ZEPHON Research Reveal
ZEPHONs research continues the tradition of a tiered progression system. It will feature over 150 technologies across 10 tiers. To advance from one tier to the next, 3 technologies are required. That may sound like a lot compared to Gladius, but were reducing research costs by 33% to compensate. Instead of a baseline of 6 turns to unlock a new technology, it will now only take 4 turns. If thats not to your taste for any reason, research cost and unlocks per tier will be customizable per game as a world setting. Players begin by attempting to recover from a primitive and scrappy level of technology in the first third of the game (post-apocalyptic, think Mad Max), followed by a more advanced second third (Blade Runner or Ghost in the Shell paired with magic), to a highly advanced last third (Alastair Reynolds Revelation Space universe or Dan Simmons Hyperion). Each leader will also have 5 special technologies to enhance their unique propertiesspread evenly through the research tiers. We are pushing the boundaries of modifiers to new degrees. Its very exciting to see conditional building bonuses in actionscaling building output depending on terrain features or even synergizing with other buildings to create combat effects in a radius. To make all of this clear, were adding an often-requested Gladius feature: showing exact modifier numbers in technology hints. No need to search through the compendium for the information anymore.
Many of our early learnings were rediscovering what went before. In time, though, we realised how much the familiar had shiftedhow far man had killed off Earths species before the Acrin even arrived and how much new life the aliens had brought with them across the stars, life that filled out the worlds emptied niches. Capturing and studying that new life proved to be inspirational for our eventual victory Tier 1 : Human : Player Upgrade Gain research from killing unaligned neutral units.
An old flame once told me how the Aztecs or the Mayansone of those dead empireshow their gods drew power from bloody sacrifice in their city centers. I didnt understand what she meant until I saw troops mown down on the doorstep of a Voice-corrupted city and heard the unearthly ullulation from within. Whether it was true magic or just motivation, that city grew strong on death. Tier 3 : Voice : Building Upgrade Regain production from biological units that die in 6 tile radius from the headquarters in each Canticle of Dusk in the city.
When I was a young fool, gossip went around; of a scientist, a genius, who died attempting to fulfil that old billionaire dream of living forever by uploading herself. It didnt work, of course-the giant machine was inert, unmotivated, left operating as a curiosity. Until ZEPHON found it and brought that mind to life, focussing its will as a weapon against the invading Acrin. In time, itsI should say, herher will could stretch for miles, a thought could snuff out an enemy half a world away. A good reason not to gossip anymore Tier 5 : Cyber : Unit Upgrade : Emulated Mind Leader Special Doubles Oblivion weapon range on headquarters. What do you think of the new research mechanics? Discuss it below and let us know! https://store.steampowered.com/app/1481170/ZEPHON/ Dont forget to subscribe to our newsletter to receive regular reveals and exclusive closed betas to your inbox: https://newsletter.proxy-studios.com/
[ 2022-06-27 11:13:13 CET ] [ Original post ]
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Research
ZEPHONs research continues the tradition of a tiered progression system. It will feature over 150 technologies across 10 tiers. To advance from one tier to the next, 3 technologies are required. That may sound like a lot compared to Gladius, but were reducing research costs by 33% to compensate. Instead of a baseline of 6 turns to unlock a new technology, it will now only take 4 turns. If thats not to your taste for any reason, research cost and unlocks per tier will be customizable per game as a world setting. Players begin by attempting to recover from a primitive and scrappy level of technology in the first third of the game (post-apocalyptic, think Mad Max), followed by a more advanced second third (Blade Runner or Ghost in the Shell paired with magic), to a highly advanced last third (Alastair Reynolds Revelation Space universe or Dan Simmons Hyperion). Each leader will also have 5 special technologies to enhance their unique propertiesspread evenly through the research tiers. We are pushing the boundaries of modifiers to new degrees. Its very exciting to see conditional building bonuses in actionscaling building output depending on terrain features or even synergizing with other buildings to create combat effects in a radius. To make all of this clear, were adding an often-requested Gladius feature: showing exact modifier numbers in technology hints. No need to search through the compendium for the information anymore.
Specimen Containment
Many of our early learnings were rediscovering what went before. In time, though, we realised how much the familiar had shiftedhow far man had killed off Earths species before the Acrin even arrived and how much new life the aliens had brought with them across the stars, life that filled out the worlds emptied niches. Capturing and studying that new life proved to be inspirational for our eventual victory Tier 1 : Human : Player Upgrade Gain research from killing unaligned neutral units.
In Death, Life
An old flame once told me how the Aztecs or the Mayansone of those dead empireshow their gods drew power from bloody sacrifice in their city centers. I didnt understand what she meant until I saw troops mown down on the doorstep of a Voice-corrupted city and heard the unearthly ullulation from within. Whether it was true magic or just motivation, that city grew strong on death. Tier 3 : Voice : Building Upgrade Regain production from biological units that die in 6 tile radius from the headquarters in each Canticle of Dusk in the city.
The Mind's Eye
When I was a young fool, gossip went around; of a scientist, a genius, who died attempting to fulfil that old billionaire dream of living forever by uploading herself. It didnt work, of course-the giant machine was inert, unmotivated, left operating as a curiosity. Until ZEPHON found it and brought that mind to life, focussing its will as a weapon against the invading Acrin. In time, itsI should say, herher will could stretch for miles, a thought could snuff out an enemy half a world away. A good reason not to gossip anymore Tier 5 : Cyber : Unit Upgrade : Emulated Mind Leader Special Doubles Oblivion weapon range on headquarters. What do you think of the new research mechanics? Discuss it below and let us know! https://store.steampowered.com/app/1481170/ZEPHON/ Dont forget to subscribe to our newsletter to receive regular reveals and exclusive closed betas to your inbox: https://newsletter.proxy-studios.com/
ZEPHON
Proxy Studios
Proxy Studios
Late 2022
Strategy RPG Singleplayer Multiplayer Coop
Game News Posts 46
🎹🖱️Keyboard + Mouse
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https://store.steampowered.com/app/1481170 
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Grimdark survival strategy from the creators of Warhammer 40,000: Gladius
Humanity emerges, hesitantly, into ruination. Almost nothing is left of the world as we knew it—settlements, forests, seas, mountains—all have been blasted into unfamiliarity. Horribly mutated animals hunt in packs through deformed woodland. Decrepit military robots stumble unknowingly through the ruins, sensors and logic centres blown. Alien soldiers, once impossibly powerful, cower in the wrecks of their ships, praying to heedless gods for rescue.On the planet Earth, that was once a cradle of life, the extinction of humanity is at hand.
What will you do to survive?
Next-generation survival wargame set on a destroyed world
Choose your past and wage war to ensure humanity’s survival between the abominations of the Voice and the automata of ZEPHON. Select a leader, gather your allies and choose your actions wisely—or suffer the consequences.Key features:
- Unique tactical battles. Let’s face it, 4X combat is often boring or shallow—not Proxy’s. Our complex, nuanced battle system means victory is a matter of skill, not brute numbers.
- A complete 4X. Diplomacy, research, exploration, city-building—we’ve taken the fundamentals of 4X and shaken them up. Drop the assumptions you have from other games in the genre.
- Post-apocalyptic horror survival. Drag your civilization through a grimdark future—survive unexpected events while eldritch horrors and cyberpunk monstrosities derail your progress. Because that’s the game we wanted to play.
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