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Name

 Ravager 

 

Developer

 4MinuteWarning 

 

Publisher

 4MinuteWarning 

 

Tags

 

Singleplayer 

 

 Early Access 

Release

 2022 

 

Steam

 12,49€ 11,39£ 14,99$ / 0 % 

 

News

 66 

 

Controls

 Keyboard 

 

 Mouse 

 

Players online

 n/a 

 

Steam Rating

 Very Positive 

Steam store

 https://store.steampowered.com/app/1683560 

 
Public Linux depots

 Ravager Linux [1.59 G] 




LINUX STREAMERS (0)




Version 5.1.8, Tribes & Vibes

Dev Notes


  • The Ravager Soundtrack is now available for purchase on Steam, if you would like to support our musicians!
  • Our development focus remains on Act V Chapter Two, and it will continue that way until Chapter Two is ready to share with you.
  • But we'll keep up our regular updates with everything else that finishes while it's cooking!
  • MVPs of this build are Exo Spectra, for his fantastic new tracks; Mokkel, for cutting all of our new VA; and Stuke, for single-handedly (pun unintended) doing all our playtesting for this build.

[previewyoutube=KNcXSMWSHNY;full][/previewyoutube]
Act V Features

  • Scene: Showing the wolf tribe how a real alpha and beta do it (collab with Briar Bloodthorn and DoItToJulia).
  • Voice: Darjas responses to your advances in the palace (Nyah).
  • Voice: Enids introduction and reintroduction in the creche (Demi Goggles).
  • Voice: Issas conversation about the princess (Maya Fae).
  • Voice: Marie-Annes response to your advances while pregnant in the dungeon (Marina Montague).
  • Voice: Marie-Annes thankful oral scene in the dungeon (Marina Montague).
  • Voice: Mothers various appearances at court (Midnight Iris, Demi Goggles, and GreyScale).

Act I-IV Features

  • Scene: An alternate path for Nahos Return consort scene (three variants).
  • Art: Remastered art for Nahos sunny side up scene (two variants, eight images, Lubbio).
  • Art: Remastered art for Nahos Reprimand scene (six images, Lubbio).
  • Art: Remastered art for Nahos Leashed scene (six images, Lubbio).
  • Animation: Valziras post-breaking scenes, animated (four variants, thirty-six clips, Amon Ra).
  • Voice: Assorted missing dragon lines (GreyScale).
  • Voice: Valziras older lines have been updated to new recordings from her current VA (Jezebeth).
  • Voice: The kobolds response to Darjas arrival (Kobold34).
  • Voice: The kobolds part in fetching Marie-Anne and Mina for Malagar (Kobold34).
  • Music: The infernal suite has been completely re-engineered, and it absolutely slaps now (Exo Spectra).
  • Music: Issa now has his own suite, which can be heard during his initial encounter (Exo Spectra).
  • Translation: All the dreams have been translated in the Russian translation (Lipach).

Tweaks

  • Eburon can now be visited in Act V any time after youve seen your court briefing.
  • Choosing to have your kobolds punish Issa during first meeting is now (partially) illustrated.

Fixes

  • Darja no longer visits her uncle after you have snacked on her.
  • A pair of Dragon lines in the Bastion heist have had their VA restored.
  • Eburon will allow you to visit him in Act V if you promised the wolf tribe something rather than the lowlands.
  • Eburon will tell you how the pack are doing if they have exactly 3 Morale.
  • Handling for Malagar leaving during Act V has been fixed for new playthroughs.
  • Valzira can no longer poison herself, or talk about her pregnancy, after being given to Malagar.
  • Numerous typos have been fixed, as sure as the Sun rises in the morning.
  • And everything found during playtesting. Thank you, Stuke!


[ 2024-05-05 12:21:26 CET ] [ Original post ]

Ravager Soundtrack now available!

Its here! Whether you want to chill to Marina Montagues soothing dragonsong, groove to Exo Spectras dark electronic arrangements, enjoy Emery Aylars delicate piano work, or spiral into infinity with Maya Faes guest track for Malice, the Ravager Soundtrack has you covered. All of our musicians and singers did a great job creating the soundscape for the game, and its a pleasure to share it with you all.

https://store.steampowered.com/app/2558190/Ravager_Soundtrack/

Exo Spectra will be hosting a special livejam on our Discord server at 14:00 UTC on Sunday 28th to celebrate the album launch, and I hope you can join us then.


[ 2024-04-26 10:16:42 CET ] [ Original post ]

Podcast: Why Are We Attracted To Monsters?

I was recently contacted by Annie from SPG - she wanted to record a podcast about monstrous love, and was looking for a guest speaker for the episode.

Naturally, I caved into the temptation! So if you would like to listen to me nerd out with her about Greek mythology, Jungian psychology, and a whole bunch of monster lovin' games, you can do so here:

[previewyoutube=UcxRYs_Gw9g;full][/previewyoutube]


[ 2024-04-25 17:03:49 CET ] [ Original post ]

State Of The Realm: April

Im back! Its been a difficult couple of months for me; Corona-chan hit me particularly hard this time around. Fortunately, we have an excellent team, and they have kept everything in motion in my absence (and while Ive been catching back up) - something I am extremely grateful for.

Now that things are back to normal, lets have a look at whats coming up. The first piece of news is that we have our soundtrack coming out later this month! This has been requested for ages and Im very glad to finally get it sorted. Youll finally be able to chill out to Marina Montagues beautiful voice, or bop to Exo Spectras insane beats. We have a launch party planned for the 28th April on our Discord server, if youd like to come along and listen to them jam together live for the first time.

https://store.steampowered.com/app/2558190/Ravager_Soundtrack/

You might have noticed that our lead writer Mattrex has been very quiet this year. Thats because hes been working on Act V Chapter Two, which is now starting to be fed into the vast editing/coding/playtesting machine. Its already an easy hundred thousand words long, and will get bigger still before were done. Despite my virological woes, I still very much want to get Chapter Two out this summer, and I will be prioritising that work going forward.

Which is not to say you wont have anything to enjoy in the months between! Our lead editor DoItToJulia and her team are busy filling out the remaining pieces of Act V Chapter One - Balthorne, Eburon, Mother, and Zizeryx. Our scene artist Lubbio is remastering his oldest work to bring it up to his (impeccable) modern standard. Our sound squad under HereToHelp is working on a fresh mountain of voice acting. And Exo Spectra is working on even more new music!

So thank you, all you who support the game. With your help weve been able to build a little studio thats able to leap forward in many directions at once, even when Im out of the picture. And thats humbling, in a really nice way.

[previewyoutube=82R2DnYJDtQ;full][/previewyoutube]


[ 2024-04-15 12:12:57 CET ] [ Original post ]

Get the Ravager Soundtrack!

The Ravager soundtrack will launch on 26th April, in two weeks! It features all variations of the Dragonsong composed and sung by our voice actress Marina Montague, the electronic suites created by Exo Spectra and arranged by GreyScale, and the guest compositions by Emery Aylar and Maya Fae.

https://store.steampowered.com/app/2558190/Ravager_Soundtrack/

Picking up a copy is an excellent way to show your appreciation for the many talented musicians who contributed to Ravager's soundtrack, and give them your financial support. Wishlist your copy now!


[ 2024-04-13 16:10:19 CET ] [ Original post ]

Version 5.1.7, Masters & Remasters

Dev Notes


  • Thank you for all your well wishes! After a slightly rocky recovery, I am back at my desk again.
  • Thanks also to Tosk, and to the rest of the team, for getting last months update out whilst I was unwell.
  • MVP of this build is Lubbio, for the exceptional quantity and quality of art he has prepared for this build.

Act V Features

  • Horde: Eburon and the wolfmen can now be visited in Act V (collab with DoItToJulia).

Act I-IV Features

  • Dynamic: Valzira's visit from Issa will play out differently if she is pregnant and/or broken.
  • Dynamic: Valzira can now be gifted to Malagar after she has been broken (two variants).
  • Art: A lay that Chanwe will remember for the rest of her life (three images, Lubbio).
  • Art: Retouched art for Chanwes on-top scenes (five images, Lubbio).
  • Art: Issas volunteering for Malagars experiment, and the ensuing celebration (ten images, Lubbio).
  • Art: Minas unconscious scene at the end of her breaking (four images, Lubbio).
  • Art: Remastered art for Minas forceful scenes (four scenes, twenty images, Lubbio).
  • Art: Remastered art for Nahos defeat and external climax in the wildlands (four images, Lubbio).
  • Art: Valziras gifting to Malagar now has broken variations (eighteen images, Lubbio).
  • Art: Remastered images for Valziras oral scenes (four images, Lubbio).
  • Art: Issas character art, nude variant (Irrelevant Art).
  • Art: Nude emotes for Issa (six images, Irrelevant Art).
  • Art: Minas broken character art has been retouched for consistency (Irrelevant Art).
  • Animation: Animated sprites for nude Issa (eight clips, Amon Ra).
  • Animation: Happy animated sprites for Issas other forms (two clips, Amon Ra).
  • Animation: Animated sprites for broken Mina (X images, Amon Ra).
  • Music: Maelys now has her own suite, featured during the showdown at the end of Act III (Exo Spectra).
  • Sound: A remastered set of gorey sound effects (GreyScale).
  • Gallery: Chanwes Eulogy scene has been added to the gallery.
  • Gallery: Issas We Can Rebuild Him scene has been added to the gallery.
  • Gallery: Valziras Anomalous Materials scene will ask whether Valzira is pregnant and/or broken when you access it.

Tweaks

  • Sound direction for Chanwes death scenes has been improved.
  • Some of Eburons early dialogue has been tweaked to more clearly project the tribes internal tensions (collab with DoItToJulia).
  • Enids Act V interactions have had their script retouched in a few places for better reading (collab with Mattrex).
  • Issas emotes are more consistently apt for their situation.
  • Malagars introduction VA has had its audio rebalanced.
  • Malagars experiment on Issa is now sound-directed.
  • Malagars suggestion to top Valzira up from the other end during Anomalous Materials is now a suggestion, not a rule.
  • Undoodles lair background art has been regraded to better match our overall aesthetic.
  • Valzira may no longer be released in Act V if you are playing in Power Fantasy mode.
  • The code in Valziras gifting to Malagar has been improved. Preexisting saves made midway through this scene may be disrupted.

Fixes

  • Darja does not have more than one right arm to feed you during her Happy Meal scene.
  • Malagars Gallery scenes have been restored to functionality.
  • Malagars experiment on Issa no longer has a time-travel element, if undertaken in Act IV.
  • The dragon wont repeat himself when giving waifus to the wolfmen.
  • The infernals will no longer start at zero Morale if you give them Heloise. For realsies this time.
  • The regent is now properly marked as being captured at the end of Act IV, if you decide to do so.
  • Stat increases will not appear when accessing scenes through the Gallery.
  • Numerous typos have been corrected.
  • And everything caught during playtesting. Thank you, playtesters!


[ 2024-04-06 13:21:11 CET ] [ Original post ]

Private Games Arrive On Steam, 20% Off Ravager!

In exciting news for people of culture across the world, Steam now allows you to mark games as Private - meaning that you can now buy and play games without informing your friends and family of your predilections.

This is obviously an extremely good development for anyone who is ahead on the curve in their appreciation for stranger and more wonderful things. And we are celebrating the occasion with a 20% discount for the next two weeks! If you have Ravager on your wishlist but - for whatever reason - you were hesitant to pick up a copy, now's the time. Enjoy!


[ 2024-03-05 11:10:31 CET ] [ Original post ]

Version 5.1.6, Mistresses & Mistreatment

Dev Notes


  • 4MinuteWarning has come down with the rona, but the show must go on. Please enjoy this slightly-smaller-than-planned update while he recovers.
  • MVPs of this build are Mokkel and Gerd for getting so much voice acting ready for this update, and me for integrating it all.

Act V Features

  • Voice: Darjas palace conversations about kobolds, her old dress, becoming a queen, and any lack of pregnancy (Nyah).
  • Voice: The dragons part in the transanguination experiment (GreyScale).
  • Voice: The dragons part in the heralds catchup (GreyScale).
  • Voice: Issas conversation about living in the palace (Maya Fae).
  • Voice: Marie-Annes happy palace scenes (Marina Montague).
  • Voice: Marie-Annes broken palace interaction variants (Marina Montague).
  • Voice: Marie-Annes dungeon conversations about pregnancy and her wellbeing (Marina Montague).
  • Voice: Nahos unbroken dungeon conversations about manners, and the tribe (Marina Montague).
  • Voice: Nahos broken dungeon initial approach (Marina Montague).

Act I-IV Features

  • Scene: Issa becomes the latest volunteer available for Malagars experiments (collab with Briar Bloodworth, DoItToJulia, and Mattrex).
  • Dynamic: If you would like to eat Darja, shes willing to give it a try (collab with Krombomich and DoItToJulia).
  • Dynamic: A last night visit to Valzira, if she is your consort (collab with DoItToJulia).
  • Dynamic: A potential guest appearance during your last night visit to Valzira (collab with DoItToJulia and Mattrex).
  • Art: Valziras ritual with Malagar has had its art remastered, and now boasts pregnant variations (eighteen images, Lubbio).
  • Voice: Mothers part in Malices visit to the proteans (Midnight Iris, Demi Goggles, and Mokkel).
  • Voice: Mothers parts in the Act IV war council (Midnight Iris, Demi Goggles, and Mokkel).
  • Voice: Sabethas part in her consort door-scratching (Emery Aylar).
  • Voice: Sabethas part in her consort map room visit (Emery Aylar).
  • Voice: Sabethas part in her consort game of hide-and-seek (Emery Aylar).
  • Voice: Sabethas part in her consort evening exploration (Emery Aylar).
  • Gallery: Valziras pregnancy scene has been added to the gallery (Tosk).

Tweaks

  • Issa will no longer menace Valzira if she is pregnant with your child.
  • Issa is temporarily restricted from visiting broken Valzira, until appropriate dynamic text is written.
  • Broken Mina has temporarily had her Moonday invite revoked, until appropriate dynamic text is written.
  • Minas consort promotion VA has had its audio levels rebalanced.
  • Mothers performance credit now lists Demi Goggles.
  • Rains performance credit now has a hyperlink for Emery Aylar.
  • Writer credits in the About page have had hyperlinks added to the writers pages, where available.
  • Supporter game credits have been updated.

Fixes

  • Cooch and Nahos scene will now unlock properly in the Gallery.
  • Asking Marie-Anne about Boof in Act V can no longer cause a crash.
  • Mina and Marie-Annes crossover event will not trigger when either of them are in Breakers chamber.
  • Mina is no longer referred to as a farmgirl by Ziz during her infernal fate.
  • You cannot give Mina a dress while shes busy with Breaker.
  • If you rename broken Mina a second time without entering anything, she will keep her previous name.
  • You cannot claim to Naho that getting pregnant worked with Heloise if Heloise did not get pregnant.
  • The Other Heist cannot be triggered if Rhyll is already dead.
  • Valzira will not appear as a captive, or feature in captive crossover scenes, if she is currently serving as your consort.


[ 2024-03-02 14:58:49 CET ] [ Original post ]

State Of The Realm: February

Midwinter is always the most cursed period of development - a constant onslaught of plagues, family commitments, and other terrible woes. This year, weve been able to keep the smut-engines running (at a slightly slower pace) throughout. Now the ice is thawing, spring is around the corner, and were revving up for the most pivotal year in our journey.

First amongst our priorities is Chapter Two of Act V, which I know everyone is excited about, and which will release in June. This means a fresh roster of court events, which our lead writer Mattrex has been working on for the last few months. It also means we need to add the last interactions for Chapter One, and start populating new content for all your lovely waifus - a large team effort, expertly enabled by our lead editor DoItToJulia.

Once we have that foundation laid we will continue to populate it with more content, in much the same way we did (and are doing) with Chapter One. Our sound team under HereToHelp have stepped up their production considerably, and you can look forward to a lot more voice acting, sound effects, and new music in the months to come.

But Chapter Two is not the end of our main plotline! We will be gathering together all of our narrative threads, and allowing you to find the ending that best fits your dragon (and his harem), in Chapter Three. Thats all planned out, and ready to commence development as soon as we have Chapter Two in hand. Its going to be a very busy year.

Before I get back to work, I ought to mention that its Ravagers birthday next month - the anniversary of my very first (and very humble) build. If you would like to celebrate, come join us over on our Discord server on Saturday 23rd March. There will be appearances from our voice talent, AMAs with the crew, party games, and all sorts of frivolity. All are welcome, and I hope to see you there.


[ 2024-02-20 13:53:09 CET ] [ Original post ]

The Year Of The Dragon

For those of you who celebrate lunar new year, this might be the most exciting time in the calendar. And it can't have escaped your notice that we are welcoming in the Year Of The Dragon. I'm not usually one for festive art - however, this kind of opportunity does not come around often (or, indeed, ever will again). So here's a little bonus pic from Undoodle:



It is not traditional to mark the lunar new year with resolutions, but this is certainly an auspicious occurrence. It is my hope that we will have the main plotline of Ravager completed within this lunar year. And with the talent and support we've gathered along the path so far, I think we'll do exactly that. Lng nin dj!


[ 2024-02-09 11:03:45 CET ] [ Original post ]

Version 5.1.5, Indigo & Indignation

Dev Notes


  • This months bumper update includes two large additions, both frequently requested. I hope you enjoy them while we continue work on Chapter Two!
  • Mina and Valziras new content will be expanded in the next update. There was too much to squeeze into this one :)
  • MVPs of this build are Tosk, Gerd, and Stuke, all of whom have put in tremendous effort to get our new material integrated and tested for you.

Act V Features

  • Animation: Animated idles for nude Chia (eight variants, Amon Ra).
  • Music: A new theme for the palace (Exo Spectra).
  • Sound: Goopy foley has been added to Chias snuggles at the end of Chapter One, and Enids Act V scenes (GreyScale).
  • Voice: The dragons part in Maelys & Malices Hard Reset scene (GreyScale).
  • Voice: Marie-Annes palace introduction, and various conversational options (Marina Montague).
  • Voice: Nahos dungeon chat about manners (Marina Montague).

Act I-IV Features

  • Consort: Valzira becomes our latest consort option, if you have broken her (thirteen skits, Dreamweaver choice, collab with DoItToJulia).
  • Scene: Mina gets damaged in transit (Dreamweaver choice, collab with Mattrex).
  • Scene: You may celebrate Valziras pregnancy announcement together if she is broken.
  • Dynamic: Mina becomes our newest candidate for Breakers HR services (Dreamweaver choice, collab with Mattrex).
  • Dynamic: New interactions and paizuri scene dialogue for broken Mina.
  • Art: Maelyss kobold fate (two variants, six images, Lubbio).
  • Art: Minas breaking (eleven images, Lubbio).
  • Art: Minas infernal fate (six images, Lubbio).
  • Art: Sabetha & Inejs mercenary fate (eight images, Lubbio).
  • Art: Pregnant variants for Valziras broken scenes (ten images, Lubbio).
  • Art: Bound emotes for Mina (nine images, Irrelevant Art).
  • Art: Broken Mina (Irrelevant Art).
  • Animation: Happy animated idles for Adeline (three variants, Amon Ra).
  • Sound: Goopy foley has been added to Chanwes infernal fate, Maelyss kobold fate, Marie-Annes mercenary fate, and Sabinejs mercenary fate (GreyScale and Stuke).
  • Sound: Foley for claws, chains, hammers, and some extra gorey effects have been added in various places (GreyScale).
  • Voice: Adelines responses to initial name choices (Marina Montague).
  • Voice: Malices part in her experiment with Malagar (all four variants, Nyono).
  • Voice: Marie-Annes consort last night interruption (Marina Montague).
  • Gallery: Maelyss kobold fate, Mina's infernal fate, Mina's breaking, and Sabinej's mercenary fate have been added to the gallery (Tosk).
  • Achievement: The Waifu Pillow, 50% Off and Pet Cactus achievements have been added (Tosk).

Tweaks

  • Harem members will more consistently follow the convention of initially appearing on the right of the screen.
  • Harem members will more consistently move to the centre of the screen immediately prior to fun sexy times.
  • You may no longer intentionally kill Issa while he is serving as your kobold general.
  • Broken Mina will be temporarily treated as happy in Act V until proper variations have been created for her.
  • Visual direction for Minas coerced paizuri has been improved.
  • If Valzira is broken when finding out about her pregnancy, your available options are expanded.
  • If Valzira is not broken when finding out about her pregnancy, temporary art has been added for the ensuing scenes.
  • A one-night delay has been added between impregnating an elf and having the results made apparent.
  • The Mute All function also applies to the dragons voice, and your volume setting for the dragons voice is remembered (HereToHelp).

Fixes

  • Cooch will actually appear on screen when revisiting her in Act V.
  • An incorrect voiceline has been fixed in Minas bathhouse scene.
  • Talking with Marie-Anne while she is broken will no longer occasionally drop you into her happy interaction menu.
  • Minas pre-boink negotiations more accurately reflect your history together.
  • Nahos scenes will no longer sometimes overflow into one another. Whoops.
  • Sabetha will put her clothes back on again (boo) after her bathhouse skit.
  • Several typos have been corrected.
  • And everything found in playtesting. Thank you, playtesting team!


[ 2024-02-04 12:12:11 CET ] [ Original post ]

Version 5.1.4, Catacombs & Catgirls

Dev Notes


  • Our team had a little break over the festive period, but we still have a media-focused build for you to enjoy. And I hope you do!
  • Work has begun in earnest on Chapter Two, with the intent to release it in the first half of this year.
  • MVPs of this build are GreyScale, for his herculean efforts to get foley integrated into all of our scenes, and Stuke for testing it all.

