TCC Release 1.1.1 | ""MODDING"" SUPPORT
There's no actual mod support in TCC, however I've opened a private github where people can submit a form and modify the game themselves, but I am thinking to do more things with this.
Having access to the github repo means you have access to the entire game's source code, so I'll have to put licenses and rules around to prevent any misbehavior and misuse. But here's the jist of things: 1. You have to OWN TCC on Steam 2. You cannot re-sell the game or post it online for free 3. You can only use this repo to help development or make mods Sign here if you are interested: https://forms.gle/453GD82sW2PJ6vp5A The modding is probably going to work by adding new branches for TCC, while the development continues on official TCC branches, I'm still working on this update and the Readme for more explanation on how to open and compile the game I'm hoping to improve the game contribution for TCC, so I'll be adding additional support for mods as well as improving existing code so people could add things in the game easier. It is also possible that the modding branch will be obsolete from this point
I added controller icons for Xbox, Playstation, Nintendo Switch so you can know what to press when using a controller. Xbox is the primary choice for playing this game but it will still work with other controllers.
Icons in game will also appear in narrator text, as well as in tutorial sections and menus. Controller icons are made by Kenney and is credited in credits
While it's not fully improved, from now on I plan to improve the entire game's codebase, starting with the customization menu. 1500 lines were removed and 200 new lines were added because of this improvement. I don't want to give other people stress when trying to add new things to the game.
All code regarding if the skin/hat/item is locked or unlocked and page switching is now totally managed by one function with 25 lines long, instead of the entire process having 1500 lines.
[ 2024-01-21 19:11:32 CET ] [ Original post ]
"MOD" SUPPORT
There's no actual mod support in TCC, however I've opened a private github where people can submit a form and modify the game themselves, but I am thinking to do more things with this.
Having access to the github repo means you have access to the entire game's source code, so I'll have to put licenses and rules around to prevent any misbehavior and misuse. But here's the jist of things: 1. You have to OWN TCC on Steam 2. You cannot re-sell the game or post it online for free 3. You can only use this repo to help development or make mods Sign here if you are interested: https://forms.gle/453GD82sW2PJ6vp5A The modding is probably going to work by adding new branches for TCC, while the development continues on official TCC branches, I'm still working on this update and the Readme for more explanation on how to open and compile the game I'm hoping to improve the game contribution for TCC, so I'll be adding additional support for mods as well as improving existing code so people could add things in the game easier. It is also possible that the modding branch will be obsolete from this point
CONTROLLER ICONS
I added controller icons for Xbox, Playstation, Nintendo Switch so you can know what to press when using a controller. Xbox is the primary choice for playing this game but it will still work with other controllers.
Icons in game will also appear in narrator text, as well as in tutorial sections and menus. Controller icons are made by Kenney and is credited in credits
IMPROVED CODE
While it's not fully improved, from now on I plan to improve the entire game's codebase, starting with the customization menu. 1500 lines were removed and 200 new lines were added because of this improvement. I don't want to give other people stress when trying to add new things to the game.
CODE THAT IS IMPROVED
- SAVING/LOADING
- CUSTOMIZATION
All code regarding if the skin/hat/item is locked or unlocked and page switching is now totally managed by one function with 25 lines long, instead of the entire process having 1500 lines.
IMPROVED CONTROLLER SUPPORT
- You can now press B to go back in menus with a controller
- You can buy hats in hat merchant with a controller
- You can customize your character with a controller
- You can now surf the web with a controller
- You can [do something] with a controller
Other
- Added Palestinian Hat (Because we hate PHP developers) - Costs 75C in the hat merchant shop Note, the palestinian hat counts as a "flag hat", so you would need this for the flag guy achievement
- Fixed bug where the Turkish Hat could not be selected in the customization menu
- Improved Stats code (Hats calculation is correct and improved)
- Fixed bug where the full game completion in stats could be below 0%
- Removed duplicate files
- Translated more things in multiple languages
- Enabled source control in GM TCC files
- Fixed contributors not showing properly, it would say "Try again later"
- Fixed issue where custom music would crash the game
The Colorful Creature
Infiland
Infiland
September 2021
Singleplayer Multiplayer Coop EA
Game News Posts 141
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
Positive
(31 reviews)
https://store.steampowered.com/app/1651680 
TCC Linux [80.38 M]
A difficult platformer with the main mechanic of changing color in order to stand on specific colored blocks to progress. In order to change color, you must pick special items that turn you into a specific color.
Play over 200 levels with unique items with diverse gameplay that have various items, blocks and hazards, one of the items change gravity and player speed, give you an ability to jump higher, teleport from one place to the other and etc!
Play over 200 levels with unique items with diverse gameplay that have various items, blocks and hazards, one of the items change gravity and player speed, give you an ability to jump higher, teleport from one place to the other and etc!
LEVEL EDITOR:
The Level Editor let's you build levels and it has 102 placeable blocks and items (including backgrounds and liquids). Other main features in the level editor are saving/loading multiple levels, enabling fog, changing music, applying narrator text, and play/build mode. There are litetally millions of different level combinations and hours of fun!LOCAL MULTIPLAYER:
Local Multiplayer can be played with 2, 3 or 4 players. All of the players can customize their look with unlocked skins and hats, and can change controls with 4 presets. Local Multiplayer currently offers two gamemodes, Survival and Race, but we plan adding more, all gamemodes are compatible with all players.ENDLESS RUN
If you want to play through the endless queue of hand-crafted levels, try this gamemode! Three gamemodes are available for Endless Run, those gamemodes are Normal, Old School and Custom Endless Run.CUSTOMIZABLE SKINS & HATS
You can customize your character with skins and hats. Skins are obtained by doing various tasks and most hats are obtained at the hat merchant shop!AND WAY MORE!
This game has a lot more features than that! We are hoping to add more and you to enjoy our game!MINIMAL SETUP
- OS: Ubuntu 11.04
- Processor: AMD E2-9000e RadeonMemory: 1 GB RAM
- Memory: 1 GB RAM
- Graphics: NVIDIA GeForce GTX 560
- Storage: 100 MB available space
- OS: Ubuntu 14
- Processor: Intel Core i5-6500 ProcessorMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: NVIDIA GeForce GTX 560
- Storage: 100 MB available space
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