The sixth playable demo of ZEPHON will be available from April 4th (@ 12 pm CEST) to April 9th (@ 12 pm CEST) and from April 25th (@ 12 pm CEST) to April 30th (@ 12 pm CEST) on Steam. The biggest change in this demo is the additions of the Honorable Aristocrat leader. See the full changes below. Come join us in celebration and let us know what you think of ZEPHON. https://store.steampowered.com/app/1481170/ZEPHON/ This is an early look at an in-development alpha version of the game. As such, there will be bugs, imbalances and missing assets. The demo includes single player and multiplayer, but is limited to up to four player on a medium-sized map. 5 different leaders are available for selection and 3 NPC factions are present. Research progress is limited to the first 4 tech tiers. The full version will contain larger maps, advanced game setup options, 8 leaders, over 50 units spread across 10 tiers of research, more terrain features and quests, an end-game grand finale, unlockable game modifiers, achievements, multiple languages as well as full workshop support.
Changes in Demo 6
## New * Added Honorable Aristocrat leader: *Oh, you simply must try one of these. Deviled Abkluth eyeggs, my chef pulled the spines by hand. Eine Delikatesse, I wont take no for an answer!* * The AI now condems certain diplomatic relationships with a third party based on their own relationship with the third party. * Breaking peace, a trade agreement or an alliance within 10 turns of entering it now makes a player Untrustworthy for 20 turns. * AI players condemn Untrustworthy players. * Select unit and select city hints now mention the player name (useful if color blind). ## General * Dont allow disbanding, equipping or unequipping units youre not owner of. * First contact now also triggers when an outpost or city tile of another player is revealed. * Quotes from quests in entities now use spikey brackets. * Blink incoming call so it's harder to miss. ## Balance * Increased research costs by approximately 50%. ## Bug Fixes * Adjusted Vulkan device scoring to use order of devices as tiebreaker for otherwise equally scored devices. * Changed normal texture buffer format for wider hardware support. * Make sure player influence amount is always shown in the Concordat shop, even if the player name is very long. * Fixed Cr'la's Gambit not always sacrificing one model. * Fixed river resource bonuses not showing on the tile hint. * Fixed double movement from assault transports. * Fixed Pathcutter applying permanently instead of 1 turn. * Fixed percentage bonuses of certain player traits applying twice on certain outposts. * Fixed temporary weapon traits like Low Power not showing on clients in multiplayer. * Ending turn declines all calls. * Fixed diplomacy actions that do not require accepting call sometimes not getting through. * Fixed not being able to call someone while there are pending calls. * Fixed Bunker sounds. * XML parser support for escaping < and > with \.
ZEPHON
Proxy Studios
Proxy Studios
Late 2022
Strategy RPG Singleplayer Multiplayer Coop
Game News Posts 46
🎹🖱️Keyboard + Mouse
No user reviews
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http://proxy.community
https://store.steampowered.com/app/1481170 
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Grimdark survival strategy from the creators of Warhammer 40,000: Gladius
Humanity emerges, hesitantly, into ruination. Almost nothing is left of the world as we knew it—settlements, forests, seas, mountains—all have been blasted into unfamiliarity. Horribly mutated animals hunt in packs through deformed woodland. Decrepit military robots stumble unknowingly through the ruins, sensors and logic centres blown. Alien soldiers, once impossibly powerful, cower in the wrecks of their ships, praying to heedless gods for rescue.On the planet Earth, that was once a cradle of life, the extinction of humanity is at hand.
What will you do to survive?
Next-generation survival wargame set on a destroyed world
Choose your past and wage war to ensure humanity’s survival between the abominations of the Voice and the automata of ZEPHON. Select a leader, gather your allies and choose your actions wisely—or suffer the consequences.Key features:
- Unique tactical battles. Let’s face it, 4X combat is often boring or shallow—not Proxy’s. Our complex, nuanced battle system means victory is a matter of skill, not brute numbers.
- A complete 4X. Diplomacy, research, exploration, city-building—we’ve taken the fundamentals of 4X and shaken them up. Drop the assumptions you have from other games in the genre.
- Post-apocalyptic horror survival. Drag your civilization through a grimdark future—survive unexpected events while eldritch horrors and cyberpunk monstrosities derail your progress. Because that’s the game we wanted to play.
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