Act V Features

  • Art: Enid tests the hammocks capabilities (seven images, Lubbio).
  • Art: Remastered emotes for nude Adeline (nine images, Irrelevant Art).
  • Art: A nude portrait for Chia (Irrelevant Art).
  • Art: Nude and messy-nude emotes for Chia (ten images, Irrelevant Art).
  • Animation: Remastered animated sprites for nude Adeline (nine animations, Amon Ra).
  • Voice: Adeline sings for you in the palace (Marina Montague).
  • Voice: Adeline assists in severed Maelyss damnation (Marina Montague).
  • Voice: Adeline is introduced to your new pet (Marina Montague).
  • Voice: Adelines part in our court events (Marina Montague).
  • Voice: Adelines response to your choice of betrothed, Adeline/Darja/Bachelor variants (Marina Montague).
  • Voice: Chias conversational options, except her opinions on Adeline (Marina Montague).
  • Voice: The dragons part in the betrothal choices (GreyScale).
  • Voice: The dragons part in the transanguination experiment (GreyScale).
  • Voice: The dragons part in Enids new catchup (GreyScale).
  • Voice: Nahos unbroken dungeon conversation (Marina Montague).

Act I-IV Features

  • Fate: Sabetha and Inejs mercenary fate followup (collab with HereToHelp and DoItToJulia).
  • Dynamic: Sabetha and Inej pay a visit to the bathhouse (collab with Garoompahfah and DoItToJulia).
  • Art: Chanwes infernal fate (six images, Lubbio).
  • Art: An additional aftermath image for Chanwes wolfman fate (Lubbio).
  • Art: Heloises mercenary fate (three images, Lubbio).
  • Art: Laughing emotes for Adeline (three variants, Irrelevant Art).
  • Art: Remastered emotes for Adeline (nine images, Irrelevant Art).
  • Art: Remastered emotes for captive Adeline (nine images, Irrelevant Art).
  • Art: Gagged emotes for Mina (nine images, Irrelevant Art).
  • Animation: Remastered animated sprites for Adeline (nine animations, Amon Ra).
  • Animation: Remastered animated sprites for captive Adeline (nine animations, Amon Ra).
  • Voice: Maelyss part in The Dragons Handmaiden (Catkit).
  • Voice: Malagars part in Malices visitation, dragon-blood experiment variant (Robin Peakway).
  • Voice: Nahos abashed return, during her consort arc (Marina Montague).
  • Voice: Nahos pleading for a substitute, during her consort arc (Marina Montague).
  • Voice: Rains part in the convent conquest, Breaker variant (Emery Aylar).
  • Voice: Rains part in the convent conquest, Issa variant (Emery Aylar).
  • Sound: Liquid foley effects have been added to literally all of our scenes, up to v512 (GreyScale).
  • Gallery: Chanwes infernal fate has been added to the Gallery (Tosk).
  • Gallery: Heloises mercenary fate has been added to the Gallery (Tosk).

Tweaks

  • The gallery version of Never Gets Any Easier will allow you to choose your route through the scene.
  • Text has been italicised in several places throughout the script.

Fixes

  • Chia is more expressive when she has all of her clothes on, and nothing else covering her.
  • The Towering Inferno achievement can now be triggered by all infernal sacrifices.
  • And everything caught during playtesting. Thank you, Stuke!


[ 2024-01-06 12:19:29 CET ] [ Original post ]

State Of The Realm: December

Last month was a very difficult month, for reasons I can't talk about here. So I won't! Let's talk about development news instead.

Our lead editor DoItToJulia is currently masterminding the completion of the last elements of Chapter One (including Balthorne, Eburon, Mother and Zizeryx), while our lead writer Mattrex is leading the charge into Chapter Two. We plan to release Chapter Two in the first half of 2024, as soon as it is ready. This is an adventurous timeline to pursue - theres an awful lot to write and draw - but we have our foundations in place, and we are very serious about finishing what we have started.

Monthly updates will continue in the interim, as always. Our next one will arrive in the first weekend of 2024, after a brief shutdown across the festival period. These might be a little more media-focused for a while, as our writers attention is focused on preparations for Chapter Two, but our artists and voice talent will continue at full tilt throughout.

Looking further out towards the horizon, we have also commenced very early pre-production for our next game, codenamed P2D. Our occasional splash artist Undoodle, who made the beautiful CGs for our set-pieces, is joining us as a full visual lead for it. We will be working on it at a gentle-but-steady pace, with the intent to have a demo available for you shortly after Ravagers main plotline is completed. You can look forward to a proper announcement about P2D in the near future.

In the interim, I hope you all have a very cosy winter period (or a very breezy summer, if youre in the other hemisphere). I look forward to kicking off the new year with more high-grade draconic content for everyone. Cheers!


[ 2023-12-08 12:06:33 CET ] [ Original post ]

Version 5.1.3, Lore & Law

Dev Notes


  • It has been a difficult and hectic month for us, but we have ploughed on regardless! There is lots to enjoy for the setting aficionados amongst you.
  • We are running a new and expanded schedule of events for our supporters on our Discord server. Come along and tune in if you would like to see our artists working live, our voice talent playing games together, and other delights besides.
  • MVP of this release is Mokkel, who has cleaned and cut an extraordinary amount of VA for you all.

Act V Features

  • Scene: Chia chias you up (collab with Mattrex).
  • Dynamic: If you go to bed alone at the end of Chapter One, you might receive a surprise visitor (collab with Mattrex).
  • Dynamic: The court herald is now available to discuss the intricacies of the Realm and its history (collab with Mattrex).
  • Art: Chia gets a raise (four images, Lubbio).
  • Art: Enid gets caught between a wall and a hard place (six images, Lubbio).
  • Voice: Adelines Chapter One wakeup interactions (Marina Montague).
  • Voice: Adelines discussion about the present (Marina Montague).
  • Voice: The introduction to Chias Chapter One wakeup interactions (Marina Montague).
  • Voice: The dragons part in the Flag and Omen court events (GreyScale).
  • Voice: The dragons part in Malagars catchup (GreyScale).
  • Voice: The dragons part in Hectors catchup (GreyScale).
  • Voice: The dragons part in Rhylls catchup (GreyScale).
  • Gallery: Chias Getting A Raise scene has been added to the Gallery (Tosk).
  • Gallery: Enids Never Gets Any Easier scene has been added to the Gallery (Tosk).

Act I-IV Features

  • Dynamic: Breaker gets a revised intro, and a full interaction menu (collab with Mattrex).
  • Art: Issas wolfman fate (three images, Lubbio).
  • Art: Sabetha and Inejs kobold fate (four images, Lubbio).
  • Animation: Chanwes second theology lesson, animated (thirteen animations, Amon Ra).
  • Voice: Chias cameo in the Pale Rock assault (Marina Montague).
  • Voice: Malagars experiment with Malice and a kobold (Jim Peakway).
  • Voice: Nahos part in her scene with Cooch (Marina Montague).
  • Voice: Nahos heat scene, dragon and Eburon variants (Marina Montague).
  • Voice: Nahos induction into, and graduation from, Breakers HR services (Marina Montague).
  • Voice: Nahos promotion to consort, wild and broken variants (Marina Montague).
  • Voice: Nahos failure of will in her first night as a broken consort (Marina Montague).
  • Voice: Nahos restlessness in the wake of her first night, and receiving a reward (Marina Montague).
  • Gallery: Issas other kobold punishment has been added to the Gallery (Tosk).
  • Gallery: Issas wolfman fate has been added to the Gallery (Tosk).
  • Gallery: Sabetha and Inejs kobold fate has been added to the Gallery (Tosk).

Tweaks

  • Breaker will appear on the right side of the screen, rather than the left, during his chamber interactions.
  • Chanwes second theology lesson will leave her suitably messy for a short period afterwards.
  • Chias first interaction with you in Act V will make her name clear. Existing playthroughs will have it set before Chapter One ends.
  • Minas kobold fate art has been slightly retouched, to improve its appearance.
  • Valziras broken scenes use the same background, whether they happen in Breakers chamber or her own cell.
  • Valziras birth scene, when accessed by the Gallery, will ask you about the intended state of her limbs.
  • Wherever we have recorded voice lines for the dragon, we have distributed them throughout the code to all matching lines of speech (thank you, HereToHelp and Tosk!).
  • Kobold voice lines and sound effects have also been distributed out more broadly, where they are appropriate.
  • You will need to see the court briefing in Act V before generals become available to visit.
  • New playthroughs will track how much Treasure the dragon had left over at the end of Act IV, before it is merged into the treasury.
  • Game credits have been updated.

Fixes

  • The Bad Dragon achievement hint shows the correct number of different Wounds required to achieve it.
  • The Fourth Times The Charm achievement can now trigger when visiting your kobold horde in act V, instead of just the court event.
  • Enids Never Gets Any Easier scene has the correct outro if you pick the wall variant on second (or subsequent) viewing.
  • Enids clothes will not be constantly ripped if she is pregnant.
  • Enid fixes her clothes between visits.
  • Rhyll will no longer reappear as a loyal general in Act V after being killed by you in Act IV. Nice try, Rhyll.
  • A handful of typos have been corrected.
  • And everything found during playtesting. Thank you, playtesters!


[ 2023-12-01 12:29:40 CET ] [ Original post ]

Version 5.1.2, Fates & Fatalities

Dev Notes


  • Im back! I had an unfortunate innings with the rona this month, so this update isnt quite as big or as prompt as it would otherwise be. Sorry! Its looking healthier than I am, though, and I hope you enjoy it.
  • Nyono joins us as the newest member of the voice cast. Welcome, Nyono!
  • MVP of this build is DoItToJulia, for her extensive work recruiting, guiding, and supporting our new flock of writers.

Act V Features

  • Scene: Enid finds out whether bearing children ever gets any easier (Dreamweaver choice, two variants, collab with Mattrex).
  • Dynamic: Enid and her spawn can now be found amongst the kobolds (two variants, collab with Mattrex).
  • Art: A ripped dress sprite for pregnant Enid (Irrelevant Art).
  • Voice: Sun-prophet Chanwes introduction to the temple (Midnight Iris).
  • Voice: Sun-prophet Chanwes pregnancy talk (Midnight Iris).
  • Voice: Sun-prophet Chanwes history lesson (Midnight Iris).
  • Voice: Issas account of his activities (MayaFae).
  • Voice: Issas thoughts on the Cataclysm (MayaFae).
  • Achievements: The It Never Gets Any Easier achievement has been added (Tosk).

Act I-IV Features

  • Scene: You can give Chanwe a lay shell remember for the rest of her life (collab with Mattrex).
  • Fate: Chanwes infernal fate (collab with Slashmarks and DoItToJulia).
  • Fate: A followup scene between Chanwe and the infernals (collab with Slashmarks and DoItToJulia).
  • Fate: A followup scene between Heloise and the mercenaries (collab with Mattrex).
  • Fate: Maelyss kobold fate (two variants, collab with Mattrex).
  • Fate: A followup scene between Maelys and the kobolds (two variants, collab with Mattrex).
  • Fate: Maelyss mercenary fate (severed variant, collab with Demi Goggles and DoItToJulia).
  • Fate: A followup scene between Marie-Anne and the mercenaries (collab with Mattrex).
  • Fate: Minas infernal fate (collab with Foxbiscuit and DoItToJulia).
  • Dynamic: A new dream, featuring Darja and Mina (Dreamweaver choice, collab with Garoompahfah and DoItToJulia).
  • Dynamic: Chanwe is no longer immortal, if you do not wish her to be (three variants, collab with Mattrex).
  • Dynamic: If you have already killed the proteans intended priestess when you meet them, you will have an opportunity to explore the ramifications (collab with Mattrex).
  • Art: Chanwes wolfman fate (four images, Lubbio).
  • Art: Coochs kobold fate (four images, Lubbio).
  • Art: Issas kobold punishment (seven images, Lubbio).
  • Art: Adelines character models have been retouched (three images, Irrelevant Art).
  • Art: Chias character model and side portraits have been retouched (ten images, Irrelevant Art).
  • Art: Sad emotes for Chia (two images, Irrelevant Art).
  • Art: Enids ripped dress sprite has been retouched (Irrelevant Art).
  • Animation: Chanwes first lesson, animated (seven clips, Amon Ra).
  • Voice: Sun-prophet Chanwes new testament (Midnight Iris).
  • Voice: Malice learns that stealing is wrong, maybe (Nyono).
  • Voice: Malice learns that stealing people is wrong, also maybe (Nyono).
  • Voice: Malice has story time with Uncle Eburon (Nyono).
  • Voice: Malice has some rough and tumble with the mercenaries (Nyono).
  • Voice: Malice spends quality time with her faerie godmother (Nyono).
  • Voice: The nuns part in the kobolds conquest of the abbey (Emery Aylar).
  • Sound: The protean suite now also includes a choral variant (Midnight Iris).
  • Translation: A Traditional Chinese translation has been added for Act I and the interfaces ( [Autumn Miss Saury] and Soulphase).
  • Gallery: Chanwe's wolfman fate has been added to the Gallery (Tosk).
  • Gallery: Cooch's kobold fate has been added to the Gallery (Tosk).
  • Gallery: Issa's new punishment has been added to the Gallery (Tosk).

Tweaks

  • Game credits have been updated with contemporary links for our VAs, where available.
  • In-game text now uses true italics.
  • The mercenaries have a prioritised randomisation mechanic for fate followup scenes, in line with other hordes.

Fixes

  • Mercenary expressions will appear as intended.
  • Naho will learn to use her teeth better when being trained as a pet in the palace.
  • Valzira will not rise to her feet when visiting her in Act V if she does not have any.
  • Plus everything found in playtesting. Thank you, playtesters!


[ 2023-11-06 10:08:38 CET ] [ Original post ]

State Of The Realm: October

I am back! After a month spent catching up on sleep (and very occasionally other things), I am settled at my desk and burning through all the delicious content that was crafted whilst I was away. It is going slightly slower than I would like, thanks to my first personal introduction to COVID, but you can still look forward to a slightly-delayed release this coming weekend.

Getting to the end of Act V Chapter Ones main plotline was a major undertaking, but its not the end of our work on the Chapter. We cant call the 5.1 branch done until all of our cast have new content in it! Enid, Eburon, Zizeryx, Balthorne, Mother, and Breaker are all jockeying for extra content and theyll all get it in the upcoming months. And at the same time, were preparing to make our jump into Chapter Two.

That sounds like a lot of work, and it is. Fortunately, our lead editor DoItToJulia has had success with her writer recruitment drive, and our new crop of talent will yield its first fruit in the coming release. With your ongoing support, were able to bring more and more resources onto the project. So thank you, all, for that.

In other news, we have continued our experiments with Live2D: Amon Ra has crafted a beautiful animated scene with it, which youll all see soon, and we are commencing very early pre-production work on what will happen after Ravager reaches its conclusion. More on that in our next State Of The Realm post!


[ 2023-10-30 11:27:04 CET ] [ Original post ]

Version 5.1.1, Infinity & Consanguinity

Dev Notes

4MinuteWarning is finishing up their holiday, but the rest of the team has been busy! Please enjoy some of the fruits of our labours.

Act V Features


  • Art: Malices post-betrothal celebration (six images, Lubbio).
  • Voice: The dragons part in choosing the Realms faith (Greyscale).
  • Voice: The dragons part in the kobold catchup (Greyscale).
  • Voice: The rest of Rhylls part in his own catchup (Greyscale).


Act I-IV Features


  • Art: Chanwes mercenary fate (five images, Lubbio).
  • Art: Malices punishment, remastered (six images, Lubbio).
  • Art: The second phase of Marie-Annes experiment with Malagar (three images, Lubbio).
  • Voice: Mothers response to receiving gifts (Midnight Iris, Demi Goggles, Greyscale).
  • Voice: Mothers part in Coochs fate (Midnight Iris, Demi Goggles, Greyscale).
  • Voice: Mothers part in Darjas fate (Midnight Iris, Demi Goggles, Greyscale).
  • Voice: Mothers part in Heloises fate (Midnight Iris, Demi Goggles, Greyscale).
  • Voice: Mothers part in Maelyss fate (Midnight Iris, Demi Goggles, Greyscale).
  • Voice: Mothers part in Marie-Annes fate (Midnight Iris, Demi Goggles, Greyscale).
  • Voice: Mothers part in Minas fate (Midnight Iris, Demi Goggles, Greyscale).
  • Voice: Mothers part in the followup to Nahos fate (Midnight Iris, Demi Goggles, Greyscale).
  • Voice: Mothers part in the followup to Sabetha & Inejs fate (Midnight Iris, Demi Goggles, Greyscale).
  • Translation: the German translation has been restored and remastered (Soulphase).
  • Translation: the Spanish translation has been restored and remastered (Soulphase).
  • Translation: the Turkish translation has been added up to the end of Act 1 (Gtoktas, Fluidastronaut, Bastion, and Soulphase).


Fixes


  • The Daughters Of The Goddess scene can no longer be accessed if Maelys has been severed.
  • Mina considers her existing responsibilities before accepting a position as chancellor.
  • The generic wolfwoman glimpsed in conquest sequences will not reflect whatever changes you have inflicted on Naho.
  • The Status screen will show the drakesgards Morale as their own, legally distinct from that of the mercenaries.
  • Many typos and voice misalignments have been fixed.


[ 2023-10-01 06:44:45 CET ] [ Original post ]

Version 5.1.0, Loyalty & Royalty

Dev Notes


  • Its here! Version 5.1 completes the main storyline for the first Chapter of our final Act.
  • In the process of doing so, weve cleanly sailed above one million words of dialogue and narration - thats two Lord Of The Rings trilogies, plus change. Congratulations to my fellow writers, editors, and codesetters!
  • The astute amongst you will note that a handful of our faction leaders and minor characters dont have Act V content yet. These are in progress, and will be added before Chapter Two commences. Maybe keep a save behind?
  • With all this done, I am going on an extremely-needed holiday. Work on patch builds and our next update will continue in my absence, but lets call September a quiet month.

Act V Features

  • Plot: the main storyline has been progressed to the conclusion of Chapter One.
  • Court: Choosing a flag for your kingdom (collab with Mattrex).
  • Court: Handling public perceptions of the apocalypse (collab with Mattrex).
  • Court: Deciding on your kingdoms official religion (many variants, collab with Mattrex).
  • Court: Choosing your betrothed (many variants, collab with Mattrex).
  • Scene: Malice celebrates a very important occasion (collab with Mattrex).
  • Dynamic: Malagar has an opportunity to attempt transanguination (collab with Mattrex).
  • Dynamic: Retiring to bed with your choice of betrothed (four variants; collab with DoItToJulia, Garoompahfah, and Mattrex).
  • Art: The Omens reveal (Undoodle).
  • Art: Maelyss post-restoration scenes (eight images, Lubbio).
  • Art: Character art for Darja, post-transanguination (two variants,Irrelevant Art).
  • Art: Emote portraits for Darja, post-transanguination (twenty-two images, Irrelevant Art).
  • Art: Emote portraits for the Omen (eight images, Irrelevant Art).
  • Uncloaked variants are now available.
  • Art: Emote portraits for the Omens mother (three images, Irrelevant Art).
  • Art: Flags for the Realm (two images, Irrelevant Art).
  • Animation: Animated idles for Darja, post-transanguination (two variants, thirty clips, Amon Ra).
  • Voice: The dragons part in the court briefings (GreyScale).
  • Voice: The dragons part in the lowlands dispute (GreyScale).
  • Voice: Issas introductory lines when returning to visit him (Maya Fae).
  • Voice: The first half of Rhylls catchup (GreyScale).
  • Gallery: Maelyss Restoration and Meat-Cute scenes have been added to the Gallery (Tosk).
  • Achievements: The Identity Thief achievement has been added (Tosk).

Act I-IV Features

  • Fate: Alternate routes to gift Sabetha and Inej to the kobolds (two variants, collab with Garoompahfah and DoItToJulia).
  • Fate: A followup to Sabetha and Inejs kobold fate (collab with Garoompahfah and DoItToJulia).
  • Dynamic: An opportunity to enjoy a bath-beer with Cooch (Dreamweaver choice, collab with Garoompahfah and DoItToJulia).
  • Art: Maelyss scene with Darja has been retouched, and a pregnant-Darja variation has been added (twelve images, Lubbio).
  • Art: The first stage of Marie-Annes experiment with Malagar (three images, Lubbio).
  • Art: External climax variants for Valziras nuggie scenes (two images, Lubbio).
  • Art: Enhanced before images for Valziras nuggie scenes (two images, Lubbio).
  • Art: Darjas existing sprites have been retouched to improve alignment and small details (one hundred and ten images, Irrelevant Art).
  • Animation: Animated idles for various mercenaries (twelve clips, Amon Ra).
  • Animation: Remastered idle animations for Malice, in all her incarnations (twenty-six clips, Amon Ra).
  • Voice: Chanwes final theology lesson, all variants (Midnight Iris).
  • Voice: Chanwes kobold fate (Midnight Iris).
  • Voice: Chanwes wolfman fate (Midnight Iris).
  • Voice: Enids happier lines in Brood Mother (Demi Goggles).
  • Voice: Enids unhappier action lines in Brood Mother (Demi Goggles).
  • Voice: Mothers lair dialogue (Midnight Iris & Demi Goggles).
  • Voice: Rhylls part in Heloises mercenary fate (GreyScale).
  • Voice: Rhylls part in Marie-Annes mercenary fate (GreyScale).
  • Gallery: Heloises kobold fate has been added to the Gallery (Tosk).

