Hey Folks! We've just released our fourth update for Amber Isle!
Patch v1.9.2 brings new decor items to the isle in an Amber Isle free update! This includes the Snow Dino, Winter Presents, GameDino console, Christmas Tree, and so many more new items to get you in the festive mood!
The Plaza has had a snowy makeover for the holiday season! The snow in the Plaza is automatically added and is a timed event, resetting in early January
This update also contains new festive winter boarders for photo mode and constructable house island decor items, including walls, doorways, windows and roofs!
Along with new decor items, we've been squashing bugs for Amber Isle! Our fourth update contains fixes to several bugs reported by the community. This includes the issues players have been experiencing where Bosco and Clover would destroy the shop. We hope you enjoy Update 4 and Amber Isle during the festive months!
NOTE: The sled inside the Tundra can currently create a softlock when used. However returning to the menu or fast travelling can unblock the game.
NOTE: The ramp/bridge to the north-east of the Meadow is currently inaccessible. However it can be navigated around either to the north or south.
Update 4 - Patch Notes
Additions
Festive Island Decor Items
- Candy Fossil, Candy Fossil Candle, Fireplace, Winter Arch, Winter Presents, Winter Present Bunch, Snow Dino, Rocking Horse, Hot Air Balloon, Jack in the Box, Toy Boat, Bowling Ball & Pins, GameDino console, Christmas Tree, Festive Bandstand, Festive Biscuits, Festive Bunting, Festive Potted Tree, Festive Wreath, Gift Sleigh, Sleigh, Snowman, Etch Sketch, Puzzle Cube, Scooter, Skateboard, Tin Toy, Toy Train.
- Constructable house items, like walls, doorways, windows and roofs.
- Decorated festive plaza
- Automatically applied during December and resets in early January
- Added festive winter borders for photo mode
Additions
Misc
- Adjusted Debris node positioning
- Removed clipping rock in Mount Morrisong
- Slightly adjusted position of Scarf items
- Updated Descriptive Material icons
- Crafted Clothing items now stack up to 64 items
- Removed duplicate reward from Scout's Quest 'Welcome... to the Scrapyard!'
- Updated Shop Multiplier & Material Icons
- Adjusted collision on Display Units to prevent player from getting stuck
- Updated cursor to change depending on PC or Gamepad input, with gamepad specific selection pointer
Bug Fixes
- Assets missing region descriptives to items
- Updated Asset UVs
- Reduced rim light on materials
- Fixed typos in Corals dialogue and Echo's Quest
- Fixed large plant node collision issues
- Retroactive fixes for missing foliage from Fawn's quest chains
- Fixed navigation issue around desert centerpiece
- Fixed Starfall Meadow wood permanode to require building to use
- Fixed the world edit camera from being able to move out of bounds
- Fixed issue where the player could bypass a blocker in the Mountain region
- Added Bosco's missing trait
- Fixed collision issue on steps right of Plaza
- Removed duplicate Distance Marker
- Fixed issue where some Nature Constructables would change after saving and loading
- Fixed Farm Haybale from being sellable
- Fixed possibility of characters getting despawned during Shop loop
- Fixed upgrade boxes at Evander's house UI popups
- Fixed issue where two Halloween items were not placeable
- Fixed gift giving dialogue soft lock issue
- Changed when Barnaby uses specific dialogue in the museum
- Fixed a soft lock when rapidly clicking through the first Haggle tutorial
- Gifting items should no longer softlock the player
- Fixed the camera blending so the camera doesn't go under the Plaza stairs
- Fixed mortgage quests to ensure the interaction ring isn't available if you don't have the required Amber
- Removed unused third Pepper Quest
- Added a retroactive fix for getting stuck in the bedroom during "Where is Adi?"
- Fixed issue where Bosco would destroy the Shop
- Fixed issue where Clover would destroy the Shop
- Stopped Custom Orders requesting foliage and constructable items
- Stop patience decreasing while the Shop is transitioning
- Fixed an error that would cause the "On Display" inventory to not show correctly during the shop
- Changed Shop logic so treasures could be also purchased
- Fixed repeatedly pressing Island Placement button would cause it to shift to the right
- Fixed Traits and Shop Perks not appearing correctly in Journal Paleofolk List
- Fixed Goals and Rewards button alignment for various languages
- Fixed issue where the Minimap appeared in the Townhall and rooms within
Watch our new Festive Update trailer below!
[previewyoutube=iQkSA5B1TAE;full][/previewyoutube]
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[ 2024-12-05 14:01:58 CET ] [ Original post ]
🎮 Full Controller Support
Amber Isle is a shop management/social sim set in a quaint, friendly world of prehistoric animal villagers called Paleofolk!
Tasked with opening the only shop in a small, sleepy village, you find yourself crafting and selling items to solve unique problems of the unusual clientele. A table big enough for a brontosaurus, a water-proof picnic set for a plesiosaur, or a special toothbrush for a sabre-toothed cat!
By exploring and upgrading the isle, discovering new recipes and befriending customers, eventually some Paleofolk will want to move in and become neighbours. Make the shop of your dreams, befriend a cast of dinosaur characters and bring the village back to life!
Restore an old cottage into your very own shop! Customise the layout, decor and stalls to your choosing and get ready to welcome customers! The more welcoming your shop is, the more visitors you’ll see!
Explore the village to collect resources like stone and wood (or even trade and buy them from the Paleofolk villagers!). When you return home, you can choose a recipe to craft from your ‘Recipe List’. You can unlock new recipes by completing quests, increasing your friendliness with the Paleofolk in your village or mastering old recipes. Then set the items out for sale in your shop!
After mastering basic crafting, you will unlock the ability to create custom in-game designs for your items! You can create your own series of paintings, book covers, shirt designs and more! These can be sold in your shop and traded with friends- allowing you to create the shop of your dreams (or memes….)!
By running a successful shop, you can even donate to the village’s expansion and improvement. Create features that meet the needs of different Paleofolk, such as paths, recreational areas and water features. The more accessible the village is, the more Paleofolk will want to move in!
There’s a diverse cast of prehistoric characters to meet and befriend during your time in Amber Isle. Paleofolk have unique personalities, preferences and habits and come in all shapes, sizes and species! From the bulky brachiosaurus to the mini microraptor, all Paleofolk live happily side by side. And it’s not just dinosaurs- there are ice age mammals, Permian amphibians, marine life, even some invertebrates and more! All with their own shopping needs and special requests...
By chatting to Paleofolk and completing custom orders, you can befriend them and even hang out at their houses! Each Paleofolk character is unique, with their own dialogue, hobbies and personal goals/aspirations. The village will change and unlock new features depending on which Paleofolk characters you befriend or invite to live there!
- OS: Ubuntu Equivalent Distro
- Processor: 2 GHz 64-bit CPUMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: OpenGL 3 Compatible GPU with 1GB Video RAM
- Storage: 2 GB available space
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