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A GOD'S GUIDE TO NUGGETS AND HOW TO AVOID KILLING THEM


GREETINGS, CREATORS! In today's update, we'll be discussing the complete Nugget overhaul and how the changes will affect the way you play the game. Forget (almost) everything you know about the Nuggets, because they just got a whole lot more complicated. The goal is to imbue Nuggets with a new sense of life. We want them to feel like real, living creatures, with thoughts, needs, and feelings. This is why we have spent a great deal of time designing Nugget parameters and ensuring that Nuggets act like living beings. We want the surroundings and your actions to affect Nuggets directly, either slowing them down or causing other, contextual reactions.
Thus, you will come across research items that can lengthen your Nuggets’ lifespans, or decrease them, depending on your research path. Nuggets are very fragile beings, and it will take us some time to balance their life factors with what you are able to do in the game. Nuggets will also begin to form families. Each family will need their own home to live in. When someone from a Nugget’s family dies, the entire family will be unhappy for some time, and they will visit the cemetery every now and then. With Your Power, you’ll be able to inspire sad Nuggets. Families will also celebrate when a member of the family achieves something important during their lifespan. For example, when a regular Nugget joins a more advanced profession, by finishing their studies, the family will receive a boost in happiness. This will make them more productive, meaning things will be built faster and stronger. Imagine a family's reaction when a relative becomes the first Nugget to land on another planet, or the first of their kind to travel to space. Basically, we don't want Nuggets to be lifeless AI. We want them to have personalities and react to the world around them. Any living creature has feelings, and we want you to have feelings for them. We want to make you care about these little characters! Based on the feedback we received from you, we redesigned the Nugget ID panel. Now the panel will have vertical bars that represent basic information about the Nugget’s life. Additionally, when a player mouses over a bar, we will show the factors currently affecting this bar’s value and at what speed it is depleting. ‌ FROM LEFT TO RIGHT, HERE ARE THE NEW INFORMATION BARS NUGGET'S HEALTH This bar has multiple intervals, indicated by the white lines.

  • The first interval: when a Nugget’s health is within this area, his or her health will recover automatically over time.
  • Second interval: a Nugget’s health will not recover automatically if their health drops to this level. Nuggets will start looking for medical assistance at this time. Only Witch Doctors will be able to help the Nuggets to recover. Additionally, when Nuggets, reach this level, a Sick Icon will appear above their heads and Nuggets will move 25% slower.
  • Third interval: This level indicates that a Nugget is in critical condition and needs urgent help soon or they will die. Nuggets at this health level will slowly lose health over time. The Maximum Health value is 100%. Certain Key Buildings will be able to add points to the maximum value. For example, if a Nugget is assigned to the Hunter’s Hut or Defense Tower, their total health points will increase by 25 due to the special equipment they receive. NUGGET'S HUNGER Next is the Hunger bar. It also has three intervals.

  • Interval one indicates that a Nugget is full and doesn’t need food. They feel content and happy. This adds + 0.2 to the Nugget’s Happiness.
  • Interval two indicates that a Nugget feels hungry, and they will start trying to find a place to eat once they complete their current task. This will bring the Happiness bonus to neutral (+0).
  • Interval three indicates that a Nugget is starving, which causes them to stop working. A Starvation Icon will appear above the Nugget’s head and a Critical News Message will trigger for the player. They will constantly look for food until their hunger is sated.
  • The Maximum Value is 100%. NUGGET'S THIRST Thirst mechanics are very similar to hunger mechanics, but instead of eating food, the Nuggets will travel to the nearest Well or Water Pond to drink water. There are also three intervals, which affects Nuggets exactly the same as food. However, there is one difference. When the temperature at the Nugget’s geographical location rises above 35 degrees Celsius, this bar will deplete 25% faster. This means that Nuggets, who live in deserts will require more water to survive.

    NUGGET'S STAMINA The Stamina bar has 4 intervals.
  • Interval one: the Nugget is well-rested and will work with 100% speed.
  • Interval two: the Nugget is tired and will go rest after they finish their current task. Their speed will be reduced by 25%.
  • Interval three: the Nugget Is exhausted and the appropriate icon will appear above their head.
  • Interval four: the Nugget was not able to reach their hut in time to rest and has simply passed out at their current location. ZzZzzz icons will appear above their head to assure you that they are not, in fact, dead. When a Nugget reaches this phase, it will take 50% longer to recover their Stamina entirely.
  • The Maximum Value is 100%.
  • When the temperature reaches 35c+, a Nugget’s Stamina will decrease 25% faster.
  • When the temperature reaches 0 degrees Celsius or lower, a Nugget’s Stamina will also decrease 25% faster. NUGGET'S HAPPINESS Happiness has two intervals.
  • Nuggets in interval one are happy and work with 100% speed.
  • Interval two: Nugget Happiness is low and they’re somewhat depressed. Nuggets will stop working at times, and they will become idle with angry icons above their heads. Nuggets will need to visit certain Key Buildings to raise the Happiness bar. These include Community baths, Movie Theaters, Roller Coasters, and so on.
  • The surrounding world can affect a Nugget’s total Happiness value. If the oxygen level is low/the air is polluted, this will keep Nuggets in a state of constant melancholy. Additionally, if a death occurs in a Nugget’s family, it will lead to a decrease in Happiness as well.
  • Some God Powers will allow you to temporarily increase Nugget Happiness. NUGGET'S STRENGTH Strength demonstrates how powerful a Nugget is. Based on this number, Nuggets will construct or destroy objects at a faster rate. Different activities increase a Nugget’s Strength at varying rates. Every Nugget starts with 1 to 4 Strength points, and based on their assigned tasks, this value will grow.
    CONTINUE READING HERE


