Freedom Update - GAME IS OPEN SOURCED
No this is not an late april fools joke, this game is now open source. I have been working on The Colorful Creature on and off by myself for the past 6 years or so. This game is like a child to me and having the game handed out to people to see and improve it further sounds exciting. I decided to open source the game as a thanks, and I want to continue to further support the game by giving the community a chance to contribute and improve the game. For low attention span people, here's the official public repository! View all of it's secrets! There's also documentation on how to contribute. For people who want to report bugs or request features for me or other developers to look at, check the issues tab
'Open sourcing' any software/game means that the developer(s) are handing out source code entirely for free. It usually requires a license, there's many to choose from but I've chosen Apache 2.0, it means that you can contribute, modify, distribute, or even sell your own version of TCC. It's a legal procedure if I wanted to make the game available to people but I wanted to go on full lengths.
For the longest time, I was working on the game by myself, which isn't an issue, but some things took too long to add because of the systems I've implemented that I want to code-refactor, but that takes even longer! Considering that the game got a full release, I decided to release the game then because I got all of things added that I wanted, but all of these things can be improved in some way. With me working on other projects, it's difficult to balance TCC and have time for it, I can work on the game but I don't have as much time especially with college and bigger projects planned. So I decided to give the community a chance, with me working on the documentation and help resolve issues with contributors. I'll be always with the community to help solve issues but now the community can solve the game for me! We can sort the game out together!
No, the game won't be free on steam, it's just the source code that is becoming free. But you can take the source code and compile the game yourself for free even if you don't own TCC yourself. There's examples of games that did this, like Cataclysm: Dark Days Ahead where it's sold on steam for 20 euros, but it is free on github.
If you don't know how to develop games, or use GameMaker, you don't have to! Head over to the issues tab where you can request bugs and features. However, if you have any experience with GameMaker, or want to add/fix something, read the contributing.md file and follow instructions. The issues with "good first issue" are easy to add/fix and can get you on the right track. Keep in mind that the documentation for contributing is work in progress, many things could change to improve workflow of the game, but it will get easier with time.
From now on, you can see all plans publicly on github for each major release. I'll keep adding features but now with the community as well. If you need any help regarding to development of the game, join this discord server. Thank you so much for your support!
- Resolved #18 - r_communitylvl8 is transferred to calendar - Fixed typo in README.md - Added new levels to the daily level pool - Changed endless run - Community challenge time increased from 183.2s to 240s - Removed obsolete discord rich presence - Close #11 - Splashtext is now loaded as a .txt file - Resolved #23 - Feedback button goes to github issues page - Development Form was changed into the repository of TCC
[ 2024-04-19 15:53:41 CET ] [ Original post ]
The Game is NOW Open Sourced!
No this is not an late april fools joke, this game is now open source. I have been working on The Colorful Creature on and off by myself for the past 6 years or so. This game is like a child to me and having the game handed out to people to see and improve it further sounds exciting. I decided to open source the game as a thanks, and I want to continue to further support the game by giving the community a chance to contribute and improve the game. For low attention span people, here's the official public repository! View all of it's secrets! There's also documentation on how to contribute. For people who want to report bugs or request features for me or other developers to look at, check the issues tab
What does this mean?
'Open sourcing' any software/game means that the developer(s) are handing out source code entirely for free. It usually requires a license, there's many to choose from but I've chosen Apache 2.0, it means that you can contribute, modify, distribute, or even sell your own version of TCC. It's a legal procedure if I wanted to make the game available to people but I wanted to go on full lengths.
Why did you do this?
For the longest time, I was working on the game by myself, which isn't an issue, but some things took too long to add because of the systems I've implemented that I want to code-refactor, but that takes even longer! Considering that the game got a full release, I decided to release the game then because I got all of things added that I wanted, but all of these things can be improved in some way. With me working on other projects, it's difficult to balance TCC and have time for it, I can work on the game but I don't have as much time especially with college and bigger projects planned. So I decided to give the community a chance, with me working on the documentation and help resolve issues with contributors. I'll be always with the community to help solve issues but now the community can solve the game for me! We can sort the game out together!
Is the game going to be free on steam?
No, the game won't be free on steam, it's just the source code that is becoming free. But you can take the source code and compile the game yourself for free even if you don't own TCC yourself. There's examples of games that did this, like Cataclysm: Dark Days Ahead where it's sold on steam for 20 euros, but it is free on github.
How can I help
If you don't know how to develop games, or use GameMaker, you don't have to! Head over to the issues tab where you can request bugs and features. However, if you have any experience with GameMaker, or want to add/fix something, read the contributing.md file and follow instructions. The issues with "good first issue" are easy to add/fix and can get you on the right track. Keep in mind that the documentation for contributing is work in progress, many things could change to improve workflow of the game, but it will get easier with time.
What is next?
From now on, you can see all plans publicly on github for each major release. I'll keep adding features but now with the community as well. If you need any help regarding to development of the game, join this discord server. Thank you so much for your support!
Release 1.1.7.3 Features
- Resolved #18 - r_communitylvl8 is transferred to calendar - Fixed typo in README.md - Added new levels to the daily level pool - Changed endless run - Community challenge time increased from 183.2s to 240s - Removed obsolete discord rich presence - Close #11 - Splashtext is now loaded as a .txt file - Resolved #23 - Feedback button goes to github issues page - Development Form was changed into the repository of TCC
The Colorful Creature
Infiland
Infiland
September 2021
Singleplayer Multiplayer Coop EA
Game News Posts 141
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
Positive
(31 reviews)
https://store.steampowered.com/app/1651680 
TCC Linux [80.38 M]
A difficult platformer with the main mechanic of changing color in order to stand on specific colored blocks to progress. In order to change color, you must pick special items that turn you into a specific color.
Play over 200 levels with unique items with diverse gameplay that have various items, blocks and hazards, one of the items change gravity and player speed, give you an ability to jump higher, teleport from one place to the other and etc!
Play over 200 levels with unique items with diverse gameplay that have various items, blocks and hazards, one of the items change gravity and player speed, give you an ability to jump higher, teleport from one place to the other and etc!
LEVEL EDITOR:
The Level Editor let's you build levels and it has 102 placeable blocks and items (including backgrounds and liquids). Other main features in the level editor are saving/loading multiple levels, enabling fog, changing music, applying narrator text, and play/build mode. There are litetally millions of different level combinations and hours of fun!LOCAL MULTIPLAYER:
Local Multiplayer can be played with 2, 3 or 4 players. All of the players can customize their look with unlocked skins and hats, and can change controls with 4 presets. Local Multiplayer currently offers two gamemodes, Survival and Race, but we plan adding more, all gamemodes are compatible with all players.ENDLESS RUN
If you want to play through the endless queue of hand-crafted levels, try this gamemode! Three gamemodes are available for Endless Run, those gamemodes are Normal, Old School and Custom Endless Run.CUSTOMIZABLE SKINS & HATS
You can customize your character with skins and hats. Skins are obtained by doing various tasks and most hats are obtained at the hat merchant shop!AND WAY MORE!
This game has a lot more features than that! We are hoping to add more and you to enjoy our game!MINIMAL SETUP
- OS: Ubuntu 11.04
- Processor: AMD E2-9000e RadeonMemory: 1 GB RAM
- Memory: 1 GB RAM
- Graphics: NVIDIA GeForce GTX 560
- Storage: 100 MB available space
- OS: Ubuntu 14
- Processor: Intel Core i5-6500 ProcessorMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: NVIDIA GeForce GTX 560
- Storage: 100 MB available space
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