Its a beautiful time of year, where I am: the weather grows warm, the days grow longer, and my to-do lists grow shorter. Act V has ceased to seem such an insurmountable mountain, and new chunks of it fall into place each week. So hows it all going? Weve finished our first phase of Act V playtesting, and were getting ready for our second. Over fifty thousand words (and a hundred new artworks) are in place, with more on the way every day. Those numbers will be higher still when were done - I am not content to make our final Act an afterthought, so every member of our cast is being given a full set of new (and deeper) interactions. Such ambition is not without cost. Ive talked about how this has been a difficult winter of development for us - some of that I could have foreseen (there is a plague going on, after all), some of it I could not. It seems doubtful that Ill hit my target of releasing v500 in the first half of the year, but it wont be very long after that either. I detest any kind of delay, but I detest short-changing you on quality a lot more than that: Act V will be the very best we can make it, the very quickest we can do so. And thats no passive goal. This last month Ive expanded our operations considerably, thanks to the support weve received. Korwu will be joining us as our second scene artist; her style is very compatible with Lubbios, and Im sure youll all enjoy the results. Voice acting has been rebooted in a big way, with a deluge of new recordings - youll hear the first of those in the next interim update, arriving soon. Translation efforts are now properly organised, and we have developed some bespoke tools to support them. And we have a couple of exciting pieces of news on the writing front that are not quite ready to announce just yet. Im about to head back to the grindstone, but Ill finish on a request - if you would like to help translate Ravager into your native tongue, please let us know on our Discord! It would be amazing to be able to share the game with more of the world, and for that we need our bilingual friends. In any case - stay safe, stay awesome, and Ill have more updates for you soon.
Ravager
4MinuteWarning
4MinuteWarning
2022
Singleplayer EA
Game News Posts 71
🎹🖱️Keyboard + Mouse
Very Positive
(543 reviews)
https://store.steampowered.com/app/1683560 
Ravager Linux [1.59 G]
But here, it's the other way around.
Ravager is a game where you play a young dragon, determined to reclaim their birthright. To do so, you will need to build your power, ally with dark forces, evade justice, and whet your monstrous appetites.
FOLLOW THE VILLAIN'S JOURNEY
Explore your way through a dark fantasy saga that will lead you into the deepest reaches of the world, where you may build your lair. Combine forces with the half-human tribes, opportunistic mercenaries, and stranger powers - like long-forgotten gods, or conniving infernals. Return on the warpath, conquer the lands, and depose the regent who rules in your stead. Forge your kingdom into the shape you want, and reap the benefits of power.
FIND YOUR OWN PATH
Choose to tackle your challenges through strength or cunning, respect or fear. There are no simplistic morality systems at work here, and you will not be punished for thinking outside of the box. Be magnanimous or tyrannical, honourable or devious, gracious or predatory - and feel free to combine those approaches as your heart and mind see fit.
BUILD YOUR HAREM
Ravager has a voice-acted cast of dozens, each with their own motivations and inclinations. You'll meet eager supporters, allies of convenience, and deadly foes. Follow their ascent (or descent) under your influence, and decide their fate. Perhaps you might even find love along the way.
- OS: Ubuntu 12.04. Kernel 3.x. or higher
- Processor: 2.0 GHz Core 2 Duo
- Graphics: OpenGL 2.0 compatible
- Storage: 2 GB available space
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