  • [ 2016-02-29 05:59:57 CET ] [ Original post ]



    The Universim
    Crytivo Games
  • Developer

  • Crytivo Games
  • Publisher

  • Aug 2018
  • Release

  • Strategy Simulation Singleplayer EA
  • Tags

  • Game News Posts 148  
    🎹🖱️Keyboard + Mouse
    🕹️ Partial Controller Support
  • Controls

  • Very Positive

    (7552 reviews)


  • Review Score

  • https://crytivo.com/the-universim
  • Website

  • https://store.steampowered.com/app/352720 
  • Steam Store

  • The Game includes VR Support



    The Universim Linux [1.35 G]

  • Public Linux depots

  • The Universim Collector's Pack Vol 1
  • Available DLCs

    • Meet the Universim


    The Universim aims to revive the glory days of the god-game genre, and bring it into the new generation with fresh ideas and ambitious gameplay. With the powers of a god, you are unleashed upon the universe to begin forging your galactic empire in the stars. From dust to the cosmos beyond, your civilization will rise through the ages under your guidance. Yet, this is not the same static world you may be accustomed to, this is a dynamic, living world that is just as unpredictable as it is beautiful. Everything in The Universim revolves around dynamic gameplay. No two planets will ever be the same, natural disasters and other events can be triggered at any time, and the AI will react to the world in an organic and believable way. Although, it wouldn’t be any fun if things don’t get a little silly every now and then.



    Your citizens (Nuggets) will make their own decisions and always seek to better the civilization in some way, but, at times, things may not always go to plan. Fortunately, you are there to keep them on the straight and narrow. Or, rather, to keep them from getting themselves killed, at least. One such situation that may arise from bad decision-making is that two or more AI cities declare war on one another. You then have an important choice to make: intervene and attempt to bring an end to the chaos, or simply watch as they destroy one another. Some people just want to watch the world burn, and we’re okay with that.
    Research plays a pivotal role in The Universim, and is therefore an area that will require your utmost attention. Without certain discoveries or technology, your civilization may not even be able to progress beyond the Stone Age. For instance, fire is a crucial invention to ensure the warmth and safety of your early civilization, amongst other useful applications. New research options become available as your civilization progresses through the ages.



    Learn More About Nuggets

    Due to the dynamism of the game, natural disasters, alien visitors, disease, war, famine, riots, and so much more can be thrown at your civilization at any time. All of these factors will leave their mark on the civilization, but can be dealt with in numerous ways. When something like the plague strikes, it is up to you to quickly strategize on how you will help your civilization overcome this disaster. The way in which you fight certain disasters varies from era to era, depending on the current research level and available technology.

    When it comes to disasters, the world itself is not the only bringer of doom. You, too, can trigger disasters if you are displeased with your civilization’s decisions. Your influence over the world is dependent on two basic elements, Power and Wrath. Power comes from having a loyal civilization under your control. Successful completion of tasks and other activities will generate the Power you need to alter the very world itself, such as changing the weather or triggering events. It can also be used to initiate a major civilization action. Conversely, if your civilization begins to lose loyalty due to failed events, every action they perform that displeases you will generate Wrath. This, in turn, allows you to unleash destruction upon them at any time.

    The more loyal a civilization is, the better they will follow your orders. Sometimes, you just need to remind them who is boss. What better way to do that than to send a meteor down with a friendly note strapped to the side? There are also less destructive ways of maintaining loyalty, though. You kind of need a civilization to exist in the first place if you plan to rule over one. Although, it’s sometimes just fun to blow things up, isn’t it? You monster.

    Disasters will also have many simulated secondary effects. Something like a meteor crashing into the planet will not only leave a sizeable crater, but it could also set trees and buildings on fire. Fires spread dynamically, making it rather dangerous for any structures or citizens within range. However, YOU can prevent forest fires! By wielding your Creator Abilities, you can drag a storm cloud over the impact zone and cool the situation down before things get out of hand. Creator abilities are your way of interacting directly with the world and assisting with various issues that may arise. These kinds of abilities drain Power, though, so use them wisely!



