Hello,
since you haven't heard from us for a while, we would like to give you an impression of the current state of development.
Last time we asked you to participate in a feedback questionnaire. Many of you did so. Your answers helped us a lot and will be taken into account in the development. Thanks a lot to all of you who participated!
What we are currently working on
We are currently working hard on the next Indoorlands Early Access update and want to give you a little preview: The park overview has become more beautiful. Instead of gray boxes, there are now handsome halls with glass roofs. Also the models of the stores and restaurants have been redesigned. Take a look at it yourself:
Maintenance in your park
Buildings, rides and shops/restaurants can now break down. You can repair them manually, but ideally you should build repair buildings and let your staff do the regular maintenance and repairs.
New, improved & more in-depth visitor simulation
There are now various types of visitors that will show up at your park during the course of the game. To better understand what their needs are and what is necessary to satisfy those needs, we have integrated a new system.
Here is an example of how it works:

The new system is not only supposed to be more intuitive, but also provides for more game depth. There are now more options to influence the level of satisfaction of your visitors. Adjustments to price and quality of restaurants, for example, have an effect on their tags. Salty food will increase the demand for drinks from your visitors, and so on.
Speaking of visitors, we are currently working on their appearance as well
Our goal here: beautiful looking diversity with few polygons, so that performance remains stable even with way over 1000 visitors.
Create-Your-Ride with new possibilities
The choice of parts was very limited. As you can see in the
STEAM Workshop, you've built some fantastic custom rides despite the limited options. We are totally excited to see what you will create with the new parts.
Last but not least...
The roadmap item you're most excited about, according to the survey: roller coasters. Our original coaster prototype included static coaster halls, meaning halls with different pre-built models that you could have unlocked and placed.
Now we've managed to implement a new prototype where you can build your own coaster! We're still in the middle of the development process here, there are still some operational issues to be solved for instance, but our internal tests already show: it's a lot of fun to freely design the track and let your creativity run wild!
The feature won't make it into the next update yet, but we wanted to give you a little insight on the current state and hope that you already like what you see:

As you can see, we are working in parallel on different aspects of the game and are very much looking forward to letting you experience the first new features for yourself in the next update.

As we continue to develop Indoorlands in the Early Access phase along the roadmap, adding new content and fixing bugs, we would like to once again say thank you for your support and that we appreciate any feedback you may have, be it on
our discord, the
STEAM discussion forums or on
Facebook.
- Yours Team Pixelsplit
[ 2022-07-06 18:56:42 CET ] [ Original post ]