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The year is 1897. The 20th century looms on the horizon. An age of science and reason has begun casting out the old ways across Europe, but superstition and tradition hold strong in the West of Ireland. Fear of the supernatural is still common.
Detective Declan Ward is summoned anonymously to Blake Manor. People are disappearing in the old hotel but no one is talking. Ward must explore the building and try to remain incognito, look for clues, interview the staff and guests to find out what secrets they’re hiding. He must try to reach the forbidden areas of the hotel and unearth the ancient secrets buried deep below it.
Beware of the spirits lurking in the halls. Some are friendly and will help you, others are malignant and deadly. Each one is a victim of Blake Manor's dark history.
  • Explore the dark hallways and search for clues.
  • Interview suspects and find conflicts in their statements.
  • Deal with ghosts by helping or exorcising them.
Eldritch House
Spooky DoorwayDeveloper
Spooky DoorwayPublisher
2022Release
🎹🖱️ Keyboard + Mouse
🎮 Full Controller Support
Overwhelmingly Positive (1164 reviews)
Public Linux Depots:
  • [0 B]
Patch 1.0.685.93

Game Description Image\n\nHello detectives, \n\nOur latest patch addressing a number of issues and fixes is now live. \n\nPlease note that the changelog contains spoilers. \n\nChangelog: \n

    \n
  • Magical Grimoire discussion topic now unlocks correctly \n
  • Unassigned rooms should no longer appear as locked on the map \n
  • The Lucid dreaming sequence should now behave as expected \n
  • The Lucid dreaming sequence no longer breaks if trying at an hour change \n
  • Fixed an issue where reloading a quick save could de-spawn some items that you interacted with after the save in the same room without saving them to your evidence records \n
  • Being prevented from Lucid Dreaming no longer removes the time cost/tick cost permanently from the hotspot option \n
  • The mindmap camera for The Fight should now be positioned correctly and not focusing on empty spaces. \n
  • Ward\'s VO lines for \"this evening\'s sance\" have been improved \n
  • Hunter\'s Mystery no longer tells you to [spoiler]Investigate His Room for \"Old Photograph\", even though it\'s in Ivy\'s Room.[/spoiler] \n
  • No longer able to pay double time cost in the library \n
  • Saoirse mind map connections are no longer criss-crossed when presenting Badly Written Note to her \n
  • An issue with Varleys VO lines has been resolved \n
  • D.Hunter will now appear in Walled Gardens late Day 2, to match his Timetable response. \n
  • During the Fight mystery, You now need the Staff (mainly Varley / Caitlin) to confirm Skerritt left the mark. [spoiler]This will unlock Cigar Burn as discussable for the Bridge Game Attendees, then you need one of them to confirm it was done by Skerritt at the time of the bridge game.[/spoiler] \n
\nThank you for your continued support of The Sance of Blake Manor. \n \nThe Sance of Blake Manor is OUT NOW. \n\nhttps://store.steampowered.com/app/1395520/The_Sance_of_Blake_Manor/

[ 2025-12-01 13:00:28 CET ] [Original Post]
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