Tweaks

  • Darja will only express concern about the logistics of bellyful boinking once per playthrough.
  • Forcibly undressing Enid has a better sound effect, and smoother transition.
  • Malagar will not be available in Act V if Darja has been permanently glomped by your daughter.
  • Malagars Act V ambience loops more smoothly.

Fixes

  • Doing a number on Issas drapes during return visits in Act V will no longer cause narrative irregularities.
  • Mothers dream will no longer hide the day counter afterwards.
  • Voice acting has been harmonised with text in many places.
  • And the many, many, many issues found during playtesting. Thank you to our tester monkeys, and especially to Stuke and Garoompahfah!


[ 2023-09-03 11:15:44 CET ] [ Original post ]

Version 5.0.8a, Runes & Ruination (Fixed)

Version 508a Dev Notes


  • A full release gives us the chance to gather much more feedback than our (heroic, but small) playtesting team can provide alone! So weve put together a mini-update to share all the tweaks and fixes weve made over the last week.
  • MVP of this build is Tosk, for making all of these changes so quickly off the back of v508.

Version 508a Changes

  • The achievements screen is now properly available in all builds.
  • Issues getting Steam to recognise newly-acquired achievements have been resolved.
  • A couple of Balthornes voice lines that are pending retakes have been temporarily disabled.
  • Chanwe will correctly remove her clothes during her initial encounter.
  • Chanwe will correctly replace her clothes during capture.
  • Chanwes butt-virginity will be tracked properly, and suitably referenced, in new playthroughs.
  • Coochs scene with Valzira can play in Act III, or if Valzira is pregnant.
  • Your first time with Darja is no longer so exciting that you will hear your heartbeat throughout your ensuing dreams.
  • Heloises character portrait will no longer interrupt your first time with her.
  • The aftermath of your second time with Heloise will no longer have its animations interrupted by static art.
  • Maelyss new scene art with Malice now has a climax variant.
  • Maelyss darkened scenes will feature less-dark scene art.
  • Malices side portrait will no longer make a cameo while you are sticking it in Nahos mutt hole.
  • If eliminated prior to birth, Malice will no longer take revenge in the form of an infinite event loop when you attack Pale Rock.
  • During her capture, kobolds will only comment on Minas body art if she had it applied by the mercenaries earlier.
  • Changing into her new dress will not also change the background art behind Mina.
  • Nahos mercenary substitution scene will unlock in the Gallery as intended.
  • Naho will not incorporate Eburon into her threats if you have told her that he is dead.
  • The boundaries of the countryside in the territory map have been tweaked.
  • A mismatched mercenary side portrait has been corrected.
  • Conquering the swamp with demons will not affect mercenary or protean Morale.
  • Text has been tweaked to match voice acting in numerous places.
  • Various typos have been corrected.
  • Game credits have been updated.

v508 Act V Features

  • Faction: Petruk, or his replacement, is now eligible for visitation in Act V (collab with Mattrex).
  • Harem: Maelys can be visited in the palace after receiving Malices ministrations (Dreamweaver choice, collab with Mattrex).
  • Scene: If Maelys has been severed, she will receive a visit from Malice (Dreamweaver choice, two scenes, collab with Mattrex).
  • Scene: Maelys is available to be enjoyed in the palace (Dreamweaver choice, collab with Mattrex).
  • Scene: A new angle of approach for broken Naho, in the dungeons (two variants, collab with DoItToJulia).
  • Scene: A new angle of approach for pet Naho, in the palace (three variants, collab with DoItToJulia).
  • Dynamic: Malice checks up on how youre enjoying your gift (Dreamweaver choice, collab with Mattrex).
  • Art: Undressing Heloise during your first time with her in the palace (five images, Lubbio).
  • Art: Malice and Maelys recreate a formative memory (Lubbio).
  • Art: Maelyss post-restoration main sprite (Irrelevant Art).
  • Art: Maelyss post-restoration emotes (twenty-four variants, Irrelevant Art).
  • Art: Another path for Nahos broken scenes (four images, Lubbio).
  • Art: Another path for Nahos palace scenes (eight images, Lubbio).
  • Animation: Darjas preggo dragon hole scenes, animated (six clips, Amon Ra).
  • Animation: Animated idles for post-restoration Maelys (twelve variants, Amon Ra).
  • Voice: The dragons part in Adelines wakeup interactions (GreyScale).
  • Voice: The dragons part in Chias wakeup interactions (GreyScale).
  • Voice: The dragons part in Issas catchup (GreyScale).
  • Voice: The dragons part in Valziras catchup (GreyScale).
  • Voice: The approach and return to Issas catchup (Maya Fae).
  • BG: A background for the palace storerooms.
  • Gallery: One of Maelys and Malices new scenes has been added to the Gallery (Tosk).
  • Achievements: Fourth Times The Charm has been added, and can unlock in all playthroughs (Tosk).
  • Achievements: Hard Reset has been added, and can unlock in all playthroughs (Tosk).
  • Achievements: Mutt Stuff has been added, and will be available to unlock in new playthroughs (Tosk).

v508 Act I-IV Features

  • Dynamic: Valzira can be made pregnant after being broken.
  • Art: Nahos consort daycare with the mercenaries (four images, Lubbio)
  • Art: Valziras egg-laying scene, remastered (fifteen images, Lubbio).
  • Art: Valziras egg-laying scene, spicy nugget edition (fifteen images, Lubbio).
  • Art: Nahos statuesque incarnations (three versions, Irrelevant Art).
  • Art: A sceptical emote for Naho (Irrelevant Art).
  • Art: A pregnant sprite for broken Valzira (two variants, Irrelevant Art).
  • A messy pregnant sprite is now available.
  • Art: A messy sprite for broken Valzira (Irrelevant Art).
  • Animation: Darjas dragon hole scenes, animated (twelve clips across two variants, Amon Ra).
  • Animation: Animated pregnant sprites for Broken Valzira (fourteen variants, Amon Ra).
  • Voice: The first half of Chanwes final theology lesson (Midnight Iris).
  • Voice: The dragons part in Darjas new interactions with Maelys (GreyScale).
  • Voice: The dragons part in Heloises consort arc (GreyScale).
  • Voice: The dragons part in Marie-Annes consort arc (GreyScale).
  • Voice: The dragons part in Marie-Annes interactions with Boof (GreyScale).
  • Voice: The dragons part in Enids captive interactions (GreyScale).
  • Voice: The dragons part in Valziras breaking (GreyScale).
  • Voice: The first half of Enids Broodmother interactions, happy variant (Demi Goggles).
  • Voice: The first half of Enids Broodmother interactions, unhappy variant (Demi Goggles).
  • Voice: Marie-Annes consort bathing scene (Marina Montague).
  • Voice: Marie-Annes consort cooking scene (Marina Montague)
  • Voice: Minas consort last night (Marina Montague).
  • Voice: Minas consort last night, naga edition (Marina Montague).
  • Voice: Valziras induction to Breakers chambers (Jezebeth).
  • Voice: Valziras complications and continuations in Breakers chambers (Jezebeth).
  • Voice: Valziras downsizing and graduation from Breakers chambers (Jezebeth).
  • Voice: Valziras captive dialogue in her new broken state (Jezebeth).
  • Voice: Valziras modified scenes in her new broken state (Jezebeth).
  • UI: A fancy new Achievements screen is now available for non-Steam builds (HereToHelp and Tosk).
  • Gallery: Nahos Substitute Mercs scene is added to the Gallery.

v508 Tweaks

  • Darjas scene with Maelys can be accessed in Act V, although we currently lack dedicated art for if Darja is pregnant during it.
  • Maelyss cell will be more consistently dark if she is despairing or severed.
  • Maelyss history of threesomes will be remembered as they happen, to reference in future events.
  • Tormenting severed Maelys will be remembered, and referenced in other dialogue.
  • Nahos statue, if you have one, is now proudly on display in the Act V palace hallways.
  • Sabetha and Inejs arrival events are now in the main lair event queue as well as the sleep queue. This will make them trigger more reliably, and they can now do so during Act IV.
  • Valziras pregnant scenes will mark where dedicated art is expected to arrive soon.
  • Scene direction for Valziras egg-laying scene has been improved to make best use of the greater variety of CGs available.
  • The proteans will be clearer about who they want as their priestess when you first meet them.
  • The Realm map is more saturated when you mouse over a territory, to help you identify targets.
  • The Gallery entry for Heloises palace scene will feature her additional new image set.
  • The Gallery entries for Nahos Act V scenes will allow you to take the new routes within those scenes.
  • The Gallery entry for Valziras egg-laying scene uses the new art for its thumbnail.
  • The Gallery entry for Valziras egg-laying scene will ask you whether you would like to see the normal or nuggie edition.
  • Returning to your lairs main menu will fade out all voices and goopy sound effects currently in progress.
  • The Bring Your Daughter To Work Day achievement now has unique art.

v508 Fixes

  • Attacking Pale Rock immediately in Act IV will not prevent your daughter from being born.
  • A miscoded voice line in Adelines Act V dialogue has been corrected.
  • Being honest to Darja will no longer cause sex sounds in her Handmaiden scene to continue indefinitely.
  • Hector will not turn invisible after swearing his oath of allegiance.
  • Seeing Heloises dream will not reset the dreams you have seen previously.
  • Visiting Maelys in her despairing or severed state will not cause repeated transitions to occur.
  • Malagar should be correctly inaccessible in Act V if you load an old save in which you have not empowered him.
  • Mother failing to conquer the swamp will not cause the Hundred Companies to lose Morale in sympathy.
  • Valzira should actually be available to visit in Act V, now, if you have broken her.
  • Valziras pregnant broken captive scene will display a cleaner floor in its first image.
  • Valziras pained and smug emotes for her broken state are appearing correctly.
  • Mokkel appears in the game credits again, as they (very) deservedly should. Sorry, Mokkel!


[ 2023-08-10 10:58:39 CET ] [ Original post ]

Ravager is 20% off for Visual Novel Fest!

Hurrah for Steam! The Visual Novel fest is a great way to showcase the variety of VNs out there, and in the spirit of the festival we have decided to offer our first ever discount - one-fifth off, in all regions and currencies.

This is likely to be the only discount we see before launch - so if Ravager has been sitting on your wishlist, now's a very efficient time to make the purchase and support the project. And if it hasn't? I invite you to give our free demo a try, see if you like it.


[ 2023-08-07 20:40:20 CET ] [ Original post ]

Version 5.0.8, Runes & Ruination

Dev Notes


  • This is our final interim release on the approach to major update v5.1.0 - currently on course to be completed at the end of this month.
  • Darja is the latest beneficiary of Amon Ras animation magic. Now you can go spelunking down that dragon hole in glorious full motion, across three different variations!
  • MVP of this build is our codesetter, GerdGenus, who has produced an extraordinary amount of work for both this build and our coming major update. Thanks, also, to Mokkel and Stuke, whose tireless sound engineering has allowed us to add ever-more voice acting to the game.

Act V Features

  • Faction: Petruk, or his replacement, is now eligible for visitation in Act V (collab with Mattrex).
  • Harem: Maelys can be visited in the palace after receiving Malices ministrations (Dreamweaver choice, collab with Mattrex).
  • Scene: If Maelys has been severed, she will receive a visit from Malice (Dreamweaver choice, two scenes, collab with Mattrex).
  • Scene: Maelys is available to be enjoyed in the palace (Dreamweaver choice, collab with Mattrex).
  • Scene: A new angle of approach for broken Naho, in the dungeons (two variants, collab with DoItToJulia).
  • Scene: A new angle of approach for pet Naho, in the palace (three variants, collab with DoItToJulia).
  • Dynamic: Malice checks up on how youre enjoying your gift (Dreamweaver choice, collab with Mattrex).
  • Art: Undressing Heloise during your first time with her in the palace (five images, Lubbio).
  • Art: Malice and Maelys recreate a formative memory (Lubbio).
  • Art: Maelyss post-restoration main sprite (Irrelevant Art).
  • Art: Maelyss post-restoration emotes (twenty-four variants, Irrelevant Art).
  • Art: Another path for Nahos broken scenes (four images, Lubbio).
  • Art: Another path for Nahos palace scenes (eight images, Lubbio).
  • Animation: Darjas preggo dragon hole scenes, animated (six clips, Amon Ra).
  • Animation: Animated idles for post-restoration Maelys (twelve variants, Amon Ra).
  • Voice: The dragons part in Adelines wakeup interactions (GreyScale).
  • Voice: The dragons part in Chias wakeup interactions (GreyScale).
  • Voice: The dragons part in Issas catchup (GreyScale).
  • Voice: The dragons part in Valziras catchup (GreyScale).
  • Voice: The approach and return to Issas catchup (Maya Fae).
  • BG: A background for the palace storerooms.
  • Gallery: One of Maelys and Malices new scenes has been added to the Gallery (Tosk).
  • Achievements: Fourth Times The Charm has been added, and can unlock in all playthroughs (Tosk).
  • Achievements: Hard Reset has been added, and can unlock in all playthroughs (Tosk).
  • Achievements: Mutt Stuff has been added, and will be available to unlock in new playthroughs (Tosk).

Act I-IV Features

  • Dynamic: Valzira can be made pregnant after being broken.
  • Art: Nahos consort daycare with the mercenaries (four images, Lubbio)
  • Art: Valziras egg-laying scene, remastered (fifteen images, Lubbio).
  • Art: Valziras egg-laying scene, spicy nugget edition (fifteen images, Lubbio).
  • Art: Nahos statuesque incarnations (three versions, Irrelevant Art).
  • Art: A sceptical emote for Naho (Irrelevant Art).
  • Art: A pregnant sprite for broken Valzira (two variants, Irrelevant Art).
  • A messy pregnant sprite is now available.
  • Art: A messy sprite for broken Valzira (Irrelevant Art).
  • Animation: Darjas dragon hole scenes, animated (twelve clips across two variants, Amon Ra).
  • Animation: Animated pregnant sprites for Broken Valzira (fourteen variants, Amon Ra).
  • Voice: The first half of Chanwes final theology lesson (Midnight Iris).
  • Voice: The dragons part in Darjas new interactions with Maelys (GreyScale).
  • Voice: The dragons part in Heloises consort arc (GreyScale).
  • Voice: The dragons part in Marie-Annes consort arc (GreyScale).
  • Voice: The dragons part in Marie-Annes interactions with Boof (GreyScale).
  • Voice: The dragons part in Enids captive interactions (GreyScale).
  • Voice: The dragons part in Valziras breaking (GreyScale).
  • Voice: The first half of Enids Broodmother interactions, happy variant (Demi Goggles).
  • Voice: The first half of Enids Broodmother interactions, unhappy variant (Demi Goggles).
  • Voice: Marie-Annes consort bathing scene (Marina Montague).
  • Voice: Marie-Annes consort cooking scene (Marina Montague)
  • Voice: Minas consort last night (Marina Montague).
  • Voice: Minas consort last night, naga edition (Marina Montague).
  • Voice: Valziras induction to Breakers chambers (Jezebeth).
  • Voice: Valziras complications and continuations in Breakers chambers (Jezebeth).
  • Voice: Valziras downsizing and graduation from Breakers chambers (Jezebeth).
  • Voice: Valziras captive dialogue in her new broken state (Jezebeth).
  • Voice: Valziras modified scenes in her new broken state (Jezebeth).
  • UI: A fancy new Achievements screen is now available for non-Steam builds (HereToHelp and Tosk).
  • Gallery: Nahos Substitute Mercs scene is added to the Gallery.

Tweaks

  • Darjas scene with Maelys can be accessed in Act V, although we currently lack dedicated art for if Darja is pregnant during it.
  • Maelyss cell will be more consistently dark if she is despairing or severed.
  • Maelyss history of threesomes will be remembered as they happen, to reference in future events.
  • Tormenting severed Maelys will be remembered, and referenced in other dialogue.
  • Nahos statue, if you have one, is now proudly on display in the Act V palace hallways.
  • Sabetha and Inejs arrival events are now in the main lair event queue as well as the sleep queue. This will make them trigger more reliably, and they can now do so during Act IV.
  • Valziras pregnant scenes will mark where dedicated art is expected to arrive soon.
  • Scene direction for Valziras egg-laying scene has been improved to make best use of the greater variety of CGs available.
  • The proteans will be clearer about who they want as their priestess when you first meet them.
  • The Realm map is more saturated when you mouse over a territory, to help you identify targets.
  • The Gallery entry for Heloises palace scene will feature her additional new image set.
  • The Gallery entries for Nahos Act V scenes will allow you to take the new routes within those scenes.
  • The Gallery entry for Valziras egg-laying scene uses the new art for its thumbnail.
  • The Gallery entry for Valziras egg-laying scene will ask you whether you would like to see the normal or nuggie edition.
  • Returning to your lairs main menu will fade out all voices and goopy sound effects currently in progress.
  • The Bring Your Daughter To Work Day achievement now has unique art.

Fixes

  • Attacking Pale Rock immediately in Act IV will not prevent your daughter from being born.
  • A miscoded voice line in Adelines Act V dialogue has been corrected.
  • Being honest to Darja will no longer cause sex sounds in her Handmaiden scene to continue indefinitely.
  • Hector will not turn invisible after swearing his oath of allegiance.
  • Seeing Heloises dream will not reset the dreams you have seen previously.
  • Visiting Maelys in her despairing or severed state will not cause repeated transitions to occur.
  • Malagar should be correctly inaccessible in Act V if you load an old save in which you have not empowered him.
  • Mother failing to conquer the swamp will not cause the Hundred Companies to lose Morale in sympathy.
  • Valzira should actually be available to visit in Act V, now, if you have broken her.
  • Valziras pregnant broken captive scene will display a cleaner floor in its first image.
  • Valziras pained and smug emotes for her broken state are appearing correctly.
  • Mokkel appears in the game credits again, as they (very) deservedly should. Sorry, Mokkel!


[ 2023-08-04 11:04:00 CET ] [ Original post ]

State Of The Realm: July

Hail, conquerors! I am learning from the last State Of The Realm post and getting this one in early, in the soothing wake of an update, before I am inevitably swept up again in the riptide of pre-release activity.

This month I will be monomaniacally focused, alongside our lead writer Mattrex, in getting things in position for the upcoming major update - version 5.1.0. That means our remaining faction catchups, the rest of the court events, and (dependent on playthrough) maybe some cutting-edge scientific experimentation. Thats a lot to write, and it wont all be done this month - but I am still angling to have it ready to share in Augusts update, if we can.

With a big push like that, theres always a risk that other content falls fallow. Fortunately not! I have tasked our lead editor DoItToJulia with a writer commissioning drive, to swell our stable of talent. You can see the first results of that in our most recent update - I hope to continue that trend into the coming months. The work of new writers continues to course through our multi-step editing and vetting process, so you dont have to worry about any slip in quality.

Many people have asked about the soundtrack of the game over the years - the wondrous work of numerous musicians and singers, not least Marina Montague herself. Thanks to the work of GreyScale, this has been arranged into a lovely-to-listen-to OST, which is currently going through repeated listenings and should be ready for launch in the early days of next month.

In other audio news, we are joined by our new foley artist Raptorous. Sculpting a suitable soundscape is a big part of what I want to do, and I hope Raptorouss goopy contributions are well-received; there will be plenty more to follow in the months to come. And if theyre not to your particular pleasing, make sure to give the new slider a shimmy in the Preferences.

