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0.43.11

Hi everyone! We know it's been a while since the last major update, despite the fact that we usually try to stick to a monthly update schedule. However, we've been hard at work on two major things: the Outright Pride 2024 set and the elder life stage. So stay tuned for the next major update coming soon! Additions

  • Added a popup to hire a babysitter that displays when every adult is out of town
  • Added a makeup character creator category and simple blush makeup
Improvements
  • Disallow locking the curtain door and staff-only doors
  • Increased the notification history from 512 to 1024
  • Don't force-save the game on important events like death
  • Made fooling around take a random amount of time
  • Slowed down the eating animation
  • Allow accessing options and notifications from within the character creator
  • Don't bob the gamepad selection outline when UI animations are disabled
  • Made the gamepad selection outline a bit wider when a text paragraph is selected
Fixes
  • Fixed a crash when removing objects that are out of bounds on a higher floor
  • Fixed money being charged even when the phone case color is not actually changed
  • Fixed the Travel to World action being available if there is only one world in a save
  • Fixed gravestones without a person in them disappearing on load
  • Fixed hiring one-off employees causing a crash if there are no people in exported households
  • Fixed duplicate exported people being able to be added to the map at once
  • Fixed fooling around between aro and non-aro people failing when it shouldn't
  • Fixed various panels not selecting a default element when using a gamepad
  • Fixed the mailbox flag's rotation being inconsistent
  • Fixed households being able to be auto-generated with no relations between members
Removals
  • Removed the very incomplete traditional chinese translation for now. If you want to help get it back into the game, please check out the community localization docs.
API
  • Added SaveHandler.OnBindToType event for overriding type deserialization behavior
  • Updated door type names to be less confusing
  • Added events for modifying the visit priorities of lots and maps
  • Added IUpdatingMemory to make updating memories with custom types optional
  • Goals and choice prompts now also require the mod id to be present in their names


[ 2024-09-20 11:00:02 CET ] [ Original post ]



Tiny Life
Ellpeck
  • Developer

  • Ellpeck
  • Publisher

  • Release

  • Indie Simulation Singleplayer
  • Tags

  • Game News Posts 85  
    🎹🖱️Keyboard + Mouse
  • Controls

  • Very Positive

    (231 reviews)


  • Review Score

  • https://tinylifegame.com
  • Website

  • https://store.steampowered.com/app/1651490 
  • Steam Store



  • [0 B]

  • Public Linux depots

  • Tiny Life is a fun simulation game that tries to capture the essence of games like The Sims, but in an isometric pixelart style.

    In the game, you control a set of people that live together in a household. You take care of their daily needs, build their skills, forge new relationships... or just mess up their entire life in whatever way you can think of!
    MINIMAL SETUP
    • OS: Ubuntu 16.04 or similar
    • Processor: 2 GHzMemory: 1 GB RAM
    • Memory: 1 GB RAM
    • Graphics: 256 MB Video Memory. OpenGL 2 Support
    • Storage: 200 MB available space
    GAMEBILLET

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