During the last October weekend I was at Polaris in Hamburg and there I presented Elemental War 2. Of course that way I got a lot more direct feedback than from all the other players that might find problems, but never report them. So update 1.1.3 is mostly feedback from the convention. Not every feedback is possible to integrate easily and so some things will not be integrated into EW2 anymore, but we will keep them in mind for our future games. There are few convenience features like 1, 2, 3 on keyboard being assigned for the speed levels now and that you can zoom out even further now to get a better overview. The remaining stuff are mostly bugfixes for issues of any kind, bigger bugs so you cant complete quests under certain circumstances and smaller stuff like some tooltips being cut off in long languages like German. You can also check out the new Whats New video of the 1.1.0 release if you havent yet: [previewyoutube=3Lmyw7OQisM;full][/previewyoutube] The next planned regular update is to meant to ensure everything works fine on Steam Deck. I got one last week, but already had to sent it back as during my first test I noticed the display being broken. But I already noted a few minor things and will do more extensive testing once the replacement arrives. If you have suggestions, check out the feedback thread in the Steam discussions or our Discord. Changelog Enhancements
- game speed can be controlled via 1, 2, 3 now
- increased maximum zoom out distance
- attack and status mode now can be changed by clicking the status icon
- fixed game freeze in tower help menu with certain filter combinations
- fixed cursor being visible during dialogs
- fixed some inconsistency in naming of attack mode
- fixed map restart with active Blockhead quest not removing mines
- fixed profile info prompt in scoreboard not being hidden when switching tabs
- fixed Gamble tower damage calculation being broken
- fixed some quest objects still being priorized as targets of towers
- fixed some monster ability related issues under certain circumstances
- fixed potential cross-play issue
- fixed missing tooltip for monster count
- fixed some tooltip being cut off in certain languages
- fixed Dragon Breathe Salvo quest
- fixed bug causing very fast monsters sometimes to not reach the end portal
- fixed slightly confusing monster element resistances in the status screen
- fixed unwanted line breaks in inventory texts for longer texts
[ 2022-11-16 11:43:38 CET ] [ Original post ]
🎮 Full Controller Support
- EW2 Linux [12.92 G]
Elemental War 2 offers you the popular tower defense feeling combined with innovative game mechanics: as soon as you defeat an elemental - a particularly strong enemy that will demand everything from you - you'll receive its element stone, which you can use to build new defense towers. As you keep collecting elements, you'll always have new levels and tower combinations at your disposal.
Only if you skillfully combine the different towers and make use of their advantages will you be able to stand up to the monster hordes. Through in-game side quests, you'll also unlock items that further enhance the abilities of your towers or decisively weaken your opponents at just the right time!
Elemental War 2 offers you dozens of hours of gameplay to develop strategies, complete all the quests and discover all the secrets of the game world. The lovingly hand-built maps offer you varied games and always new challenges!
Features
- The popular tower defense game principle with new gameplay elements
- Face the powerful elementals and their special abilities
- Solve quests to unlock upgrades for your towers
- Play 15 varied maps in three unique environments: forest, ice and desert
- Play alone or in co-op mode
- Compare yourself with other players in the global leaderboards
Are you ready to face the elementals?
- OS: Ubuntu 18.04+. SteamOS
- Processor: Quad Core with 3 GHzMemory: 6 GB RAM
- Memory: 6 GB RAM
- Graphics: R7 200/GTX 960. 2GB VRAM
- Storage: 10 GB available space
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