Now, before I get back to my drafts, I wanted to quickly showcase some of the Live2D prototyping that I mentioned Amon Ra and Irrelevant Art were working on. I should stress that were not planning to perform any kind of graphics overhaul at this point in the games development, because that would be catastrophic. But our work does not end when this game does. With all that in mind, lets have a look at what the slightly-more-distant future might hold:

[previewyoutube=IVKkpgGy4B8;full][/previewyoutube]


[ 2023-07-04 16:46:36 CET ] [ Original post ]

Version 5.0.7a, Minions & Dominions (Fixed)

Dev Notes

This is a quick post-release patch to fix some obscure but very annoying bugs that slipped through into last weekends release.

v507a Fixes


  • Hector will no longer be inaccessible in Act V if you are using an old save with Malagar recruited.
  • Malice will now have a name if born to Valzira when you have custom names disabled.
  • The giant white box has been removed from one of the new mercenary sprites.

v507 Act V Features

  • Faction: Hector is now eligible for visitation in Act V (collab with Mattrex).
  • Faction: Rhyll is now eligible for visitation in Act V (collab with Mattrex).
  • Scene: Indulging Heloises dirty little vice in the palace (collab with DoItToJulia).
  • Art: Another path for Heloises palace scenes (three images, Lubbio).
  • Art: A non-pregnant variant for Marie-Annes palace doggystyle scene (four images, Lubbio).
  • BG: A background for flight during the eclipse.
  • Voice: Minas many conversations in the palace (Marina Montague).
  • Voice: Minas negotiation and new scene in the palace (Marina Montague).
  • Voice: Minas conversations in the dungeon (Marina Montague).

v507 Act I-IV Features

  • Fate: A followup scene between Heloise and the kobolds (collab with DoItToJulia and external writer).
  • Art: A hand-illustrated map of the Realm (three variants, Undoodle).
  • Art: Darja volunteers as Maelyss surrogate (eight images, Lubbio).
  • Art: Sabetha & Inejs initial captive scene, remastered (six images, Lubbio).
  • Art: Valzira meets her fate with the wolfmen (five images, Lubbio).
  • Art: Remastered character portraits for the mercenaries (three images, Irrelevant Art).
  • Art; Remastered emotes for the mercenaries (twelve images, Irrelevant Art).
  • Animation: Sabetha & Inejs initial captive scene animation, now with its new background (Amon Ra).
  • Voice: The dragons part in Darjas consort arc (GreyScale).
  • Voice: The dragons part in Eburons consort arc (GreyScale).
  • Voice: Enids egg laying (Demi Goggles).
  • Voice: Enids egg hatching (Demi Goggles).
  • Voice: Marie-Annes conversation with Valzira, re-recorded in studio quality (Marina Montague).
  • Voice: Marie-Annes promotion to consort status (Marina Montague).
  • Voice: Marie-Annes cleaning, cooking, and laundry skits as consort (Marina Montague).
  • Voice: Marie-Annes adoption of Boof (Marina Montague).
  • Voice: Minas innings as Malagars test subject (Marina Montague).
  • Voice: Minas many parts in The Other Heist (Marina Montague).
  • Voice: Minas promotion to consort (Marina Montague).
  • Voice: Minas paizuri dialogue, consort edition (Marina Montague).
  • Sound: Our first suite of liquid foley effects (Raptorous and GreyScale).
  • Sound: Liquid effects have been added to all of Adeline, Chanwe, and Darjas scenes (GreyScale).
  • Gallery: Darja and Maelys have had their surrogate scene added to the gallery (Tosk).
  • Gallery: Valziras wolfman fate has been added to the gallery (Tosk).
  • UI: A Liquid Effects slider has been added to the Preferences menu (HereToHelp).

v507 Tweaks

  • Heloise will only comment on her physical/spiritual health the first time you sleep with her in the palace.
  • Heloises palace scenes will initiate differently if you access them more than once.
  • The Preferences menu is now split between three dedicated tabs (HereToHelp),
  • Achievements van now be unlocked in all versions of the game, and will be converted into Steam achievements when you get a copy (Tosk).

v507 Fixes

  • Mina will once more show up to the palace in Act V when she should, and wont show up when she shouldnt. Sorry!
  • Minas Extortion II scene will more consistently use her pregnant art, where applicable.
  • Coochs wolfman fate and Maelyss infernal fate will show as disabled in the Gallery if you do not have their appropriate content flags enabled.
  • Darjas wolfman fate is in the Gallery for realsies this time.
  • Nahos kobold fate scene is now repeatable in-game.
  • And all the bugs found during playtesting. Thank you, playtesters!


[ 2023-07-03 11:13:34 CET ] [ Original post ]

Version 5.0.7, Minions & Dominions

Dev Notes


  • I have been in poor health this month - but with the magic of delegation, the rest of our team have successfully carried the build. A great deal more material awaits my loving attention, so you can likely look forward to a bumper release next time.
  • MVP of this build is Tosk, for taking over many of my integration tasks and making this update possible.

Act V Features

  • Faction: Hector is now eligible for visitation in Act V (collab with Mattrex).
  • Faction: Rhyll is now eligible for visitation in Act V (collab with Mattrex).
  • Scene: Indulging Heloises dirty little vice in the palace (collab with DoItToJulia).
  • Art: Another path for Heloises palace scenes (three images, Lubbio).
  • Art: A non-pregnant variant for Marie-Annes palace doggystyle scene (four images, Lubbio).
  • BG: A background for flight during the eclipse.
  • Voice: Minas many conversations in the palace (Marina Montague).
  • Voice: Minas negotiation and new scene in the palace (Marina Montague).
  • Voice: Minas conversations in the dungeon (Marina Montague).

Act I-IV Features

  • Fate: A followup scene between Heloise and the kobolds (collab with DoItToJulia and external writer).
  • Art: A hand-illustrated map of the Realm (Undoodle).
  • Art: Darja volunteers as Maelyss surrogate (eight images, Lubbio).
  • Art: Sabetha & Inejs initial captive scene, remastered (six images, Lubbio).
  • Art: Valzira meets her fate with the wolfmen (five images, Lubbio).
  • Art: Remastered character portraits for the mercenaries (three images, Irrelevant Art).
  • Art; Remastered emotes for the mercenaries (twelve images, Irrelevant Art).
  • Animation: Sabetha & Inejs oral scene animation, now with new background (Amon Ra).
  • Voice: The dragons part in Darjas consort arc (GreyScale).
  • Voice: The dragons part in Eburons consort arc (GreyScale).
  • Voice: Enids egg laying (Demi Goggles).
  • Voice: Enids egg hatching (Demi Goggles).
  • Voice: Marie-Annes conversation with Valzira, re-recorded in studio quality (Marina Montague).
  • Voice: Marie-Annes promotion to consort status (Marina Montague).
  • Voice: Marie-Annes cleaning, cooking, and laundry skits as consort (Marina Montague).
  • Voice: Marie-Annes adoption of Boof (Marina Montague).
  • Voice: Minas innings as Malagars test subject (Marina Montague).
  • Voice: Minas many parts in The Other Heist (Marina Montague).
  • Voice: Minas promotion to consort (Marina Montague).
  • Voice: Minas paizuri dialogue, consort edition (Marina Montague).
  • Sound: Our first suite of liquid foley effects (Raptorous and GreyScale).
  • Sound: Liquid effects have been added to all of Adeline, Chanwe, and Darjas scenes (GreyScale).
  • Gallery: Darja and Maelys have had their surrogate scene added to the gallery (Tosk).
  • Gallery: Valziras wolfman fate has been added to the gallery (Tosk).
  • UI: A Fluid Sounds slider has been added to the Preferences menu (HereToHelp).

Tweaks

  • Heloise will only comment on her physical/spiritual health the first time you sleep with her in the palace.
  • Heloises palace scenes will initiate differently if you access them more than once.
  • The Preferences menu is now split between three dedicated tabs (HereToHelp),
  • Achievements can now be unlocked in all versions of the game, and will be converted into Steam achievements when you get a paid copy (Tosk).

Fixes

  • Mina will once more show up to the palace in Act V when she should, and wont show up when she shouldnt. Sorry!
  • Minas Extortion II scene will more consistently use her pregnant art, where applicable.
  • Coochs wolfman fate and Maelyss infernal fate will show as disabled in the Gallery if you do not have their appropriate content flags enabled.
  • Darjas wolfman fate is in the Gallery for realsies this time.
  • Nahos kobold fate scene is now repeatable in-game.
  • And all the bugs found during playtesting. Thank you, playtesters!


[ 2023-07-01 13:37:12 CET ] [ Original post ]

Version 5.0.6, Annulus & Avunculous

Dev Notes


  • After taking a quick break, I have spent this month getting a lot of things into position for the Chapter One finale. Darja and Malagar have proper narrative flow, Maelys has a new route to initiate her 'redemption' arc, and there is a whole lot of new media for you to enjoy.
  • MVPs of this build are our sound team (HereToHelp, GerdGenus, Mokkel, Stuke, and GreyScale), who have been absurdly hard-working - as this changelog attests.

Act V Features

  • Dynamic: An alternative court briefing from Malagar, if Darja did not survive your initial encounter (collab with Mattrex).
  • Dynamic: An alternative court briefing from Malagar, if he was never empowered (collab with Mattrex).
  • Art: Marie-Anne getting mounted while pregnant in the palace (four variants, Lubbio).
  • Voice: The dragons part in Adelines reunion (GreyScale).
  • Voice: The dragons part in Maelyss penitent interactions (GreyScale).
  • Voice: The dragons part in Maelyss recalcitrant interactions (GreyScale).
  • Voice: The dragons part in Marie-Annes palace interactions (GreyScale).
  • Voice: The dragons part in Marie-Annes dungeon interactions (GreyScale).
  • Voice: The dragons part in Nahos broken interactions (GreyScale).
  • Voice: The dragons part in Nahos pet interactions (GreyScale).
  • Sound: An ambience for the palace bedrooms (Michael Ghelfi Studios, GreyScale).
  • Sound: An ambience for the eternal twilight (Michael Ghelfi Studios).
  • Gallery: Marie-Annes new palace scene has been added to the gallery (Tosk).
  • Gallery: Nahos new dungeon and palace scenes have been added to the gallery (Tosk).

Act I-IV Features

  • Scene: Darja volunteers as Maelyss surrogate (collab with DoItToJulia).
  • Scene: You may now choose how to enjoy your delicious spicy nugget (collab with DoItToJulia).
  • Fate: Heloise can be given to the mercenaries (collab with Mattrex).
  • Fate: Marie-Anne can be given to the mercenaries (two variants, collab with Mattrex).
  • Dynamic: Darja makes her way to the spire, mostly under her own steam (collab with Mattrex).
  • Dynamic: Maelyss redemption path has a new version of initiation, in the wake of her interactions with Darja.
  • Dynamic: Valzira can be interacted with as a captive, after she has been broken.
  • Dynamic: The wolfmen are the latest and last faction to receive a visit from your daughter (Dreamweaver choice, collab with Mattrex).
  • Art: Darjas wolfman fate (five variants, Lubbio).
  • Art: Valziras post-breaking scene (five variants, Lubbio).
  • Art: Additional variants for Valziras post-breaking scene (thirteen variants, Lubbio).
  • Art: Shouting and confused emotes for Enid (two variants, Irrelevant Art).
  • Animation: Animated idles for Nahos draco transformation (fourteen variants, Amon Ra).
  • Animation: Animated idles for Nahos plush transformation (fourteen variants, Amon Ra).
  • Animation: Animated idles for Valziras broken state (fourteen variants, Amon Ra).
  • Voice: The dragons part in Coochs consort arc (GreyScale).
  • Voice: The dragons part in Maelyss This Fixes Everything scene, post-Heloise variant (GreyScale).
  • Voice: The dragons part in Maelyss severed interactions (GreyScale).
  • Voice: The dragons part in Malices last night interruption, human consort variants (GreyScale).
  • Voice: The dragons part in Nahos consort arc (GreyScale).
  • Voice: Enids arrival at the lair, recast and re-recorded (Demi Goggles).
  • Voice: Maelyss interactions with Balthorne, re-recorded in studio quality (Catkit).
  • Voice: Maelyss run-in with the centaurs, re-recorded in studio quality (Catkit).
  • Voice: Maelyss interrogation, re-recorded in studio quality (Catkit).
  • Voice: Maelyss screams during her infernal fate (Catkit).
  • Sound: An ambience for night flight (Michael Ghelfi Studios).
  • Sound: A new ambience for the Realms many open outdoor spaces (Michael Ghelfi Studios).
  • Gallery: Darjas wolfman fate has been added to the gallery (Tosk).
  • Gallery: Sabetha and Inejs protean fate has been added to the gallery (Tosk).
  • Gallery: Valziras post-breaking scene has been added to the gallery (Tosk).
  • Steam: A new achievement, Bring Your Daughter To Work Day, has been added (Tosk).

Tweaks

  • Darja is now present in all Act V saves where she is alive, and Malagar has been empowered. Enjoy your free fangirl!
  • Several dragon voice lines have been made louder and clearer, to sit better in the overall audio mix.
  • If you have initiated Maelyss redemption path through Darja, Heloise will have second thoughts about visiting her.
  • Malagar is no longer accessible in Act V saves where Darja is dead.
  • Valzira can be transferred to Breaker after giving birth.
  • The swamplands will become available for conquest in Act IV in Power Fantasy mode if you gain the means to do so mid-Act.
  • Some background work has been done so that dialogue choices can be better remembered in new playthroughs.
  • Mattrexs game credit now includes a link to his personal website, from which you can commission him.
  • Game credits have been updated.

Fixes

  • If your previous consort has been superceded, they will not be accessible in Act V.
  • A zero Morale empowered lair faction will still show up to court to give a briefing in Act V.
  • Heloise can be gifted to a horde if you have seen Malices dream, but Heloise has not been confirmed as her mother.
  • Malagar will still assist in capturing Valzira during Act IV if Darja has been killed.
  • Malagar qualifies as a horde able to capture the swamplands in Act IV in Power Fantasy mode if he has not been empowered.
  • If Malices mother gives birth to her out of your sight she will no longer be pregnant after giving birth
  • A pair of missing lines in Marie-Annes evening cleaning scene have been restored.
  • You may seek to talk with Valzira more than once during your captive interactions in Acts III-IV.


[ 2023-05-28 16:28:41 CET ] [ Original post ]

State Of The Realm: May

Hail to all you draconic kings (and queens, and other assorted monarchs)! This months State Of The Realm is a little later than usual - after the massive release of v5.0.5, I took a much-needed week off to go outside and touch some grass. And a very pleasant week it was. I figured that maybe this month would see a nice little tidying-up build, but no, everyone in the team has been extremely industrious and I am doing all I can to catch up. You should see the results this weekend, assuming playtesting goes smoothly.

A lot of my other efforts this month have been focused around sound. It has always been my ambition to have a fully and professionally voice-acted game, and our means are slowly catching up with that goal. Thanks to you! Our newest VA Demi Goggles will be stepping up to voice Enid, and Commander Hector will soon have a voice also. Weve got new studio recordings from Catkit (Maelys) and Marina Montague (Adeline/Chia/Marie-Anne/Mina/Naho), including replacements for old voice acting done in far humbler times. Our range of ambient sounds is getting properly populated with Michael Ghelfis work, as well as an effects suite mastered by GreyScale (Ravager/Rhyll) - who has also been working on getting a full soundtrack ready for you all. And I cant go this far without giving a shout out to our amazing sound team (HereToHelp, GerdGenus, Mokkel, and Stuke), whose fierce work behind the scenes has kept pace with the avalanche of new recordings.

Sound hasn't been our only area of focus, however. Amon Ra and Irrelevant Art have been spending a lot of time this month with Live2D! The results aren't quite ready to share - not just yet - but their work is very promising. If their experiments yield fruit, we'll see the benefits for the rest of Ravager's development. And beyond.

Speaking of development, I had best get back to it. I'll leave you with this parting message, drawn and animated by BeeFeeBoyo on our Discord server, and voiced by Catkit herself.

[previewyoutube=Uqt9pruGg2k;full][/previewyoutube]


[ 2023-05-23 16:25:37 CET ] [ Original post ]

Version 5.0.5, Dommes & Domestication

Dev Notes


  • I promised a weighty update this month, and here it is - around fifty thousand words of new content, oodles of new art, our biggest animated scene yet, and plenty more besides.
  • A couple of our fan translations had to be removed from our previous update at the last minute, as they were throwing critical errors. These have now been repaired - sorry for the delay. If you would like to help extend them, we always need more translators! Drop us a message on our Discord server (linked in the games main menu).
  • MVPs of this build are Mattrex, for a truly exceptional showing as our new lead writer; our coders Tosk and GerdGenus, for managing to get everything in on a very tight schedule; and Stuke, for their heroic efforts in playtesting.

Act V Features

  • Ending: Our first proper ending. This one is quite tricky to find; youll need to go deeper (collab with Mattrex).
  • Harem: If you have promoted her after breaking, Naho can now serve as your pet (collab with Mattrex).
  • Harem: If Naho is unbroken, you can catch up with her in the dungeons (collab with Mattrex).
  • Harem: Chia can now be encountered in playthroughs where Adeline shares your chambers (collab with Mattrex).
  • Faction: Malagar is our first faction leader to become available for visitation in Act V (collab with Mattrex).
  • Scene: Sating yourself on unbroken Naho in the dungeon (four variants, collab with Mattrex).
  • Scene: Sating your pet Naho in the royal bedroom (two variants, collab with Mattrex).
  • Dynamic: An alternate court appearance for Malagar, if you have killed Adeline (collab with Mattrex).
  • Art: Pregnant variants for Nahos dungeon scenes (nine variants, Lubbio).
  • Art: Palace variants for Nahos pregnant and non-pregnant scenes (ten variants, Lubbio).
  • Art: A manual version of the Sabetha Special (ten variants, Lubbio).
  • Art: Remastered art for the anal version of the Sabetha Special (ten variants, Lubbio).
  • Art: Pregnant sprites for unbroken Naho (Irrelevant Art).
  • BG: A background for the palace interior.
  • BG: A new background for the palace dungeons.
  • Animation: Our newest and biggest ever animated scene - your reunion with Malice (four variants, Amon Ra).
  • Animation: Animated idles for pregnant unbroken Naho (fourteen variants, Amon Ra).
  • Voice: Retakes and missing lines for Adelines reunion (Marina Montague).
  • Sound: Ambience for Malagars new laboratory (Michael Ghelfi Studios).
  • Sound: Ambience for the palace library and temple (Michael Ghelfi Studios).
  • Sound: Ambience for the palace corridors has been remastered and rebalanced (GreyScale).

Act I-IV Features

  • Scene: Enjoying a delicious spicy nugget (collab with DoItToJulia).
  • Dynamic: Valzira is the newest captive to become eligible for a visit to Breakers chamber (collab with DoItToJulia).
  • Fate: Issas wolfman fate (collab with HereToHelp and DoItToJulia).
  • Art: Balthornes dismemberment (Undoodle).
  • Art: Sabetha & Inejs protean fate (Lubbio).
  • Art: Main sprites and emotes for broken Valzira (twenty-four variants, Irrelevant Art).
  • Animation: Animated sprites for the infernal beast (three variants, Amon Ra).
  • BG: The background for the abandoned mines has been re-graded to further improve its appearance (Undoodle).
  • BG: A new background for the swamp.
  • BG: A new background for Valziras shack.
  • BG: A new background for the underground baths.
  • Voice: Retakes for Adelines initial exposition (Marina Montague).
  • Voice: Malices post-reveal discussions, bargaining and defiance (Sunset Sofia).
  • Sound: Effects for clothing removal, and some more door functions (GreyScale).
  • Sound: Ambience for the mercenary and wolf tribe encampments, after youve recruited them (Michael Ghelfi Studios).
  • Sound: A new ambience for the abandoned mines depths (Michael Ghelfi Studios).
  • Sound: A new ambience for the ancient spire and monastery (Michael Ghelfi Studios).
  • Sound: A new ambience for Darjas campfire (Michael Ghelfi Studios).
  • Sound: A new ambience for Gutters Cove (Michael Ghelfi Studios).
  • Sound: A new ambience for the inferno (Michael Ghelfi Studios).
  • Sound: Ambience for the protean depths has been remastered and rebalanced (GreyScale).
  • Sound: Ambience for the underground bathhouse has been remastered and rebalanced (GreyScale).
  • Translation: The Chinese translation has been repaired and restored up to the end of Act I (HereToHelp).
  • Translation: The Spanish translation has been repaired and restored up to the end of Act II (Soulphase).
  • Translation: The French translation has been repaired up to the end of Act I (Soulphase).
  • Translation: The German translation has been improved up to the end of Act I (Grimreaper & Soulphase).
  • Translation: The Russian translation has been improved up to the end of Act I (Russian translation team).

Tweaks

  • Darja will no longer be in the palace in Act V if Malagar has been empowered, but you have killed Adeline.
  • Malagars introduction in Act III will make his use of the Words Of Power more explicit.
  • The protean ambience will play during fate followup scenes with them.
  • Valzira will temporarily be inaccessible after you have broken her, while we adjust her existing scenes to fit her new state.
  • The dragon will consistently use his new and more impressive climax-roar in Act V.

Fixes

  • Naho will more consistently play the right main sprite animation when overwhelmed with pleasure.
  • Naho can no longer provide military leadership in the wildlands if she has been sacrificed to a horde.
  • The palace dungeon ambience will play more consistently.
  • A very large number of subtle text/voice mismatches have been aligned. Thank you Stuke!


[ 2023-04-29 11:31:02 CET ] [ Original post ]

Version 5.0.4, Ambience & Ambivalence

Dev Notes


  • A series of (unrelated) unfortunate events has put almost our entire writing team out of commission this month. Id hoped to have a big Naho update ready for you today, amongst other things, but Im afraid thats going to have to wait for the next release.
  • In the meantime, please enjoy a media-focused update. Our artists and sound engineers have been extremely industrious, and I wanted to share their progress with you!
  • MVPs of this build are our new sound team: Mokkel, GerdGenus, Greyscale, and HereToHelp.

Act V Features

  • Art: Your early morning Malice and Adeline sandwich (Lubbio).
  • Art: A grimacing emote for Hector (Irrelevant Art).
  • Voice: Adelines conversation about the future (captive and free variants, Marina Montague).
  • Voice: The decision whether to retain Adeline in your bedchamber (Marina Montague).
  • Voice: The decision whether to keep Adeline in your dungeon (Marina Montague).
  • Voice: Consummating your love with Adeline in your bedchamber (Marina Montague).
  • Voice: Cementing your conquest of Adeline in the dungeons (Marina Montague).
  • Voice: Maelyss penitent plea (Catkit).
  • Voice: Rhylls initial presentation at court (GreyScale).
  • Voice: Rhylls part in the dispute over the lowlands (GreyScale).
  • Sound: An ambience for the palace halls (Michael Ghelfi Studios).