    Buildings and society will evolve as you progress from era to era. Every era will bring with it entirely new types of buildings that will impact your civilization in some way. All buildings will be constructed around what we call The Epicenter, the central heart of every city in the game. You can place an Epicenter in any feasible region on the planet that supports cities, and buildings will begin developing around it as your population grows. Normal housing structures can be built automatically, but you will need to explicitly choose where special buildings go up. Special buildings include things like farms and nuclear power plants. Civilization development and expansion is based on the conditions around your Epicenters. In certain environments, your population and buildings will grow faster. However, in cold environments, deserts, and other rather inhospitable areas, resources like food may be scarce and will thus hinder development.

    In a vibrant, living world driven by dynamic events, realistic natural processes, and ever-changing environments, you need an in-game simulation engine that is capable of going above and beyond expectations. This is what the Prometheus In-Game Engine™ aims to be. Developed from the ground up in Unity3D, it will form the foundation upon which every element in the game is built.

    Thanks to Prometheus, every planet you encounter in the game will be as unique and vibrant as the last. Doesn’t random generation rock? You will come across planets with varying temperatures and environmental conditions, as well as a wide range of characteristics that make them special. Planets will also undergo the changing of seasons, which affects the many environmental biomes on the planet. It has the potential to cause rapid changes in temperature and conditions, leading to a significant change in the rate of resource gathering and civilization development.



    Seasons will change according to the in-game timeline. Summer offers the best food yield and growth period due to its favourable weather, while winter can have a negative impact on the wellbeing of your civilization. Some winters may go by quickly, while others will drag on. There is even a chance for the most brutal winter of all to ravage your civilization for months on Mother Planet. Fortunately, our in-game News System will inform you about upcoming winters, giving you enough time to react and begin preparing for the long winter months ahead by storing food and researching the appropriate technologies. Fire, clothing, storage of food, and building shelters are all excellent examples of proper preparation.

    The space era will be the culmination of all your hard work. All of the decisions you have made thus far will truly begin to bear fruit or reveal their consequences, if any exist. This is when you will begin to discover all of the beauty and mercilessness of alien planets.

    Colonization plays a huge role in the Space Era, as it allows you to spread your civilization across the stars. New research opportunities, technologies, resources, and more can be discovered by exploring and colonizing planets! However, colonizing a planet requires a little preparation beforehand. Simply hitting the GO button when initiating a mission will likely result in unhappy endings. If adequate research about the planet is not done, it may lead to the untimely demise of your colonization team. After all, it can be rather difficult to traverse molten lava while fending off giant space mosquitoes with nothing but a tube of sunblock! Even more so, if they happen to be wearing the previous mission's sub-zero equipment.



    Every planet in the game can be colonized. They may just require a dash of scientific magic to make them habitable. Certain planets could even possess extremely valuable resources, but there is always a catch. Such planets may also have a ticking timer attached to them, indicating that the planet is going to explode or the sun is minutes away from going supernova. Are you brave enough to risk it all and attempt to harvest those resources before time runs out? There is always the option to leave the planet to die in peace, of course. You may already have a cargo hold full of valuable resources and new discoveries. It would be a shame to see all of that go to waste! Oh, and your poor colonization team, too. Imagine all the paperwork…

    Naturally, the hardships may not always end at having to harvest all of the resources before the timer hits zero. The planet could still have unsuitable conditions for your team to get the job done. You will most likely need to place atmosphere generators to generate air and thermal regulators to keep the temperatures on the planet at suitable levels. It’s not going to be an easy process, but the rewards may just be worth it.

    Most alien planets will also likely have a few strange creatures roaming around. Some may be friendly, and could even become good friends with your crewmembers. Others have sharp teeth and a general dislike for everything that moves. Better pack a few weapons as a precaution! You will encounter many unique and interesting creatures, vegetation, and environments in your travels. Be sure to send any interesting combinations you find to us! Prometheus might get a little ‘creative’ sometimes.



    A lot of extra detail is planned to go into numerous planets in The Universim. You can expect to find many easter-eggs and secrets scattered across the universe. There are even plans to possibly include mod support somewhere down the line. After all, no modern game would be complete without inappropriately-shaped rocket ships!

    By utilizing an intuitive GUI, you can keep track of the various planets in the universe and manage your intergalactic endeavours with ease. Every star in the sky is actually a different planet that you can discover and explore. This is another area where research and technology can make or break your experience. One such technology is the Discovery Rover. This vehicle can be sent to distant planets to acquire information about the conditions, colonization requirements, hidden dangers, and available resources. However, as with everything else, you will need to prepare your Rover adequately for the mission. Additional technologies like Environmental Armour, Thermal Shielding, weaponry, resource probes, and more will need to be acquired in order to get the most out of your rover and protect it from the dangers of alien planets. There is even the ability to add an all-purpose camera to it, which allows you to take direct control and drive it on alien planets! Did someone say VR? We might have. Maybe.

    What will you do with the power to control the universe? With the fate of galaxies resting in your hands, and the fragile lives of so many under your influence, there is no telling what you may accomplish. Through your every decision, you are writing the history of a species. This is your story now, so make it one to remember.
    MINIMAL SETUP
    • OS: TBA
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    • OS: TBA
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