 worlds loaded in 0.9.4 having chunks regenerate and lose any modifications in specific save/load sequences, including an issue with the NPC camp disappearing within their cave. Saves where this has already been observed will not be repaired unfortunately, a new game will be required
  • Fixed salt and other loose substances sometimes losing the properties required for cooking and other purposes
  • Fixed co-op joining players falling through the cave entrance floor
  • Properly fix soil tilling for co-op joining players now
  • Fixed co-op joining players not able to finalize building floors
  • Fixed a rare race condition when joining a co-op game near a cave with slow connections causing the cave to not load properly and cause an error loop, preventing the game from working properly
  • Fixed save deletion not deleting the new save format folders associated with the slot
  • Fixed "sleep" button not being localized in certain cases
  • Fixed creatures above ground preventing fast-forwarding functionality if you are in a cave
  • Fixed cases where interacting with an NPC in certain situations would freeze a co-op joining player and prevent you from moving or interacting
  • Fixed start and immediate stop of the speaking dialog when interacting with an NPC due to bad distance checks
Balance:
  • Lowered water requirements for disinfectant recipes
  • Greatly reduced thirst cost of preserved food
  • Reduced salt amount requirement for full efficiency preserving food in covered jars
  • Increased inventory size of stick crate, raft with storage and wooden chests. You will need to take apart and rebuild these to see the change
Other changes:
  • Adjusted collision for boars to allow easier hits when they are lying down to rest
  • When loading a pre-0.9.4, there is now a step to migrate all pre-0.9.4 saves to 0.9.4+ save format to avoid issues going forward
  • Reworked third person camera collision detection a bunch to now only collide with the terrain, caves, walls and roofs and nothing else to avoid rapid movement when running through forests and similar. The collision within shelters (roof/walls) should work a lot better now
  • Added a "[E] Climb over" display when swimming and selecting the raft to make it clear you can climb on the raft to stop drowning
  • Added more slots to the smoke rack inventory. You will need to take apart and rebuild smoke racks to see the change
  • Increased stockpile size for pine leaves and twigs. Will need to create a new stockpile to see these changes
  • The "Add from inventory" button will now disable when the stockpile is full and can't accept more items
  • Shortened time of pickup messages in third-person mode


[ 2024-10-24 00:39:31 CET ] [ Original post ]

Blight
Original Studios Developer
Original Studios Publisher
Fall 2021 Release
Game News Posts: 91
🎹🖱️Keyboard + Mouse
Very Positive (533 reviews)
Public Linux Depots:
  • [0 B]


Blight is an extremely challenging and realistic single-player top-down perspective survival game.

The Blight
A mysterious new disease called the Blight has descended upon the land. You have managed to escape its devastating effects as it has consumed your village and left it to ruins - You now find yourself alone in the wilderness, tired and hungry. You've bought yourself some time, but for how long? The Blight grows larger every day, consuming everything in sight...

Realism
The game strives on providing a punishingly realistic and immersive experience with a ton of depth. Actions like chopping trees and cooking food take a lot of precious time. You can only carry a few things at a time. You need to boil water to make sure it's safe to drink. Water and other liquids need to be carried in bowls and other containers, and will spill out if not transported securely. You will need to scavenge numerous raw materials, many of which will need to be processed, combined, treated or hardened to make tools, items and structures.

Challenge
The Blight is just one of many threats to your existence in the unforgiving wilderness. After quickly setting up camp you will constantly need to keep yourself well fed and hydrated, replenish lost energy with sleep and short rests, defend yourself from the wild beasts that still inhabit the woods, heal your wounds, protect yourself from the harsh elements, and figure out a way to somehow end this terrible disease. Almost everything in the procedurally generated world can and will kill you if you aren't careful.

There are whispers of Druids in a far off land that may know more about the Blight...

MINIMAL SETUP
  • Memory: 4 GB RAM
  • Graphics: 2GB VRAM
  • Storage: 4 GB available space
RECOMMENDED SETUP
  • Memory: 8 GB RAM
  • Graphics: 8GB VRAM
  • Storage: 8 GB available space
GAMEBILLET

[ 6089 ]

5.77$ (17%)
12.87$ (8%)
4.50$ (70%)
9.00$ (80%)
1.00$ (80%)
4.12$ (17%)
1.11$ (93%)
2.49$ (83%)
16.57$ (17%)
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18.39$ (8%)
0.79$ (92%)
2.54$ (15%)
42.99$ (14%)
0.90$ (82%)
21.19$ (4%)
5.94$ (15%)
12.29$ (18%)
16.97$ (15%)
2.00$ (80%)
16.96$ (15%)
3.50$ (65%)
8.49$ (15%)
21.22$ (15%)
12.44$ (17%)
GAMERSGATE

[ 3241 ]

1.76$ (91%)
9.99$ (50%)
2.23$ (75%)
6.0$ (60%)
7.5$ (75%)
2.25$ (89%)
5.0$ (50%)
3.0$ (50%)
10.79$ (46%)
7.5$ (75%)
8.63$ (28%)
2.55$ (83%)
5.0$ (90%)
1.2$ (85%)
17.99$ (28%)
13.99$ (30%)
4.8$ (76%)
3.4$ (83%)
3.4$ (57%)
7.0$ (65%)
20.0$ (50%)
3.0$ (75%)
1.05$ (65%)
0.87$ (71%)
0.45$ (85%)
12.59$ (37%)
10.0$ (60%)
11.43$ (43%)
15.0$ (75%)
8.99$ (55%)

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