Act I-IV Features

  • Art: Thoughtful, shocked, and sad emotes for Eburon (Irrelevant Art).
  • Art: Reworked sprites and emotes for the infernal beasts (five variants, Irrelevant Art).
  • Art: Main sprites and emotes for draco Naho (twenty-four variants, Irrelevant Art).
  • Art: Main sprites and emotes for plush Naho (twenty-four variants, Irrelevant Art).
  • Art: Remastered emotes for Nahos grinning, sad, shocked, and smug expressions (ten variants, Irrelevant Art).
  • Art: Remastered emotes for Valzira (twenty-four variants, Irrelevant Art).
  • Art: Remastered emotes for captive Valzira (twenty-four variants, Irrelevant Art).
  • Voice: Maelyss fixing at the hands of Zizeryx, minus screaming, which will be added shortly (three variants, Catkit).
  • Voice: Malices post-reveal explanation, human consort edition (Sunset Sofia).
  • Voice: Rhylls part in the attack on Coldreach (GreyScale).
  • Voice: Rhylls part in the attack on the farmsteads (GreyScale).
  • Sound: An ambience for the underground bathhouse (Michael Ghelfi Studios).
  • Sound: An ambience for the protean depths (Michael Ghelfi Studios).
  • Sound: Sound effects for doors, gates, and cages (Greyscale).
  • Translation: The last parts of Act II are now available in Russian (Russian Fan Translation Team).

Tweaks

  • If you try to load an Act V save in a demo version of Ravager, the game will let you know and instruct you to load your native version instead (Tosk).
  • You will now discover Valziras name during the Act IV conquest of the swamps. Legacy saves will have it populated when they transition into Act V.
  • Ambient sounds have been added to Act Vs palace and dungeons (GreyScale).
  • Ambient sounds will transition more smoothly when navigating around your lair (GreyScale).
  • Assorted sound effects for doors, gates, and cages have been added to existing scenes throughout the game (GreyScale).
  • Growling, roaring, and firebreathing sound effects are applied more consistently throughout the game (GreyScale).
  • Visiting the bathhouse will allow you to see multiple lair events in the same day.
  • Automatic language detection has been temporarily disabled, due to potential instabilities.

Fixes

  • A duplicated voice line in Adelines reunion has been corrected.
  • Repeating Adelines dungeon scene will more accurately track which orifice you are making use of.
  • Heloises oral action as a consort no longer involves a quick trip to the dungeons.
  • Malices boob is no longer glitched in one of her reunion CGs.
  • Marie-Annes dungeon scene art should now display correctly.
  • A repeated fade-to-black during Minas bathhouse visit has been removed.
  • Numerous spoken lines have been tweaked to match their voice acting.


[ 2023-03-31 11:41:47 CET ] [ Original post ]

State Of The Realm: March

It has been a month of intense ups and downs, back here in the smut factories. Our sound director and good friend Spam passed unexpectedly, and weve taken a short while to find our bearings again. He is succeeded by a kindly group of volunteers: HereToHelp as coordinator, Mokkel and GerdGenus as engineers, and GreyScale as SFX artist. Together, we will finish the work that he was so eager to complete.

In brighter news, we have a new full-time member of the team: Mattrex, who is stepping up as our lead writer. Its highly likely that youve enjoyed Mattrexs writing for Heloise, Malice, Malagar, Naho, and more; now youll get to enjoy much more of it, as he can commit completely to the project. Congratulations, Mattrex! And thank you, all - your ongoing support is what has enabled us to grow, and will continue to be seeded back into making an ever-better game for you.

Looking forwards at the next few months, our first priority is completing our Act V Chapter One waifu content; Naho and Maelys have been waiting very patiently, and both will get extra time in the limelight. We will also be adding hordes - your various mortal and lair factions have important roles to play in Act V, and all have more dimensions wed like to explore. These elements will be added as soon as theyre completed, in our regular monthly updates. Once they are done, Chapter One will come to a rather thrilling conclusion in the v5.1.0 major update, expected this summer.

And to look backwards, if you'll indulge me: March marks the fourth anniversary of Ravagers initial (and very modest) release. Back then it was one-and-a-half Acts of whatever I could cobble together during my commutes. We have come an extraordinary way since then! To mark the occasion, we are having a celebration on Discord this weekend (March 18th). Please come along if youd like to join us for AMAs, online games, and general frivolity.


[ 2023-03-13 11:50:18 CET ] [ Original post ]

Version 5.0.3, Decisions & Positions

Dev Notes


  • February is a short month, and has been a difficult one. But we are committed to our update cycle, whether rain or shine, and have prepared some fresh delights for you to enjoy.
  • Rest in peace, Spam, you will be dearly missed.

Act V Features

  • Court: Resolving your obligations in the lowlands (two variants, collab with Var and DoItToJulia).
  • Court: Resolving your obligations in the highlands (collab with Garoompahfah and DoItToJulia).
  • Court: Dealing with the remnants of the Drakesgard (two variants, collab with Var and DoItToJulia).
  • Harem: Catching up with broken Naho (two variants, collab with Mattrex).
  • Dynamic: You can ask Darja about what kind of queen she is going to be (collab with Garoompahfah).
  • Dynamic: You can ask Issa about Valziras accusations towards him (collab with HereToHelp and DoItToJulia).
  • Art: Chia sacrifices everything for her career (Lubbio).
  • Art: Marie-Annes cowgirl adventure, non-pregnant version (Lubbio).
  • Art: A full-size variant for Chias manual scene (Lubbio).
  • Art: A pregnant variant for Nahos broken captive scene (Lubbio).
  • Art: Captive sprites for Heloise, remastered (four variants, Irrelevant Art)
  • Art: Pregnant sprites for Heloise, remastered (Irrelevant Art).
  • Art: Pregnant sprites for broken Naho (Irrelevant Art).
  • Art: A haze effect for the wolf tribes hallucinogen-bombs.
  • Animation: Animated idles for captive Heloise, remastered (twenty-eight variants, Amon Ra)
  • Animation: Animated idles for pregnant Heloise, remastered (seven variants, Amon Ra).
  • Animation: Animated idles for the court herald (two variants, Amon Ra).
  • Animation: Animated idles for pregnant broken Naho (Amon Ra).
  • Voice: The dragons part in the palace discussion with Heloise (GreyScale).
  • Voice: Zizeryxs appearance at court (Jezebeth).
  • Gallery: Chias palace handjob and vaginal scenes have been added to the gallery.
  • Gallery: Marie-Annes non-pregnant cowgirl scene has been added to the gallery.

Act I-IV Features

  • Dynamic: When challenged by your kobolds, you can give a less definitive answer about Darjas status (collab with Garoompahfah).
  • Voice: The second half of Malagars veterinary checkup on Naho (Robin Peakway).
  • Voice: Malagars conversation with you about your daughter (Robin Peakway).
  • Voice: Zizeryxs part in fixing Maelys (two variants, Jezebeth).
  • Voice: Zizeryxs part in the followup to Nahos infernal fate (Jezebeth).
  • UI: A master volume slider has been added to the Preferences (HereToHelp).
  • UI: Setting your text speed to maximum will also remove the pause at the end of sentences (Tosk & HereToHelp).
  • Gallery: Sabetha & Inejs wolfman fate has been added to the gallery.

Tweaks

  • Steam Cloud should now work for Steam Deck users, and cloud saves are transferable between the demo and full versions. Cloud saves will work across different platforms if you clear out your local data first - see our guide on Steam (Tosk, HereToHelp, & TheTrainDoctor).
  • The Court recess now occurs after the first three decision-making events, rather than prior to them.
  • The Drakesgard Commander is labelled as such during his interaction with Balthorne in Act III.
  • Enid, Heloise, Maelys, and Mina have had their background sprite handling updated to be in line with the rest of our cast.
  • Pregnancy reveals for Malices potential mothers have had their visual direction improved.
  • If you impregnate both of Malices potential mothers, but do not speak to either of them during gestation, Malice will be born to the person impregnated first.
  • Malagars conversation with you about your daughter has had its visual direction improved.
  • Our new haze effect has been added to the wolf tribes rooftop sequence, during the assault on Pale Rock.
  • Game credits have been updated.

Fixes

  • Adeline's shouting animated emote now displays the proper animation.
  • Narration will make more sense if you reach Act V with Darja without ever learning her name.
  • Thanks to our new sprites, Heloises dress no longer magically repairs itself via the miracle of new life.
  • Marie-Anne's dungeon scene will not suddenly hop to art for a different scene midway through.
  • Numerous typos have been corrected.
  • And everything caught in playtesting. Thank you, playtesters!


[ 2023-02-28 12:05:24 CET ] [ Original post ]

Version 5.0.2, Stables & Stabilisation

Dev Notes


  • A demo version of Ravager is now available, here on Steam! This includes the first four Acts of the game, in line with public builds elsewhere. If youve been curious about the game but unsure about getting it, nows your chance.
  • This month we have been fixing all the eccentricities that have shaken out of last months major update, and catching up on sleep. Our court events and additional waifu interactions are in progress, and you can look forward to a meaty content update next month.
  • MVPs of this month are Tosk (again) and HereToHelp - who have not only done a great job of fixing bugs, but also found time to add numerous improvements to the user experience.

Act V Features

  • Art: A variant of the Sabetha Special for if Inej is not pregnant (Lubbio)
  • Art: A dungeon variant of Marie-Annes oral service (two variants, Lubbio).
  • Voice: The dragons part in Sabetha & Inejs new interactions (GreyScale).
  • Voice: Minas conversations about money and chancellorship (Marina Montague).
  • Voice: Valziras various reintroductions (three variants, Jezebeth).
  • Voice: Valziras conversation about the Words Of Power (Jezebeth).
  • Voice: Declining Valziras request to be released, and what follows (Jezebeth).

Act I-IV Features

  • Art: A dungeon variant of Marie-Annes forced breeding (Lubbio).
  • Art: Balthornes character art, remastered and reproportioned (Irrelevant Art).
  • Animation: Animated idles for Balthorne, remastered and reproportioned (Amon Ra).
  • Animation: Animated idles for Maelyss pain expression (six variants, Amon Ra).
  • Animation: Animated idles for Malagars shame and shock expressions (two variants, Amon Ra).
  • Animation: Animated idles for Nahos fear and pain expressions (four variants, Amon Ra).
  • Animation: Animated idles for Sabethas pain and sad expressions (two variants, Amon Ra).
  • Voice: The first half of Malagars veterinary checkup on Naho (Robin Peakway).
  • Voice: The dragons part in Sabetha & Inejs consort arc (GreyScale).
  • Voice: Several of Valziras lines have been re-recorded (Jezebeth).
  • UI: You have the option to disable scene art, if you prefer to use your imagination (HereToHelp).
  • UI: The textboxs opacity can now be adjusted in the Preferences menu (HereToHelp).
  • UI: An option to clear all saves and preferences has been added to the Preferences menu (Tosk).

Tweaks

  • Your preference for pregnancy content is locked in when you start playing Act V. If you have Pregnancy disabled, no women will become visibly pregnant for the entirety of Act V, even if you enable it again.
  • The court agenda will read better if some of the queue has already been seen.
  • The court will play a more informative to be continued message if you reach the end of the current content.
  • Morale for factions you recruit during Act III will appear in its Status screen.
  • If you change language on the home screen, a message will state that the fan translations are currently incomplete.
  • Chanwe will need a moment to get redressed if she is converted during Act V, to prevent costume discrepancies.
  • Malice can still be born at the start of Act IV if you have seen her dream, but not had a conversation with her mother.
  • In new playthroughs, Malices tantrum will be more discerning when picking between possible worlds.
  • Visual direction for Marie-Annes dungeon oral scenes has been improved.
  • Visual direction for Marie-Annes forced breeding scenes has been improved.
  • Visual direction for Valziras Act V introductions has been improved.

Fixes

  • Adeline will stop showing up to court in bondage gear.
  • Adeline should also stay in the dungeon if you put her there.
  • An excessively long text line during Chanwes conversion has been split across two text boxes.
  • Cooch will not talk lustily about Chanwe in Act V if Chanwe is an eldritch horror at the time.
  • Heloise can be asked about Malice in Act V.
  • Heloise will put her normal clothes back on again, after roleplaying together in Act IV.
  • Heloise will appear less aggressive when she is confused or thoughtful.
  • Issa will not turn invisible when he is feeling smug, if character animations are enabled.
  • Reconsidering a request to change something about Issa in Act V will not push you into his name change interaction.
  • Revisiting Maelys in her severed state during Act V can no longer restore her to her despairing state.
  • Maelys will put her dress back on after discarding it to do things with you.
  • Malice will not use Adeline as a cumrag if Adeline is not in the room at the time.
  • Malices theme will not continue playing if you decline her advances in Act V.
  • Fixed a logic issue where Malices tantrum would use an older restoration point than is strictly necessary.
  • Marie-Anne will appear in the palace in Act V, rather than the dungeon, if she has received Breakers attentions.
  • Marie-Anne will appear less annoyed when she is afraid.
  • Minas initial Act V palace intro will play out to its full extent under all circumstances.
  • Minas Act V dungeon interactions are fixed in many places, allowing all options to be seen.
  • Mina no longer thinks shes in the palace when discussing her pregnancy in the dungeon.
  • Minas heist idea will not lock you out of diplomacy with the mercenaries if you reject it.
  • Naho will clean herself up again if you choose to give her kobold dogsitting services during her Act IV consort arc.
  • In new playthroughs, the wolf tribe will remember the distinction between promises of the lowlands and an endless supply of tail.
  • You can no longer take control of the wolf tribe if you dont yet have a lair.
  • Numerous typos have been corrected.


[ 2023-01-28 12:48:54 CET ] [ Original post ]

State Of The Realm: January

We did it! A years background work, plus three months crunch, and weve turned the page into Act V. Decembers build is the biggest update weve ever done, in word count and file size and technical scope, and I hope youre enjoying the hunt for all its many possibilities. On my side, I have been catching up on sleep, and getting the team ready for our next major undertaking - which is to finish what weve now begun.

Our first priority is to deliver the content that we wanted in for v500, but wasnt finalised in time. That means the bulk of the Court Events for Chapter One, Nahos catchups, and the continuation of Maelyss redemption and damnation plotlines. These will arrive into the game as theyre finished, alongside fixes for all the more obscure bugs that have been shaken out since release.

Beyond that, we want to bring Chapter One to its conclusion. That means adding in some deep conversations with our various hordes and lair factions, plus more screentime for our minor characters - Balthorne, Chia, Enid, and others. Were also going to be implementing some of the prompts voted upon by our Dreamweavers, which happen to include plenty of delicious Malice material.

That sounds like a lot, and it is. But fortunately, weve been met with a big surge in sales - which I can reinvest in the team, and our production. Most prominently: Mattrex, who you likely know from his work on Heloise and Malice, will be coming aboard as a full-time writer. Our sound engineer Spam has also been furnished with a budget for new sound effects and music. And we will see many more works from our splash artist Undoodle, our new editor DoItToJulia, and our countless voice actresses in the months to come.

Ravager and its team will continue to grow as our following does. Whether youre a longtime fan or a fresh new face, you have yourself to credit for our success. So thank you, all - and heres to a glorious year to come.


[ 2023-01-17 14:22:26 CET ] [ Original post ]

Version 5.0.1, Ascendance & Descendants (Patched)

Dev Notes

It is traditional to release a patch build after a major update, and this is no exception!
MVPs of this build are our lead coder Tosk, and all the early adopters who helped us identify these bugs.

Fixes


  • Adeline will stay in the palace if you promote her after interrogation.
  • If you are loading a very old save, Heloise will be marked as Malices mother (if appropriate) during the transition to Act V.
  • Issas dress animations are no longer accented with a large black box.
  • Malagars court briefing does not throw a greyscreen error.
  • Malice's secret achievement no longer announces that it will be enabled in the live build.
  • Minas time-travelling tits have been disempowered. Darjas infamous wormhole orifice no longer has a successor.
  • Mother will attend court to give a briefing. Of sorts.
  • Sabetha will put her clothes back on between visits.
  • Sabetha can be asked to leave you and Inej alone on successive visits.
  • The dragon now remembers how to find Sabetha and Inejs room on successive visits.
  • Zizeryx will no longer show up to court in Mothers place.
  • Numerous typos have been fixed.


[ 2022-12-31 13:55:14 CET ] [ Original post ]

Version 5.0.0, Ascendance & Descendants

Dev Notes


  • Its here! We roll forward our plotline into the beginnings of Act V, with new content for all of our main cast. We have been working on this in the background for a solid year, and I hope you enjoy the results as much as I do.
  • Something had to slip in order to make our deadline. In our case it was Naho, and the majority of our court events. They will appear in the next few minor updates, as they clear editing.
  • Our minor characters and hordes will get proper attention in our following major update, v5.1.0, which is the next thing Ill be working on. After taking a quick break.

Act V Features

  • Plot: A continuation of the main plotline - from your reawakening in Act V, through to the middle of its first Chapter.
  • Court: An introduction to the court and its residents.
  • Court: A thorough briefing from your generals (fourteen variants).
  • Harem: A visit from Malice (two variants, collab with Mattrex).
  • Harem: Catching up with Adeline (two variants).
  • Harem: Catching up with Chanwe (two variants, collab with Var).
  • Harem: Catching up with Cooch (two variants, collab with Garoompahfah).
  • Harem: Catching up with Darja (two variants, collab with Garoompahfah).
  • Harem: Catching up with Heloise (two variants, collab with Mattrex).
  • Harem: Catching up with Issa (collab with HereToHelp & DoItToJulia).
  • Harem: Catching up with Maelys (three variants).
  • Harem: Catching up with Marie-Anne (four variants, collab with Var and DoItToJulia).
  • Harem: Catching up with Mina (four variants).
  • Harem: Catching up with Sabetha & Inej (two variants, collab with Garoompahfah).
  • Harem: Catching up with Valzira (collab with Garoompahfah).
  • Scene: Chanwe consecrates new ground with you (collab with Var).
  • Scene: Chanwe desecrates new ground with you (three variants, collab with Var).
  • Scene: Chia has another ordinary day on the job (collab with Mattrex).
  • Scene: Chia sacrifices everything for her career (collab with Mattrex).
  • Scene: Cuchilla enjoys a pint or three in the tavern (four variants).
  • Scene: Heloise adopts the position in the palace (collab with Mattrex).
  • Scene: Heloise is reminded of her proper place in the dungeon (collab with Mattrex).
  • Scene: Marie-Anne becomes a proper cowgirl (two variants, collab with Var and DoItToJulia).
  • Scene: Marie-Anne makes like horses do (two variants, collab with Var and DoItToJulia).
  • Scene: Marie-Annes dungeon service (two variants, collab with DoItToJulia).
  • Scene: Malice realises your dreams (five variants, collab with Mattrex).
  • Scene: Mina fulfils her obligations as a countess.
  • Scene: Sabetha nobly falls upon your sword (two variants, collab with Garoompahfah and DoItToJulia).
  • Scene: Sabetha and Inej tackle your problem together (collab with Garoompahfah and DoItToJulia).
  • Dynamic: Waking up with Adeline.
  • Dynamic: Waking up without Adeline (collab with Mattrex).
  • Dynamic: Inej makes a plea bargain.
  • Dynamic: The first steps on Maelyss path to damnation (two variants).
  • Dynamic: The first steps on Maelyss path to redemption.
  • Art: Cooch enjoys a pint or three in the tavern (three variants, Lubbio).
  • Art: Heloises new palace scene (Lubbio).
  • Art: Heloises new dungeon scene (Lubbio).
  • Art: A morning visit from Malice (four variants, Lubbio).
  • Art: Marie-Annes pregnant cowgirl adventure (Lubbio).
  • Art: Minas obligations as a countess (Lubbio).
  • Art: Sabetha nobly falls upon your sword (Lubbio)
  • Art: Heretic and pregnant variants for Chanwes handjob scene (Lubbio).
  • Art: Heretic and pregnant variants for Chanwes titfuck scene (Lubbio).
  • Art: Heretic and pregnant variants for Chanwes vaginal scene (Lubbio).
  • Art: Heretic and pregnant variants for Chanwes anal scene (Lubbio).
  • Art: A pregnant variant for Coochs oral scene (Lubbio).
  • Art: A pregnant variant for Darjas anal scene (Lubbio).
  • Art: A pregnant variant for Marie-Annes palace oral scene (Lubbio).
  • Art: A pregnant variant for Minas titfuck scene (two variants, Lubbio).
  • Art: A pregnant variant for Minas forced scene (Lubbio).
  • Art: Malice corrects your mistake (Undoodle).
  • Art: Pregnant sprites for Cooch (two variants, Irrelevant Art).
  • Art: Pregnant sprites for Darja (Irrelevant Art).
  • Art: Pregnant sprites for Inej (Irrelevant Art).
  • Art: Battered character art for the royal herald (Irrelevant Art).
  • Art: Pregnant sprites for Marie-Anne (two variants, Irrelevant Art).
  • Art: Pregnant sprites for Mina (two variants, Irrelevant Art).
  • BG: An eclipse variant for the throne room.
  • Animation: Animated idles for Sun Priestess Chanwe (two variants, Amon Ra).
  • Animation: Animated idles for pregnant Cooch (two variants, Amon Ra).
  • Animation: Animated idles for pregnant Darja (Amon Ra).
  • Animation: Animated idles for pregnant Inej (Amon Ra).
  • Animation: Animated idles for pregnant Marie-Anne (two variants, Amon Ra).
  • Animation: Animated idles for pregnant Mina (two variants, Amon Ra).
  • Voice: Coochs initial and repeat welcomes (Morpha).
  • Voice: Coochs conversation about pregnancy (Morpha).
  • Voice: Coochs conversation about mundane matters (Morpha).
  • Voice: Coochs conversation about the Fair Wench (Morpha).
  • Voice: Coochs conversation about queenship (Morpha).
  • Voice: Coochs conversation about fuckin (Morpha).
  • Voice: Coochs anal scene (Morpha).
  • Voice: Heloises initial and repeat palace welcomes (Lord Gush).
  • Voice: Nonverbal voice acting for Heloises gagged dungeon interactions (Lord Gush).
  • Voice: Minas initial and repeat welcomes in the palace (Marina Montague).
  • Voice: Minas palace conversation about pregnancy (Marina Montague).
  • Voice: The dragons part in Chanwes interactions (two variants, GreyScale).
  • Voice: The dragons part in Coochs interactions (GreyScale).
  • Voice: The dragons part in Darjas interactions (GreyScale).
  • Voice: The dragons part in Malices interactions (GreyScale).
  • Voice: The dragons part in Minas interactions (GreyScale).
  • Gallery: New scenes Ancestor And Descendant, Consecration, Desecration, A Pint In The Tavern, Top It Up, Put A Cork In It, An Improper Princess, Descent, Nadir, Flesh And Blood, Paying Rent II, Cost Of Living, Extortion II, Cowgirl, and The Sabetha Special have all been added to the gallery (Tosk).
  • Achievements: A new secret Steam achievement for Act V has been added (Tosk).

