Its time for our big game mode update for Elemental War 2. It took a while due to some cert issues (as usual), but now were fine and here we go. The two big features of the new update are the endless mode and the weekly challenges. The endless mode is the same game as the normal mode until wave 80. But instead of ending there another elemental crystal will spawn. That way you can continue playing until you have no lives left and get new elements and items until you reach that point. The weekly challenges are exactly what the name says: they change every week and are real challenges. You will get a specific game configuration and have a week to improve your score there to improve your overall challenge ranking. The game configuration contains obvious things like the map, game mode and difficulty, but also things you usually cant influence, like your start lives, the start wave, whether the game can be paused or not and more. Every week will be a little different, so check it out. Also check out the new Whats New video showing off the major changes: [previewyoutube=3Lmyw7OQisM;full][/previewyoutube] If you have suggestions, check out the feedback thread in the Steam discussions or our Discord. Changelog Enhancements
- added endless mode
- added weekly challenges
- navigating through tower help menu now skips entries that arent enabled with current filters
- added game setting to enable auto-rotation of the minimap to match camera rotation
- slightly changed behavior of Teleport towers: they now still work on wave 80, but each monster can only be teleported once
- fixed left stick right icon for Xbox One controller
- fixed tower description in help menu sometimes being cut off
- fixed global rank achievements/trophies not unlocking properly
- fixed game breaking when restarting run with active blockhead quest and blockhead quest is chosen as new quest again
- fixed exploit selling tower and loading the game before sell animation is finished
- fixed already completed quests being playable in coop again
- fixed performance issue when building a new tower
- fixed treasure chests staying on map restarting the game while they are on the map
[ 2022-10-12 11:10:37 CET ] [ Original post ]
🎮 Full Controller Support
- EW2 Linux [12.92 G]
Elemental War 2 offers you the popular tower defense feeling combined with innovative game mechanics: as soon as you defeat an elemental - a particularly strong enemy that will demand everything from you - you'll receive its element stone, which you can use to build new defense towers. As you keep collecting elements, you'll always have new levels and tower combinations at your disposal.
Only if you skillfully combine the different towers and make use of their advantages will you be able to stand up to the monster hordes. Through in-game side quests, you'll also unlock items that further enhance the abilities of your towers or decisively weaken your opponents at just the right time!
Elemental War 2 offers you dozens of hours of gameplay to develop strategies, complete all the quests and discover all the secrets of the game world. The lovingly hand-built maps offer you varied games and always new challenges!
Features
- The popular tower defense game principle with new gameplay elements
- Face the powerful elementals and their special abilities
- Solve quests to unlock upgrades for your towers
- Play 15 varied maps in three unique environments: forest, ice and desert
- Play alone or in co-op mode
- Compare yourself with other players in the global leaderboards
Are you ready to face the elementals?
- OS: Ubuntu 18.04+. SteamOS
- Processor: Quad Core with 3 GHzMemory: 6 GB RAM
- Memory: 6 GB RAM
- Graphics: R7 200/GTX 960. 2GB VRAM
- Storage: 10 GB available space
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