
Beta 1.9.2 Level-Editor Semi-Overhaul
Despite the update name, the level editor is ongoing a UI overhaul for the level editor. It is just about 60% complete so please be patient as this is still work in progress. However I still do have some exciting things to share about the 1.9.2 update regardless, and I also have some things to talk about the new editor.
Features:
Main Menu:
- Badge System updated, now it shows the number of the same badges you have instead of placing them next to eachother
- Added a hat merchant button in the game-mode menu, but at a 50% higher price than in-game
- Moved the customize button
- Old School Endless Run is now free, unless played on android which is now 100 instead of 250
- Calendar now costs 100 credits, unless played on android which is 250
- Added wiki button in support section
- Added a new button in fun mode, which will be usable in beta 1.9.3 as an entirely different game-mode
- Changed most of narrator text
LEVEL EDITOR (will be for 1.9.2.1)
- It is temporarily disabled, as the level editor isn't fully finished, the entire editor is on a semi-overhaul and please let me finish it before it's actually ready to ship.
- Overhaul to the level editor has been done. Upon entering, there's a setup screen which lets you input basic info about your level, like level name, description, level size, and other things such as enabling fog. These things were previously individual buttons which were cramping the UI in a bad way, so this is currently a fix for it.
- Loading levels will be easier as you'll actually have a menu to click on, note that this won't work on older levels you've made. You can still load levels in a traditional way by typing it's level name
- Typing narrator text, or generally, anywhere, is now much more convenient and less annoying, if you've been writing text you know what I am talking about.
- You no longer have to press E or K to spawn doors or keys, they are directly in the item menu
- Added a button for item menu, which is much better than just having a hotkey
to display it
- Added category buttons in the item menu, which imo makes more sense
- Added hotkeys for many things (grid, settings, item menu, and other things)
- Other general Improvements to the editor were made
GAME
- Added 5 differently colored slopes (can be used in editor)
- Game is now set to ONLY 60HZ, other refresh rates may or may not be available in the future.
- Balanced some levels
- Reduced file size by 1MB
CAMPAIGN
- There's a new ending, that's all I have to say.
Bugfixes:
- Fixed movement and collision code that was atrocious
- Fixed broken jumping
- Fixed engine related bugs
- Fixed grammar in some languages
- Game will launch properly from steam
We are getting really close to the actual game completion, it is indeed getting exciting! I hope you guys appreciate the effort.
[ 2023-03-05 15:48:44 CET ] [ Original post ]