Act I-IV Features

  • Art: Character art for Issas special dress, reimagined (Irrelevant Art).
  • Art: Character art for Issas normal outfits and emotes, remastered (Irrelevant Art).
  • Art: New pain emotes for Adeline (six variants, Irrelevant Art).
  • Art: New anger and pain emotes for Chanwe (eight variants, Irrelevant Art).
  • Art: New pain emotes for Cuchilla (six variants, Irrelevant Art).
  • Art: New crying and pain emotes for Darja (eight variants, Irrelevant Art).
  • Art: New pain emotes for Heloise (ten variants, Irrelevant Art).
  • Art: New pain emotes for Marie-Anne (four variants, Irrelevant Art).
  • Art: New shock, pain, and happy(!) emotes for Maelys (twelve variants, Irrelevant Art).
  • Art: New surprised and awkward emotes for Malagar (Irrelevant Art).
  • Art: New pain emotes for Mina (eight variants, Irrelevant Art).
  • Art: New shock, pain, and sleeping emotes for Naho (four variants, Irrelevant Art).
  • Art: New pain and sad emotes for Sabetha (four variants, Irrelevant Art).
  • Art: New pain emote for Succubus-Heloise (Irrelevant Art).
  • Art: New grinning and smug emotes for Valzira (four variants, Irrelevant Art).
  • Animation: Animated pain idles for Adeline (three variants, Amon Ra).
  • Animation: New animated anger idles for Chanwe (five variants, Amon Ra).
  • Animation: Animated pain idles for Cooch (five variants, Amon Ra).
  • Animation: Animated pain idles for Darja (four variants, Amon Ra).
  • Animation: Animated pain idles for Heloise (five variants, Amon Ra).
  • Animation: Animated pain idle for Succubus-Heloise (Amon Ra).
  • Animation: Animated idles for Issas special dress (seven variants, Amon Ra).
  • Animation: The showdown with Balthorne, animated (Amon Ra).
  • Translation: The first part of the Danish translation has been added (Danish Team).
  • Translation: The French translation has been improved throughout (French Team).
  • Translation: The lowlands has been added to the Russian translation (Russian Team).
  • Translation: Small fixes have been made throughout the Czech, German, and Polish translations (Soulphase).
  • Gallery: Existing scenes Dracogenesis, Making Friends, and Walk The Dog have been added to the gallery (Tosk).

Tweaks

  • If you step out of a conversation menu in Act V without having seen all followup questions, you will be able to return to it and ask the remaining questions. This does not apply to followup questions that are dependent on specific world states, and resolving a topic will still lock it off as normal.
  • Notifications that character plots will continue in a future version have been moved forward or removed, because this is that future version.
  • Issa's scenes respect the new Fluid Dynamics content flag.
  • The ability to gift Broken Chanwe and Severed Maelys to hordes has been temporarily disabled, whilst new variants are written for their scenes that take their state into account.
  • When playing the Drinks With Cuchilla scene from the gallery, you may choose whether or not you have been using Darjas special dragon hole.
  • Visual direction during Nahos lowlands fights - and their consequences - have been improved.
  • Visual direction during Valziras initial encounter in the swamp has been improved.
  • The developer interview has been updated for public builds.
  • Game credits have been updated.

Fixes

  • Cuchillas angry animated idles will show properly.
  • Cuchillas Hair Of The Dog scene has been restored to the gallery.
  • Marie-Annes sprite will not appear in front of one of her Good Boy Good Girl animated scene.
  • The game now tracks if youve visited Maelys in her severed state before. This unlocks access to a shortened intro, and also (potentially) her damnation path in Act V. On old saves, you will have to visit her twice for this to work.
  • Messy side-portraits will show up properly if Maelys is wearing her normal outfit.
  • Mina's Bed Of Riches scene will not show you having withdrawn while you're left in to soak.
  • Mother will not be described as heavily pregnant if she is no longer so.
  • Nahos Walk The Dog gallery entry has the correct art displaying for it, and points at the correct scene.
  • Valzira will display her captive sprites if captured during Act IV. Existing saves will have this fix applied during the transition to Act V.
  • Many mismatches of voice and text have been realigned. The remaining reported mismatches are awaiting re-recording, please bear with us.
  • And! All of the bugs found by our valiant playtesters, over six months and more than fifty different builds. Those folks are the real heroes.


[ 2022-12-30 11:22:06 CET ] [ Original post ]

State Of The Realm: December

Ah, the curse of H-development! Im not going to lie, it has been a rocky month or two for those of us tending the smut-engines. Both of my co-editors were struck down by multiple woes, which has squeezed our pipeline considerably. But if youre thinking this is a preamble to announce a delay, youd be wrong - we still plan to launch on the 29th December, assuming I can avoid whatever meteors are headed my way. Doing anything of note has always required making rude gestures at fate.

We might not be able to add all the bells and whistles we had originally planned, but thats the joy of iterative development - we can always add more content, once this vital foundation is in place. At very minimum, you can expect fresh interactions with all the main members of the cast, and a proper introduction to the court mechanic. That alone makes this the largest update weve ever made, and I am very keen to share the results with you.

Whether you are thirsty for new character developments, or pregnant waifus, or a god-kings authority, or just tasty lore, youll find something to satisfy you. And much more is to come in the new year, when we can move on from the nuts-and-bolts, and take advantage of the powerful new frameworks weve created.

Im going to make this update rather brief, because Im sure youd all rather I got back to work as quickly as possible. The results will speak for themselves! In the meantime I hope you wrap up warm, enjoy whichever holidays are in fashion in your neck of the woods, and look forward to a spectacular climax at the end of the year.


[ 2022-12-05 11:41:15 CET ] [ Original post ]

Version 4.4.3, Rears & Arias

Dev Notes


  • This is our last build before our long-awaited foray into Act V!
  • We are working towards a v500 release date on the 29th December 2022. If something terrible happens, and we have to delay the build, well do that - were not going to ship you a half-assed or broken update. But thats the plan, and were on target to meet it.
  • MVPs of this build are Amon Ra, for sacrificing two months of his life (and a lot of grey hairs) in order to make these lovely new animated scenes for you; and Marina Montague, for her spectacular new main menu themes.

Features

  • Art: Darja and Issas kiss (Lubbio).
  • Art: Maelyss attempt to fix everything, remastered (Lubbio).
  • Art: Mina and Marie-Annes team effort, remastered (Lubbio).
  • Art: Naho gets her fix (Lubbio).
  • Animation: Marie-Annes threesome with Boof and the dragon (Amon Ra).
  • Animation: Marie-Annes twosome with Boof (Amon Ra).
  • Animation: Marie-Anne serves seconds with Boof and the dragon (Amon Ra).
  • Music: The dragonsong, remastered (Marina Montague).
  • Music: The sombre dragonsong, remastered (Marina Montague).
  • Music: The choral dragonsong, remastered (Marina Montague).
  • Music: A new and final variation on our dragonsong (Marina Montague).
  • Voice: Adelines missing lines from her intro (Marina Montague).
  • Voice: Adelines appearance when you are wounded (Marina Montague).
  • Voice: Malagars revelation about the moontouched (Robin Peakway).
  • Voice: Extensions and remasters for Balthornes existing scenes (Joff Leader).
  • Voice: Balthornes appearance in a strange dream (Joff Leader).
  • Voice: Balthornes part in the final showdown (Joff Leader).
  • Voice: Marie-Annes reunion with her animals (Marina Montague).
  • Voice: Marie-Annes visit to Valzira (Marina Montague).
  • Voice: Nonverbal voice acting has been added to Nahos Act II/III defeat and drunken brawl scenes (Marina Montague).

Tweaks

  • The main menu theme will now reflect the Act that your most recent playthrough is currently in. Start a new playthrough to enable this feature! There are five themes to collect.
  • Boofs sprite faces the correct direction during his more intimate encounters with Marie-Anne.

Fixes

  • Adeline will no longer imply something incorrect if you choose to name the dragon Valzira.
  • The narration will no longer occasionally refer to Petruks replacement as Petruk.
  • Minas heist cannot be sprung if Rhyll is dead.
  • Several outdated animated idles have been purged from the reference scripts.


[ 2022-11-27 21:37:16 CET ] [ Original post ]

Version 4.4.2, Visions & Revisions

Dev Notes


  • We are back to our regular monthly updates! Our writers are all working full-time on Act V, so there will be no new scenes until it is released. But that gives our artists and voice actors room to bring extra sparkle to what is already in place.
  • MVP of this build is our oft-unsung hero Spam! Spam has cut, cleaned, and indexed almost a thousand voice lines for this update, and for what awaits us in v500.

Features

  • Art: Chanwes first lesson, remastered (Lubbio).
  • Art: Chanwes second lesson, remastered (Lubbio).
  • Art: Coochs wolfman fate, remastered (Lubbio).
  • Art: Maelyss threesome with Heloise, remastered (Lubbio).
  • Art: Maelyss wolfman fate, remastered (Lubbio).
  • Art: Mothers dream visitation, remastered (Lubbio).
  • Art: Nahos bad science scene, remastered (Lubbio).
  • Art: Character art for Enids ripped dress (Irrelevant).
  • Animation: Remastered opening animations (Amon Ra).
  • Animation: Remastered and expanded idles for Enids standard state (Amon Ra).
  • Animation: Animated idles for Enids pregnant state (ten variants, Amon Ra).
  • Animation: Animated idles for Enids ripped dress state (ten variants, Amon Ra).
  • Animation: Animated idles for Maelyss fixed state (two variants, Amon Ra).
  • Voice: Adelines reunion, discussing the dragon (two variants, Act V only, Marina Montague).
  • Voice: Adelines reunion, discussing the past (two variants, Act V only, Marina Montague).
  • Voice: Inejs part in the morning map room visit (Gruella).
  • Voice: Inejs part in the evening hide and seek (Gruella).
  • Voice: Inejs part in the evening exploration (Gruella).
  • Voice: Inejs part in the double oral scene with Sabetha (three variants, Gruella).
  • Voice: Sabetha & Inejs morning scratches (Emery Aylar & Gruella).

Tweaks

  • Visual and sound direction has been improved in the opening sequence, to work best with our lovely new animations.
  • Voice acting and text have been aligned in many places.

Fixes

  • Enids pregnant sprites will actually appear in the game, rather than just lurking in our files. Whoops!
  • Sabetha and Inejs wolfman fate and Valziras kobold fate can now be seen more than once.


[ 2022-10-29 11:24:47 CET ] [ Original post ]

Version 4.4.1, Wives & Wolves (Patched)

Dev Notes


  • It is traditional, in the wake of a major update, for us to release a bonus patch build as feedback comes in. And who am I to argue with tradition? Thank you to everyone who reported the various bugs and eccentricities in v440.
  • A more substantive, media-focused update will follow later this month.
  • MVP of this build is Tosk, who is to credit for all these fixes.

V441 Changes

  • UI: The Lock/Unlock function in the Gallery has been split into two separate buttons, for additional ease of use.
  • UI: The Preferences menu has been split into two subscreens - one for content flags, the other for miscellaneous game settings.
  • UI: The catgirls first run walkthrough can now be replayed from the Preferences menu.
  • Tweak: Marie-Anne will clean Valziras sprite if it is dirty during her visit.
  • Tweak: Visiting the roads only causes time to pass if something interesting happens there.
  • Fix: Coochs animated scene will climax in a more visually satisfying fashion.
  • Fix: Darja will not interrupt a murder attempt on you to remind you of your birthday.
  • Fix: Darja will not ramble on about the Spire whilst being taken to a different lair.
  • Fix: If you have Gay content disabled, you will not be able to proposition Eburon whilst he is your consort-roommate.
  • Fix: Naho will no longer reappear in Breakers chamber following her unscheduled departure.
  • Fix: Rhylls scar displays correctly in his talking sprite and animation.
  • Fix: Sabetha & Inej will more consistently remember who is supposed to say which of their lines.
  • Fix: Sabetha & Inej cannot be told that Heloise is your daughters mother if Valzira did the honours.
  • Fix: Undoodle's ancient spire art should be properly visible.
  • Fix: (Very) numerous voice acting / text mismatches have been fixed.

V440 Post-Build Fixes

  • These are fixes that have been applied on the same day as the update's initial release.
  • Throwing out Naho midway through her consort arc will no longer cause a major narrative inconsistency.
  • Letting Naho go after your first fight will no longer make her ineligible to be your consort.

V440 Features

  • Consort: Naho can be chosen as your consort (two variants, collab with Mattrex).
  • Scene: More forceful options for Enids Brood Mother scene (Dreamweaver choice, collab with Mattrex).
  • Scene: If you have broken Maelys, you can ask Zizeryx to fix her for you (Dreamweaver choice, collab with DoItToJulia).
  • Scene: Initial bonding with Marie-Anne, and her new pet (Dreamweaver choice, collab with Var and DoItToJulia).
  • Scene: Playtime with Marie-Anne, and her new pet (Dreamweaver choice, collab with Var and DoItToJulia).
  • Scene: Marie-Anne spending quality time with her new pet (two variants, Dreamweaver choice, collab with Var and DoItToJulia).
  • Scene: An evening feed with consort Marie-Anne and her new pet (Dreamweaver choice, collab DoItToJulia).
  • Scene: Throwing Naho a bone (three variants, collab with Mattrex).
  • Scene: Your friends can feed Naho whilst youre away (three variants, collab with Mattrex).
  • Scene: Giving Naho a better quality of treat (collab with Mattrex).
  • Scene: Naho comforts you after a rough spell (collab with Mattrex).
  • Scene: Giving Naho her daily bred (two variants, collab with Mattrex).
  • Fate: Maelys can be gifted to the infernals (collab with DoItToJulia).
  • Dynamic: Marie-Anne can adopt one of the tribes wolves (Dreamweaver choice, collab with Var and DoItToJulia).
  • Dynamic: Marie-Anne does some washing at the bathhouse (collab with HereToHelp and DoItToJulia).
  • Dynamic: Nahos promotion (collab with Mattrex).
  • Dynamic: Naho picks up a discarded toy (two variants, collab with Mattrex).
  • Dynamic: Naho goes for walkies, and learns to beg (many variants, collab with Mattrex).
  • Dynamic: Naho gets hungry whilst youre away (three variants, collab with Mattrex).
  • Dynamic: Naho drops something shes held onto (collab with Mattrex).
  • Dynamic: Naho has a regular day with you (collab with Mattrex).
  • Dynamic: Your last night with Naho (two variants, collab with Mattrex).
  • Art: Darjas kobold fate (Lubbio).
  • Art: Enids brood mother scene, forceful variants (Lubbio).
  • Art: Maelys gets fixed, with Zizeryx's help (Lubbio).
  • Art: Marie-Annes adoption scene (Lubbio).
  • Art: Marie-Annes solo wolf scenes (Lubbio).
  • Art: Marie-Annes midnight feed (Lubbio).
  • Art: Marie-Anne cleans her pet (Lubbio).
  • Art: Minas wolfman fate (Lubbio).
  • Art: Nahos veterinary checkup (Lubbio).
  • Art: Naho gets a good spooning (Lubbio).
  • Art: Sabetha & Inejs wolfman fate (two variants, Lubbio).
  • Art: Nahos infernal fate, and followup (Korwu).
  • Art: Contented emotes for Chanwe (four variants, Irrelevant Art).
  • Art: Ashamed emotes for Enid (Irrelevant Art).
  • Art: Furious emotes for Malice (Irrelevant Art).
  • Art: Emotes for the newest, fluffiest member of the cast (six variants, Irrelevant Art).
  • Art: Maelyss new portrait and emotes, for after receiving infernal assistance (Irrelevant Art).
  • Art: Unimpressed emotes for Mina (eight variants, Irrelevant Art).
  • Art: (Relatively) ashamed emotes for Naho (four variants, Irrelevant Art).
  • BG: New background art for the Sunken Temple (Undoodle).
  • BG: New background art for the Abandoned Mine (Undoodle).
  • BG: New background art for the Ancient Spire (Undoodle).
  • BG: Updated background art for the night sky (Amon Ra).
  • BG: Animated backgrounds for the lowlands. highlands, mountains, and night sky (Amon Ra).
  • BG: A remastered animated background for Adelines bedchamber (Amon Ra).
  • Animation: Adelines Reunion scene, fully animated (Act V only, Amon Ra).
  • Animation: Remastered idles for Adeline (two variants, Amon Ra).
  • Animation: Remastered idles for Balthorne (Amon Ra).
  • Animation: Remastered idles for Chia (Amon Ra).
  • Animation: Remastered idles for Heloise (six variants, Amon Ra).
  • Animation: Remastered idles for Naho (two variants, Amon Ra).
  • Animation: Sleeping idles for Naho (two variants, Amon Ra).
  • Animation: Remastered idles for Petruk (Amon Ra).
  • Animation: A shouting idle for Rain (Amon Ra).
  • Animation: Nude idles for Sabetha (Amon Ra).
  • Animation: Grinning and unimpressed idles for Sabetha (Amon Ra).
  • Animation: Remastered smug idles for Sabetha (Amon Ra).
  • Animation: Remastered idles for Valzira (Amon Ra).
  • Voice: Inejs part in the rogues promotion to consorts (Gruella).
  • Voice: Sabetha & Inejs first play introduction (Gruella & Emery Aylar).
  • Voice: Sabetha & Inejs snuggly morning (Gruella & Emery Aylar).
  • Voice: Sabetha & Inejs morning argument (Gruella & Emery Aylar).
  • Voice: Malagars part in the experiment on Marie-Anne (Robin Peakway).
  • Voice: Malagars part in the experiment on Mina (Robin Peakway).
  • Voice: Malagars part in the experiment on Naho (Robin Peakway).
  • Voice: Rhylls part in The Other Heist (Greyscale)
  • Voice: Rhylls part in the conquest of the convent (Greyscale).
  • Voice: Zizeryxs part in the conquest of Bastion (Jezebeth).
  • Voice: Zizeryxs part in the conquest of the wildlands (Jezebeth).
  • Voice: Zizeryxs part in Nahos infernal fate (Jezebeth).
  • Translation: The Czech, French, German, Polish, Russian, Spanish, and Turkish translations have been overhauled, and should read much better (Soulphase).
  • UI: The gallery has been overhauled to be prettier, easier to navigate, and all-round better for everyone (Tosk, HereToHelp, Amon Ra & Irrelevant Art).
  • UI: The game has a fancy new load screen for PC, Mac, and Linux (Tosk & Amon Ra).
  • UI: The in-game and menu fonts have been changed to improve aesthetics and readability (HereToHelp).
  • Gallery: Chanwes Kobold Fate: Doubly Blessed scene has been added to the gallery.
  • Gallery: Darjas Kobold Fate: More Than A Mouthful scene has been added to the gallery.
  • Gallery: Malyss Can We Fix Her? Yes We Can!, Water In The Desert, and Seed On Barren Ground scenes have been added to the gallery.
  • Gallery: Marie-Annes Adoption, Hungry Like The Wolf, Evening Feed, Playtime, and Protean Fate: Primordial Husbandry scenes have been added to the gallery.
  • Gallery: Minas Wolfmen Fate: Thrown To The Dogs scene has been added to the gallery
  • Gallery: Nahos Now Beg, Substitute, Bitter Solace, Evening Feed, Morning Feed, Kobold Fate: Dogpile, Wolfmen Fate: Omega, Infernal Fate: Stranger Dongs, Scratch The Itch, and Tame The Bitch scenes have been added to the gallery.
  • Gallery: Valziras Mercenary Fate: The Bitchs Hut scene has been added to the gallery.
  • Steam: Support for Steams cloud save feature has been added.
  • Steam: Our game trailer has been updated to remove censorship, and use our new graphical assets.
  • Steam: New achievements Puppy Love, Good Boy Good Girl, Can We Fix Her? Yes We Can!, and Its Not Easy Being Green are now available for unlocking.

