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Small Update fixing the Level Save System

A small update regarding the level save system. I noticed the game didn't save the level-progress properly. Should be fixed now. If you have any trouble with the game now, I'm afrait you have to delete the "Luminlevel.baer"-file and sadly your progress will be gone. The file is located in: Win: AppData\LocalLow\BaerenBytes\Luminyte Linux: HOME/.config/unity3d/BaerenBytes/Luminyte Mac: user/Library/Application Support/com.BaerenBytesLumin Best regards Jens


[ 2021-08-06 20:24:20 CET ] [ Original post ]

Luminyte
baerenbytes Developer
baerenbytes Publisher
2021-07-30 Release
FREE
Game News Posts: 8
🎹🖱️Keyboard + Mouse
6 user reviews (6 reviews)
Public Linux Depots:
  • Luminyte-Depot Linux [361.82 M]
Total darkness surrounds you. Only an old lantern you found shines a little, shrinking light. Fuel up the lantern to find the way out of the dungeon.
Closed doors need a key, you have to discover. Puzzles are waiting to be solved. Secret pathways, cupboards and chests hide important resources to survive the danger that might lurk in every shadow and behind every corner in a mysteriously abandoned village.
Will you find your way through this adventure and unveil the dark secret of what happened to the world as you knew it?

  • A small Top-Down Adventuregame with descent action-elements
  • Find Objects and solve puzzles to open doors
  • Use different kinds of fuels for your lantern to defend yourself against dark creatures
  • Read notes to find out more about the mysterious never ending night

About the developer:

Hi, I'm Jens, part time solo-developer. As a huge games fan from early days on, starting with my atari 2600 (R.I.P.), I always wanted to develop my own game.
Unfortunatly my path in life didn't lead that way, until last year I decided to give it a trie, as I'm not getting any younger and what if it was meant to be?
So I started an experiment. I gave myself one year to advance my poor programming skills and dive into the mechanics of the unity engine to create a game from scratch. Thanks to the huge community and it's endless amount of great tutorials and guides I was able to learn pretty fast and find solutions for almost every problem. As my main work is in the field of architecture, I already knew a lot about 3D-modeling, but not so much about animating, so have a little mercy on me in that particular aspect of the game ;) At first I wanted to keep it really simple. A simple pac man-like labyrinth game with the added elements of light and darkness. But by the time I got many new ideas and it grew a little out of hand.
So the year is almost over now and while the release date is getting closer and closer, I can say I managed to create something I thought I never could do and I'm kinda proud of. I hardly can say everything is done and a lot of ideas and features I got in mind couldn't make it into the game yet, but after all it's a game you can play and I hope enjoy a little.
Thanks to everyone who decides to play my first little creation and supports me with a purchase! Hope you have fun!!
For more to come,

Jens

MINIMAL SETUP
  • OS: Linux 4.19
  • Processor: intel core I5Memory: 8 GB RAM
  • Memory: 8 GB RAM
  • Graphics: geforce gtx750 ti
  • Storage: 400 MB available space
GAMEBILLET

[ 6132 ]

0.81$ (92%)
5.11$ (74%)
15.47$ (14%)
2.00$ (90%)
25.19$ (16%)
26.69$ (11%)
33.97$ (15%)
8.47$ (15%)
26.67$ (56%)
14.99$ (25%)
6.76$ (15%)
5.77$ (17%)
3.75$ (85%)
25.19$ (16%)
2.00$ (90%)
33.46$ (16%)
7.44$ (50%)
17.39$ (13%)
5.00$ (80%)
5.00$ (75%)
13.39$ (33%)
20.72$ (17%)
22.89$ (8%)
12.99$ (35%)
3.99$ (20%)
7.67$ (62%)
33.59$ (16%)
9.00$ (70%)
33.96$ (15%)
5.94$ (15%)
GAMERSGATE

[ 2625 ]

14.99$ (25%)
3.83$ (74%)
5.5$ (75%)
0.45$ (85%)
1.28$ (91%)
9.0$ (70%)
2.55$ (83%)
3.0$ (85%)
8.0$ (60%)
4.0$ (75%)
1.88$ (62%)
12.79$ (20%)
0.75$ (85%)
3.39$ (32%)
0.51$ (83%)
1.88$ (92%)
0.89$ (87%)
0.45$ (85%)
0.85$ (83%)
4.69$ (81%)
0.75$ (81%)
9.99$ (50%)
0.84$ (58%)
19.99$ (20%)
0.45$ (85%)
9.99$ (50%)
2.23$ (75%)
4.95$ (67%)
7.5$ (50%)
0.69$ (86%)

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