V440 Tweaks

  • We have added a new content flag, Fluid Physics. This covers whether you want to see inflation, regurgitation, and other biological consequences of the large volumes of spooge you produce. It must be manually enabled in the Preferences menu.
  • The Infidelity flag has been separated out into two different flags: Sharing (when you encourage someone elses interest) and Cuckoldry (when you do not have a clear say-so). Both inherit your setting for Infidelity by default.
  • Choice menus have been improved so that menu options are better separated, and scrollbars placed further to the right. (Tosk)
  • Scrollbars are simultaneously more obvious and less intrusive. Magic! (Amon Ra)
  • If you rename a waifu then the games narration will use their new name, but other characters will not (to avoid voice acting issues).
  • Consort soothe scenes are activated the evening after experiencing a military loss, rather than randomly.
  • Coochs scenes with Darja and Naho are now classified under the Sharing flag.
  • Darjas kobold fate scene is still accessible, but will be shortened, if you have Fluid Dynamics disabled.
  • Darja can be renamed during her gallery entries.
  • Darjas infernal sacrifice has received updated visual direction, and sound direction.
  • Heloise can be interrogated about the Pale Convocation during Malagars experiment.
  • Volunteering test subjects to Malagar typically requires the Mutilation flag to be active, because youre going to need it.
  • Malagars experiment on Naho has had its stage direction improved.
  • Malices supplemental dreams have had music added to them.
  • Marie-Annes consort interactions have been expanded to reflect whether or not she has adopted a wolf.
  • Marie-Annes consort interactions, captive intros, and animal talk have been expanded to reflect whether she has adopted a wolf.
  • Marie-Annes stable oral art has been updated to use the new dragon dong design.
  • Marie-Annes Down Boy scene is now triggered by visiting the bath-house, before the wolf has been adopted.
  • Extra tags have been added to Down Boy so that Marie-Annes Adoption scene references it in new playthroughs.
  • Minas bandit scene is still accessible, but will be shortened, if you have Cuckoldry disabled.
  • Mina will not make references to the aftermath of her semen enemas if you have Fluid Dynamics disabled.
  • Minas Kobold Fate tooltip has been rewritten to match the format of other fate tooltips.
  • If you conquer the wildlands in Act IV, the victory celebrations with Naho are animated.
  • Narration in Nahos lair faction scenes will reflect her new name, if you have given her one.
  • Nahos infernal fate (and followup) has had proper sound direction added.
  • Sabetha and Inej are more expressive during their morning argument.
  • If you ask Zizeryx about the wellbeing of your sacrifices, it will mention how Maelys is getting on (if appropriate).
  • We have updated our RenPy framework to v8.0.2. This provides several stability improvements, but you should not otherwise notice a difference.
  • Several extra tags have been added around the game, to support upcoming conditional content.
  • Game credits have been updated.

V440 Fixes

  • Darja has an intact neck during her vaginal scenes, and is considerably better lit.
  • Maelys will not be given a name until it has been referenced in text.
  • Malagar speaks in the correct key during his Thinking With Portals scene.
  • Marie-Annes Farm Raid cg and animations no longer persist on the screen after the scene ends.
  • Marie-Annes Farm Raid II now requires the correct content flags.
  • Mina cannot be given a dress if shes not even in your lair.
  • Mina will no longer sneak into the bathhouse for a soak if she has left your lair, or has been given to one of your hordes.
  • A single line from Zizeryxs old voice actress has been replaced in Zizs first encounter.
  • The stowaway strike option appears in the correct menu.
  • Chanwes kobold scene will unlock correctly in the Gallery.
  • Marie-Annes kobold scene will unlock correctly in the Gallery
  • Marie-Annes forceful highlands scene will use the correct animation toggle, and include important lines of narration if you have the relevant content flags enabled.
  • If you do not enter a custom name for a character in a gallery scene, their default name will be used instead.
  • Voice acting and text have been aligned in many places.
  • Text pauses have been added or corrected in many places.
  • Code layout has been optimised in several places.
  • And we have fixed the many bugs found in our dozen rounds of playtesting. Thank you, playtesters!


[ 2022-10-05 11:17:41 CET ] [ Original post ]

State Of The Realm: October

It has been a hot minute since I had the chance to sit down and put my thoughts to paper. Pushing out a major update is a labour of love - but the umbilical cord has been snipped, and Im proud of the results. If you havent played Version 4.4 yet, I recommend you go do that. Because I think its pretty good, and because Im going to talk a bit about it here.

A major update is an opportunity for us to do things outside the scope of small, monthly updates. That applies to scale - I think the volume of new media speaks for itself - but also more significant undertakings like new consort arcs. Nahos addition to the pool was a challenge, creatively: our approach to the harem format is to use it to write lots of different stories, and it had to be distinctly her own. The results may disappoint people who wanted a retread of Heloises saga, or something more reminiscent of anime tsundere tropes, but thats a risk we were willing to take - and plenty of other options exist for those wanting a more traditional romance. It provides tonal balance, and an option for dragons with a different sort of playstyle, and I think those are both worthwhile endeavours.

With the dust cleared, our focus is now completely on Version 5.0. We already have more content ready for that than we added for 4.4, but its nature means we need to have everything ready to go before we turn the page into the new Act. I said it was planned for release later this year, which seemed a far more generous allocation of time when I first said it! But thats what I said, so thats what well do. We have all of our writers, editors, and coders planned in week-by-week to get it ready in time, and you can still expect it sometime around the festival period. If that ever has to change, youll be the first to know.

In the meantime, were back to our regular update schedule. There will be a patch build arriving shortly, to tidy up our more esoteric bugs, and then a more traditional update later this month. Well see plenty more art and voice acting added in the next couple of months, but dont expect too much by way of new scenes - we are all, in absolute, committed to 5.0.


[ 2022-10-04 11:33:25 CET ] [ Original post ]

Version 4.4.0, Wives & Wolves

Dev Notes


  • I promised you a major update before v500, and here it is! We've added over fifty thousand words, and over five hundred megabytes of new media. Enjoy!
  • Saves are always backwards-compatible, but weve added a few extra flags scattered around the game to support some bonus conditional content in v500. If you were looking for an excuse for a fresh playthrough, nows the time.
  • We have a website now! You can check it out at 4minute.studio. It will be expanded later, but our focus will always be on the game itself.
  • MVP of this build is too close to call. Our writers, editor, artists, animator, cutters, coders, and many playtesters have all worked very hard on this, and Im proud of them all.

Features

  • Consort: Naho can be chosen as your consort (two variants, collab with Mattrex).
  • Scene: More forceful options for Enids Brood Mother scene (Dreamweaver choice, collab with Mattrex).
  • Scene: If you have broken Maelys, you can ask Zizeryx to fix her for you (Dreamweaver choice, collab with DoItToJulia).
  • Scene: Initial bonding with Marie-Anne, and her new pet (Dreamweaver choice, collab with Var and DoItToJulia).
  • Scene: Playtime with Marie-Anne, and her new pet (Dreamweaver choice, collab with Var and DoItToJulia).
  • Scene: Marie-Anne spending quality time with her new pet (two variants, Dreamweaver choice, collab with Var and DoItToJulia).
  • Scene: An evening feed with consort Marie-Anne and her new pet (Dreamweaver choice, collab DoItToJulia).
  • Scene: Throwing Naho a bone (three variants, collab with Mattrex).
  • Scene: Your friends can feed Naho whilst youre away (three variants, collab with Mattrex).
  • Scene: Giving Naho a better quality of treat (collab with Mattrex).
  • Scene: Naho comforts you after a rough spell (collab with Mattrex).
  • Scene: Giving Naho her daily bred (two variants, collab with Mattrex).
  • Fate: Maelys can be gifted to the infernals (collab with DoItToJulia).
  • Dynamic: Marie-Anne can adopt one of the tribes wolves (Dreamweaver choice, collab with Var and DoItToJulia).
  • Dynamic: Marie-Anne does some washing at the bathhouse (collab with HereToHelp and DoItToJulia).
  • Dynamic: Nahos promotion (collab with Mattrex).
  • Dynamic: Naho picks up a discarded toy (two variants, collab with Mattrex).
  • Dynamic: Naho goes for walkies, and learns to beg (many variants, collab with Mattrex).
  • Dynamic: Naho gets hungry whilst youre away (three variants, collab with Mattrex).
  • Dynamic: Naho drops something shes held onto (collab with Mattrex).
  • Dynamic: Naho has a regular day with you (collab with Mattrex).
  • Dynamic: Your last night with Naho (two variants, collab with Mattrex).
  • Art: Darjas kobold fate (Lubbio).
  • Art: Enids brood mother scene, forceful variants (Lubbio).
  • Art: Maelys gets fixed, with Zizeryx's help (Lubbio).
  • Art: Marie-Annes adoption scene (Lubbio).
  • Art: Marie-Annes solo wolf scenes (Lubbio).
  • Art: Marie-Annes midnight feed (Lubbio).
  • Art: Marie-Anne cleans her pet (Lubbio).
  • Art: Minas wolfman fate (Lubbio).
  • Art: Nahos veterinary checkup (Lubbio).
  • Art: Naho gets a good spooning (Lubbio).
  • Art: Sabetha & Inejs wolfman fate (two variants, Lubbio).
  • Art: Nahos infernal fate, and followup (Korwu).
  • Art: Contented emotes for Chanwe (four variants, Irrelevant Art).
  • Art: Ashamed emotes for Enid (Irrelevant Art).
  • Art: Furious emotes for Malice (Irrelevant Art).
  • Art: Emotes for the newest, fluffiest member of the cast (six variants, Irrelevant Art).
  • Art: Maelyss new portrait and emotes, for after receiving infernal assistance (Irrelevant Art).
  • Art: Unimpressed emotes for Mina (eight variants, Irrelevant Art).
  • Art: (Relatively) ashamed emotes for Naho (four variants, Irrelevant Art).
  • BG: New background art for the Sunken Temple (Undoodle).
  • BG: New background art for the Abandoned Mine (Undoodle).
  • BG: New background art for the Ancient Spire (Undoodle).
  • BG: Updated background art for the night sky (Amon Ra).
  • BG: Animated backgrounds for the lowlands. highlands, mountains, and night sky (Amon Ra).
  • BG: A remastered animated background for Adelines bedchamber (Amon Ra).
  • Animation: Adelines Reunion scene, fully animated (Act V only, Amon Ra).
  • Animation: Remastered idles for Adeline (two variants, Amon Ra).
  • Animation: Remastered idles for Balthorne (Amon Ra).
  • Animation: Remastered idles for Chia (Amon Ra).
  • Animation: Remastered idles for Heloise (six variants, Amon Ra).
  • Animation: Remastered idles for Naho (two variants, Amon Ra).
  • Animation: Sleeping idles for Naho (two variants, Amon Ra).
  • Animation: Remastered idles for Petruk (Amon Ra).
  • Animation: A shouting idle for Rain (Amon Ra).
  • Animation: Nude idles for Sabetha (Amon Ra).
  • Animation: Grinning and unimpressed idles for Sabetha (Amon Ra).
  • Animation: Remastered smug idles for Sabetha (Amon Ra).
  • Animation: Remastered idles for Valzira (Amon Ra).
  • Voice: Inejs part in the rogues promotion to consorts (Gruella).
  • Voice: Sabetha & Inejs first play introduction (Gruella & Emery Aylar).
  • Voice: Sabetha & Inejs snuggly morning (Gruella & Emery Aylar).
  • Voice: Sabetha & Inejs morning argument (Gruella & Emery Aylar).
  • Voice: Malagars part in the experiment on Marie-Anne (Robin Peakway).
  • Voice: Malagars part in the experiment on Mina (Robin Peakway).
  • Voice: Malagars part in the experiment on Naho (Robin Peakway).
  • Voice: Rhylls part in The Other Heist (Greyscale)
  • Voice: Rhylls part in the conquest of the convent (Greyscale).
  • Voice: Zizeryxs part in the conquest of Bastion (Jezebeth).
  • Voice: Zizeryxs part in the conquest of the wildlands (Jezebeth).
  • Voice: Zizeryxs part in Nahos infernal fate (Jezebeth).
  • Translation: The Czech, French, German, Polish, Russian, Spanish, and Turkish translations have been overhauled, and should read much better (Soulphase).
  • UI: The gallery has been overhauled to be prettier, easier to navigate, and all-round better for everyone (Tosk, HereToHelp, Amon Ra & Irrelevant Art).
  • UI: The game has a fancy new load screen for PC, Mac, and Linux (Tosk & Amon Ra).
  • UI: The in-game and menu fonts have been changed to improve aesthetics and readability (HereToHelp).
  • Gallery: Chanwes Kobold Fate: Doubly Blessed scene has been added to the gallery.
  • Gallery: Darjas Kobold Fate: More Than A Mouthful scene has been added to the gallery.
  • Gallery: Malyss Can We Fix Her? Yes We Can!, Water In The Desert, and Seed On Barren Ground scenes have been added to the gallery.
  • Gallery: Marie-Annes Adoption, Hungry Like The Wolf, Evening Feed, Playtime, and Protean Fate: Primordial Husbandry scenes have been added to the gallery.
  • Gallery: Minas Wolfmen Fate: Thrown To The Dogs scene has been added to the gallery
  • Gallery: Nahos Now Beg, Substitute, Bitter Solace, Evening Feed, Morning Feed, Kobold Fate: Dogpile, Wolfmen Fate: Omega, Infernal Fate: Stranger Dongs, Scratch The Itch, and Tame The Bitch scenes have been added to the gallery.
  • Gallery: Valziras Mercenary Fate: The Bitchs Hut scene has been added to the gallery.
  • Steam: Support for Steams cloud save feature has been added.
  • Steam: Our game trailer has been updated to remove censorship, and use our new graphical assets.
  • Steam: New achievements Puppy Love, Good Boy Good Girl, Can We Fix Her? Yes We Can!, and Its Not Easy Being Green are now available for unlocking.

Tweaks

  • We have added a new content flag, Fluid Physics. This covers whether you want to see inflation, regurgitation, and other biological consequences of the large volumes of spooge you produce. It must be manually enabled in the Preferences menu.
  • The Infidelity flag has been separated out into two different flags: Sharing (when you encourage someone elses interest) and Cuckoldry (when you do not have a clear say-so). Both inherit your setting for Infidelity by default.
  • Choice menus have been improved so that menu options are better separated, and scrollbars placed further to the right. (Tosk)
  • Scrollbars are simultaneously more obvious and less intrusive. Magic! (Amon Ra)
  • If you rename a waifu then the games narration will use their new name, but other characters will not (to avoid voice acting issues).
  • Consort soothe scenes are activated the evening after experiencing a military loss, rather than randomly.
  • Coochs scenes with Darja and Naho are now classified under the Sharing flag.
  • Darjas kobold fate scene is still accessible, but will be shortened, if you have Fluid Dynamics disabled.
  • Darja can be renamed during her gallery entries.
  • Darjas infernal sacrifice has received updated visual direction, and sound direction.
  • Heloise can be interrogated about the Pale Convocation during Malagars experiment.
  • Volunteering test subjects to Malagar typically requires the Mutilation flag to be active, because youre going to need it.
  • Malagars experiment on Naho has had its stage direction improved.
  • Malices supplemental dreams have had music added to them.
  • Marie-Annes consort interactions have been expanded to reflect whether or not she has adopted a wolf.
  • Marie-Annes consort interactions, captive intros, and animal talk have been expanded to reflect whether she has adopted a wolf.
  • Marie-Annes stable oral art has been updated to use the new dragon dong design.
  • Marie-Annes Down Boy scene is now triggered by visiting the bath-house, before the wolf has been adopted.
  • Extra tags have been added to Down Boy so that Marie-Annes Adoption scene references it in new playthroughs.
  • Minas bandit scene is still accessible, but will be shortened, if you have Cuckoldry disabled.
  • Mina will not make references to the aftermath of her semen enemas if you have Fluid Dynamics disabled.
  • Minas Kobold Fate tooltip has been rewritten to match the format of other fate tooltips.
  • If you conquer the wildlands in Act IV, the victory celebrations with Naho are animated.
  • Narration in Nahos lair faction scenes will reflect her new name, if you have given her one.
  • Nahos infernal fate (and followup) has had proper sound direction added.
  • Sabetha and Inej are more expressive during their morning argument.
  • If you ask Zizeryx about the wellbeing of your sacrifices, it will mention how Maelys is getting on (if appropriate).
  • We have updated our RenPy framework to v8.0.2. This provides several stability improvements, but you should not otherwise notice a difference.
  • We have found some extra efficiencies that will reduce the size of the Android build by 10%, without reducing quality.
  • Several extra tags have been added around the game, to support upcoming conditional content.
  • Game credits have been updated.

Post-Build Fixes

  • These are fixes that have been applied on the same day as the update's initial release.
  • Throwing out Naho midway through her consort arc will no longer cause a major narrative inconsistency.
  • Letting Naho go after your first fight will no longer make her ineligible to be your consort.
  • Scrollbars will work properly on Android devices.
  • The new gallery will not cause crashes on Android devices.

Fixes

  • Darja has an intact neck during her vaginal scenes, and is considerably better lit.
  • Maelys will not be given a name until it has been referenced in text.
  • Malagar speaks in the correct key during his Thinking With Portals scene.
  • Marie-Annes Farm Raid cg and animations no longer persist on the screen after the scene ends.
  • Marie-Annes Farm Raid II now requires the correct content flags.
  • Mina cannot be given a dress if shes not even in your lair.
  • Mina will no longer sneak into the bathhouse for a soak if she has left your lair, or has been given to one of your hordes.
  • A single line from Zizeryxs old voice actress has been replaced in Zizs first encounter.
  • The stowaway strike option appears in the correct menu.
  • Chanwes kobold scene will unlock correctly in the Gallery.
  • Marie-Annes kobold scene will unlock correctly in the Gallery
  • Marie-Annes forceful highlands scene will use the correct animation toggle, and include important lines of narration if you have the relevant content flags enabled.
  • If you do not enter a custom name for a character in a gallery scene, their default name will be used instead.
  • Voice acting and text have been aligned in many places.
  • Text pauses have been added or corrected in many places.
  • Code layout has been optimised in several places.
  • And we have fixed the many bugs found in our dozen rounds of playtesting. Thank you, playtesters!


[ 2022-09-23 10:48:08 CET ] [ Original post ]

Major Update Incoming

I promised you all a major update to enjoy whilst we're putting the finishing touches to v5.0.0. Today's news is that it is (almost) ready to share!

Version 4.4.0 is our last milestone before Act V. We've been working on it in the background for some time now, and it is considerably larger than a typical monthly update. You can look forward to a new consort option, new scenes, new illustrations, new animations, new voice acting, and a host of improvements to the game's UI. I'm limited in what I can say or show - so I'll just leave these pictures here, and you can draw your own conclusions.



Such a big update takes a little longer than usual to prep, playtest, and polish - so please bear with me for a week (or few) while I do so. Version 4.4.0 will release as soon as it is ready, in September.


[ 2022-08-22 11:17:12 CET ] [ Original post ]

State Of The Realm: July

The last couple of months have heralded a significant expansion of our numbers - the recruitment of Korwu as our second scene artist, HereToHelp as our newest writer, and the return of old hands like Mattrex, DoItToJulia, and Undoodle. This has given us a considerable boost in getting the rest of version 5 done, and weve already finished our second phase of playtesting.

With the big number fast approaching, Id like to take this SOTR post as an opportunity to explain a little bit more about what weve been working on, why weve taken the approach we have, and when you can expect each part of it. Ive spoken before about how Act V is three smaller Acts in a trenchcoat - how does that cash out? What will our future version numbers mean?

[h2]Version 5.0[/h2]

[h3]Harem System[/h3]

This is the big one. In Act II, we got to meet our waifus. In Act III, we got to invite them to stay with us, with varying degrees of politeness. In Act IV, we got the chance to pick a romantic companion (or cool wolfy roommate) to share our roost. So what does Act V add on top of that?

The short answer is everything. It would be easy to sideline our existing characters, to make room for the other events of Act V, but Im not interested in doing that. So instead every single waifu will have new content, as well their own endgame arc, and you can pursue them all simultaneously. No more picking consorts! Youre a king, youve earned the privilege.

And if we want to do that, we cant just recycle our old captive interactions. We need to build an entirely new foundation - one that situates them in their new life, reflects all the choices youve made thus far, and gives them the extra depth that well be building on for the rest of the games span.

Oh, and a good many of them may be heavily pregnant. So theyll need new scenes, of course.

[h3]Courtly Matters[/h3]

In a conventional fantasy story, the villain seeks to change the world, and the hero stops him. Then the story ends there, because the hero has no function besides maintaining the status quo (or maybe accomplishing one necessary change). But we arent playing by those rules - however kind or gracious your dragon might be, you are the antagonist, and your victory is the start of your greater story.

Being able to hold court as a king gives us some fun levers to play with the world, and process conflicts in a suitably dramatic public arena. On the courts agenda will be a roster of concerns for the Realms new ruler - some dealing with the transition from the old way of things, some resolving leftover issues from your ascent to power, and some processing the new challenges that begin to emerge.

All courtly matters will be meaningful choices. In our parlance, that means they affect things you care about, have an impact on the world around you, and offer no golden path or obviously-optimal solution to retreat to. You will need to use your own judgement, with an ever-present eye on the resources and people you can depend upon. Good luck.

[h2]Version 5.1[/h2]

[h3]Horde Interactions[/h3]

There are many people who might have joined you in the conquest of the Realm. Eager kobolds, bestial wolfmen, opportunistic mercenaries, eldritch proteans, ambitious infernals, and a certain very driven warlock. Weve had plenty of interactions with them thus far, but how much do we really know about them? Why do they do what they do? And where will the future take them, now that theyre on the winning team?

Our generals are major characters, just as our waifus are. They will all have roles to play in the final Act, and some of them are very large! So rather than rush in with our preexisting interactions, were building a fresh foundation that allows you to discover more about them, and understand who you want to favour in the world to come.

[h3]Minor Characters[/h3]

Besides the main cast, there are a few characters who havent received as much prominence as they might otherwise have. That includes the meek maid Chia, the not-so-meek commoner Enid, and everyones obvious favourite - the court herald. I know that people have been raring for more content with them, and Act V furnishes us with the perfect opportunity to provide that.

[h3]Betrothal[/h3]

Our last major decision of Chapter One is the question of marriage. This wont be the same as picking a consort in Act IV - marriage is more than a romantic gesture, especially when youre king, and has its own special considerations. You will still be able to pursue romances (or less romantic routes) with the rest of your harem, as is the tradition of the land. But the choice of co-ruler - and mother of future dragons - will be an important one.

[h2]Version 5.2[/h2]

At this point were ready to move the timeline forward, and introduce the second component of our trenchcoat. Chapter Two will bring new court events, and new interactions with our cast. And youll have some dragonspawn to become acquainted with, as well - something youll know, if youve played our most recent update, might feature some surprises of its own.

[h2]Version 5.3[/h2]

Things really come to a head in Chapter Three, where you will have at least one major crisis to resolve - out of the six that are on offer, depending on your choices thus far. There will be action, there will be drama, and there will be the chance to determine your path down one of the ten different game endings.

[h2]Version 5.4[/h2]

But it is not yet over! Not for you, and not for our supporting cast either. I mentioned that our waifus will have further stories of their own in Act V - these lead towards decision points that will determine their final fate. Who gets a happily-ever-after? Who gets a miserable end? How much bittersweet do you like? And on the royal side of things, you may have a marriage to look forward to once all is done.

[h2]Version 5.5[/h2]

The last major Act V update exists to close everything out in a suitably satisfying fashion. That means a suitably spectacular wedding night for you, and a series of dynamic epilogues that take our saga forward into the future. This wont be the end of Ravagers development - not even close - but it will mark the point we can call our main story complete.

* * *

Thats far from everything, but Ive rambled on long enough for now. Hopefully youve got a stronger idea of whats to come! And hopefully youre as excited about it as I am. Now, Im gonna get back to work on Act V - when the next State Of The Realm post comes around, Id like it to include a release date for you.


[ 2022-07-25 12:10:22 CET ] [ Original post ]

Version 4.3.13, Mongrels & Monstrosities

Dev Notes


  • The second phase of Act V playtesting has completed successfully. We are getting close to where we want to be - if this continues, you can expect an estimated release date for v500 in the near future.
  • Congratulations to HereToHelp, our newest writer! HereToHelp will be assisting us by filling out some long-overlooked game options, before joining the Act V war effort.
  • And Korwu has joined us as a scene artist! Korwu will be picking up some of our fate scenes, so that Lubbio can concentrate more fully on upcoming work.
  • MVP of this build is Jezebeth! After being narrowly beaten out last month, she has delivered another huge tranche of recordings. I hope you enjoy them.

Features

  • Fate: A followup to Sabetha & Inejs wolfman fate (collab with HereToHelp and DoItToJulia).
  • Fate: A followup to Nahos infernal fate (collab with DoItToJulia and Null).
  • Dynamic: A followup to Malagars experiment on Naho, revealing a second remarkable curiosity (Dreamweaver choice, collab with Mattrex).
  • Dynamic: Minas appearance at the bathhouse (collab with HereToHelp and DoItToJulia).
  • Dynamic: An option to kill Mina during forcible capture (two variants, collab with HereToHelp and DoItToJulia).
  • Dynamic: An option to kill Naho on repeat return to the lowlands (collab with HereToHelp and DoItToJulia).
  • Dynamic: An option to kill the patrolling guard while stowing away on the ship (collab with HereToHelp and DoItToJulia).
  • Dynamic: An option to recruit the wolfmen after having killed Naho.
  • Art: The huntress strikes (Undoodle).
  • Art: Additional images for Chanwes anal scenes (three images, Lubbio).
  • Art: Darjas vaginal scenes, remastered (Lubbio).
  • Art: Darjas vaginal scenes, nude variant (Lubbio).
  • Art: Nahos kobold fate (Korwu).
  • Animation: Animated idles for Mina, dress variant (Amon Ra).
  • Animation: Animated idles for Mina, torn dress variant (Amon Ra).
  • Animation: Nonplussed and exhausted idles for Mina (Amon Ra).
  • Animation: Animated idles for the guards (three variants, Amon Ra).
  • Animation: Animated idles for the drakesgard (two variants, Amon Ra).
  • Animation: Animated idles for the drakesgard captain (Amon Ra).
  • Animation: Animated idles for the drakesgard commander (Amon Ra).
  • Voice: The beginning of Chanwes protean rapture (Midnight Iris).
  • Voice: Chanwes first theology lesson (Midnight Iris).
  • Voice: Chanwes second theology lesson (Midnight Iris).
  • Voice: Darjas drinks with Cooch, foreplay (two variants, Nyah).
  • Voice: Heloises repeatable consort anal scene (Lord Gush).
  • Voice: Heloises repeatable consort oral scene (Lord Gush).
  • Voice: Heloises wolfmen fate (Lord Gush).
  • Voice: Valziras attempt to look after her daughter (Jezebeth).
  • Voice: Valziras birth scene (Jezebeth).
  • Voice: Valziras visit from Cooch (Jezebeth).
  • Voice: Valziras visit from Issa (Jezebeth).
  • Voice: Valziras part in the Infernal conquest of the swamplands (Jezebeth).
  • Voice: Zizeryxs part in the conquest of Coldreach (Jezebeth).
  • Voice: Zizeryxs part in the conquest of the farmlands (Jezebeth).
  • Voice: Zizeryxs part in the conquest of the Frigid Order (Jezebeth).
  • Voice: Zizeryxs part in the conquest of the swamp (Jezebeth).
  • UI: Separated choice menus have been replaced by ones with scrollbars (Tosk).

Tweaks

  • We have migrated to RenPy version 8. This removes 32-bit support, but I don't think anyone still uses 32-bit. Do they?
  • If you are playing a translated version, the games UI will use a font that supports special characters.
  • Tooltips for content flags have been updated to be more accurately descriptive.
  • Mina will not talk about craving a proper bath if shes already had one.
  • Steam only: Our promotional images have been updated to use modern character art.
  • Steam only: Dracogenesis has been added as an achievement.
  • Game credits have been updated.

Fixes

  • The Drakesgard commander no longer malingers after his cue to exit the stage.
  • Helose is more consistently umlauted.
  • Nahos animated scenes will only display as animated if youve asked them to.


[ 2022-07-22 11:08:28 CET ] [ Original post ]

Version 4.3.12, Knights & Nightmares

Dev Notes


  • We are about to start our second phase of Act V playtesting! But I wanted to get a (slightly early) monthly update out first, so that we can properly focus on it. I hope you enjoy some of the fruits of the last few weeks!
  • MVP of this build is Soulphase, for doing a quite tremendous amount of work to refresh all of our translations. We are still looking for more help, so let me know if youre bilingual and have some time to spare!

Features

  • Fate: Nahos infernal fate (collab with DoItToJulia and Null).
  • Fate: A followup to Sabetha & Inejs protean fate (collab with DoItToJulia and Null).
  • Art: Chanwes kobold fate (Lubbio).
  • Art: Darjas anal scene, remastered (Lubbio).
  • Art: Darjas anal scene, nude variant (Lubbio).
  • Art: Marie-Annes protean fate (Lubbio).
  • Art: Nahos protean fate (Lubbio).
  • Art: Character art for various guards, remastered (Irrelevant Art).
  • Art: Character art for drakesgard (Irrelevant Art).
  • Art: Character art for the drakesgard commander (Irrelevant Art).
  • Art: A new overwhelmed emote for Darja (Irrelevant Art).
  • Animation: Animated idles for Malagar, gauntleted version (Amon Ra).
  • Animation: Animated idles for Malice, remastered and extended (Amon Ra)
  • Animation: Animated idles for Malice, nude variants (Amon Ra).
  • Voice: Adelines transitions from the Pale Rock finale to her reunion (Act V only, Marina Montague).
  • Voice: Many of the dragons lines for conquest decisions (GreyScale).
  • Voice: Many of the dragons lines for Minas heist (GreyScale).
  • Voice: Malagars arrival, surprise nude Darja variant (Robin Peakway).
  • Voice: Malagars goofy laboratory intro (Robin Peakway).
  • Voice: Malagars plans for transanguination (Robin Peakway).
  • Voice: The rest of Malagars part in Heloises bad science scene (Robin Peakway).
  • Voice: Minas bed of riches scene (Marina Montague).
  • Voice: Valziras vaginal scene (Jezebeth).
  • Voice: Valziras pregnancy reveal (Jezebeth).
  • Voice: Valziras captive interrogation (Jezebeth).
  • Voice: Valziras kobold fate, and its followup (Jezebeth).
  • Voice: Valziras wolfman fate, and its followup (Jezebeth).
  • Voice: Valziras mercenary fate, and its followup (Jezebeth).
  • Voice: Zizeryxs ignition scene (Jezebeth).
  • Voice: Zizeryxs part in the conquest of Pale Rock (Jezebeth).
  • Voice: Zizeryxs part in Marie-Annes fate followup (Jezebeth).
  • Translation: Czech, menus and up to the end of Act I (DragonRiderMax).
  • Translation: The French, German, Polish, Russian, and Spanish translations have all been refreshed and improved (Soulphase).

Tweaks

  • The Chinese (Traditional) translation has been removed from the games options because we cannot currently keep it up to date. If you speak Chinese and can help us restore either of the translations, please get in touch!
  • The French Act II translations are under heavy maintenance, so they have been temporarily removed. Theyll be back in the next update!
  • Markers for when you reach the end of current content have been refreshed, so they will not play if there is still some way of progressing a characters plotline (such as making them consort).
  • Chanwes existing scenes have been amended to make use of her new emotional range.
  • Darjas forced scene will reflect your previously-established hole preference.
  • Guards throughout the game have been visually differentiated by type, and rank.
  • The old style idle animations for the guards have been archived, while we await the new versions.
  • Malice recognises if she is being named after one of her mothers.
  • Audio and visual direction for Marie-Annes protean fate scene has been improved.
  • Visiting the proteans will show unseen fate followups before any repeats.
  • Supporter credits in the About page have been updated.
  • Writing and VA credits in the Gallery have been updated.
  • Heloises wolfman fate has been added to the gallery.
  • Nahos protean fate has been added to the gallery.
  • Malagar now has a gallery page of his own.
  • Gallery scenes have been ordered in a more consistent way.

Fixes

  • Automatic language assignment will only happen once, on first bootup, rather than every time you load the game.
  • Adelines nude character animations work correctly.
  • Captives that are busy receiving Breakers HR services will not be available for other purposes.
  • Malice will not consider people as potential mothers if they are in the tender care of your hordes.
  • The climax of Malices dream scene animation arrives slightly later.
  • Minas consort promotion properly reflects her current state of dress.
  • Sabethas animated idles no longer make the occasional visit to Schroedingers black box.
  • Valziras Unwanted Delivery scene has been restored to the gallery.
  • Game text has been aligned with VA in several places.


[ 2022-06-18 13:14:42 CET ] [ Original post ]

Version 4.3.11, Asses & Aesthetics

Dev Notes


  • Weve finished our first phase of playtesting for Act V, and are getting content ready for the second. Which means our writers are all very busy - but our artists and voice talent have an opportunity to catch up! Please enjoy this tasty chunk of new media.
  • MVPs of this build are Emery Aylar for a whole host of great performances as Sabetha, and Robin Peakway for stepping up as the new voice of Malagar.

Features

  • Art: Chanwes denial (Lubbio).
  • Art: Issas mercenary fate (Lubbio).
  • Art: Marie-Annes lap pets, remastered (Lubbio).
  • Art: Valziras kobold fate (two variants, Lubbio).
  • Art: Portrait sprites for the court herald (Irrelevant Art).
  • Art: Broken emote portraits for Chanwe (Irrelevant Art).
  • Animation: Darjas animated idles, remastered (three variants, Amon Ra).
  • Animation: Garrens animated idles (Amon Ra).
  • Animation: Inejs animated idles, remastered (Amon Ra).
  • Animation: Maelyss animated idles, remastered (Amon Ra).
  • Animation: Maelyss animated idles, battle damage variant (Amon Ra).
  • Animation: Maelyss animated idles, new dress variant (Amon Ra).
  • Animation: Maelyss animated idles, severed variant (Amon Ra).
  • Voice: Coochs part in drinks with Darja, overindulgence path (Morpha).
  • Voice: Coochs summary of her tragic backstory (Morpha).
  • Voice: Coochs kobold fate (Morpha).
  • Voice: Coochs infernal fate (Morpha).
  • Voice: Coochs protean fate (Morpha).
  • Voice: The beginning of Darjas drinks with Cooch (Nyah).
  • Voice: Inejs part in Sabethas Revenge (Gruella).
  • Voice: Malagars introduction to experimentation (Robin Peakway).
  • Voice: Malagars part in the first phase of Heloises science experiment (Robin Peakway).
  • Voice: Sabethas part in the rogues mercenary fate (Emery Aylar).
  • Voice: Sabethas part in the rogues eavesdropping, and their revised offer (Emery Aylar).
  • Voice: Sabethas part in the Backdoor Break-In (Emery Aylar).
  • Voice: Sabethas part in Sabethas Revenge (Emery Aylar).
  • Voice: Sabethas part in the rogues promotion to consorts (Emery Aylar).
  • Translation: On first bootup, the game will detect your systems locale and automatically assign the matching language, if a translation exists for it (Trigan and Soulphase).

Tweaks

  • Stage direction for Darjas puppet show has been slightly improved.
  • The Torture content flag has been renamed, more accurately, as Mutilation.
  • Heloise has been granted a hymen for her initial scenes, courtesy of Mattrex, if your content preferences allow for it.
  • Sound effects have been added to Valziras kobold fate.
  • Issa and Valziras newly-illustrated fate scenes have been added to the Gallery.
  • Valziras kobold fate scene has been given appropriate content flags.
  • Preference settings for autoforward have been disabled, as Ravager does not currently support autoforward.

Fixes

  • Morale and Prosperity rewards for the convent have been fixed for assaults led by Breaker or Issa.
  • After choosing a different path during Chanwes conversion to the Sun, the correct followup scene will play.
  • Chanwe will no longer repeat her graduation discussion every time you visit her after affirming her faith.
  • Visiting the kobolds while Darja is in a state of quantum superposition will no longer collapse reality.
  • The day counter will properly reappear after gifting Heloise to Malagar.
  • Malagar will give the right line of dialogue when you propose to attack Pale Rock.
  • Killing Rhyll in Act III does not entitle you to conquer Gutters Cove more than once.
  • Sabetha has been reminded to face the right direction in her animated sprites. Yet again.
  • Sprite layering in Valziras kobold fate followup has been fixed.
  • Zizeryxs censored animations will now work properly.


[ 2022-05-20 11:44:05 CET ] [ Original post ]

State Of The Realm: May

Its a beautiful time of year, where I am: the weather grows warm, the days grow longer, and my to-do lists grow shorter. Act V has ceased to seem such an insurmountable mountain, and new chunks of it fall into place each week. So hows it all going?

Weve finished our first phase of Act V playtesting, and were getting ready for our second. Over fifty thousand words (and a hundred new artworks) are in place, with more on the way every day. Those numbers will be higher still when were done - I am not content to make our final Act an afterthought, so every member of our cast is being given a full set of new (and deeper) interactions.

Such ambition is not without cost. Ive talked about how this has been a difficult winter of development for us - some of that I could have foreseen (there is a plague going on, after all), some of it I could not. It seems doubtful that Ill hit my target of releasing v500 in the first half of the year, but it wont be very long after that either. I detest any kind of delay, but I detest short-changing you on quality a lot more than that: Act V will be the very best we can make it, the very quickest we can do so.

And thats no passive goal. This last month Ive expanded our operations considerably, thanks to the support weve received. Korwu will be joining us as our second scene artist; her style is very compatible with Lubbios, and Im sure youll all enjoy the results. Voice acting has been rebooted in a big way, with a deluge of new recordings - youll hear the first of those in the next interim update, arriving soon. Translation efforts are now properly organised, and we have developed some bespoke tools to support them. And we have a couple of exciting pieces of news on the writing front that are not quite ready to announce just yet.

Im about to head back to the grindstone, but Ill finish on a request - if you would like to help translate Ravager into your native tongue, please let us know on our Discord! It would be amazing to be able to share the game with more of the world, and for that we need our bilingual friends.

In any case - stay safe, stay awesome, and Ill have more updates for you soon.


[ 2022-05-16 08:00:24 CET ] [ Original post ]

Version 4.3.10, Dens & Denial

Dev Notes


  • Our upcoming major update is beginning to take shape! But it is not yet finished, so heres some pretty things for you to enjoy in the meantime.
  • MVP of this build is Amon Ra, for making us another beautiful animated scene, and a whole host of new character animations.

Features

  • Scene: During Chanwes conversion, you have the opportunity to take her down a different path (Dreamweaver choice).
  • Art: Heloises wolf tribe fate (Lubbio).
  • Art: Variations for Minas paying rent scenes for her other states of dress (three variants, Lubbio).
  • Art: Nahos various doggy-style activities, remastered (many variants, Lubbio).
  • Art: Shock and pain emote portraits for Chanwe (three variants, Irrelevant Art).
  • Animation: Heloises fall from grace, animated (four variants, Amon Ra).
  • Animation: Chanwes idle animations, broken variant (Amon Ra).
  • Animation: Chanwes idle animations, nude variant (Amon Ra).
  • Animation: Cuchillas idle animations, remastered (two variants, Amon Ra).
  • Animation: Cuchillas idle animations, stripped variant (Amon Ra).
  • Animation: Zizeryxs idle animations, censored variant (Amon Ra).
  • Voice: Darjas kobold fate (Suki).
  • Voice: Darjas wolf tribe fate (Suki).
  • Voice: The rest of Maelyss plan to fix everything (Catkit).

Tweaks

  • Translations that have fallen out of date, and which we have nobody available to maintain, have been removed from the games options. If you would like to help translate Ravager into your native language, please volunteer on our Discord server!
  • It is no longer possible to make a choice in Power Fantasy mode that will result in a game over.
  • Chanwe will not engage in a post-conversion dickfest unless you encourage her to do so.
  • Chanwes post-conversion discussion will take into account the circumstances of her conversion.
  • You may tell Heloise you have a history of impregnating others, even if such previous efforts were abortive.
  • Maelyss outdated nude sprite has been deprecated, in favour of her stripped sprite.
  • Maelyss plan to Fix Everything has been added to the Gallery.
  • Rhyll makes it clearer that he expects to be paid in more than just glory or power.
  • You do not need to visit captive Marie-Anne before sending her to Breakers chamber.
  • You do not need to strip Mina on the roads if you plan to exact an alternative toll.
  • Stage direction during Minas paizuri scenes has been adjusted slightly.
  • Zizeryx has got its censor bar back, if youre playing with Intersex content disabled. If you have Intersex content enabled, Ziz still appears in its full glory.

Fixes

  • Chanwes repeat lessons are labeled more accurately.
  • Minor clipping issues on the kobold guard animations have been removed.
  • Repeatedly visiting Malagar no longer puts you at risk of a recursion error.
  • Malagar will not wake up the player at the beginning of Act IV, or present his plans for the swamp at the war council, if you have mistreated his niece.
  • Malices introductory dream cannot be seen if her mother is dead.
  • Steam only: Malices visit to Malagar counts towards the Attentive Father achievement.
  • Steam only: The Attentive Father achievement triggers more consistently after viewing Malices third parenting scene.
  • After storming off in the wake of the Other Heist, Mina will no longer come crawling back as though nothing has happened.
  • Mina will get properly messy after paying her toll on the roads.
  • Naho names herself more consistently if first encountered during Act IV.
  • Naho can be sent to Breakers chamber if you captured her during Act IV.
  • Text pauses more consistently appear after their attendant full stop.
  • Assorted improvements to text, grammar, and stage direction.
  • And everything found in the playtest. Thank you, playtesters!


[ 2022-04-22 12:49:26 CET ] [ Original post ]

State Of The Realm: March

March is always an exciting month for us - a chance to look backwards, as well as forwards. Because three years ago, I posted the first demo of Ravager (put together over various commutes and late nights) onto Itch. Two years ago, we had a small but devoted following, and the beginnings of a team. One year ago, I was able to finally shuck the day job and give Ravager the full-time focus it deserves.

And now were here, thriving, deep in the innards of our biggest and boldest undertaking yet. So much has changed in such a short period of time! Weve just topped ten thousand sales on Steam, and a thousand backers on our other platforms - an unimaginable number even a few months ago. And with scale, we can dream ever bigger.

But back to the present! This last month saw the return of many team members we had (briefly) lost to plague, and other winter woes. It feels very much like were gathering full momentum, and ready to collide with Act V at speed. A good feeling.

Speaking of Act V - I dont like leaving you for long months without chunky new content, so Ive put in two revisions to the dev plan. The first is that youll get a whole new consort arc to play with whilst were working on it. Im not going to give away any spoilers - but suffice to say that its very substantial, and very different to what you might be used to.

The second is that well deliver the first chapter of Act V over two major updates - in v5.0, youll be able to hold court and spend quality time with each member of your harem. In v5.1, youll be able to catch up with your various hordes and minor characters, and play through its climax.

The overall size of chapter one hasnt changed except to get a little bigger. But youll be able to play with some of the juiciest bits of it sooner, while we put the polish on the conclusion. As soon as were close enough to confirm dates, Ill let you know when to expect it.


[ 2022-03-31 11:25:10 CET ] [ Original post ]

Ten Thousand Dragons

In the six months we've been here on Steam, we've sold over ten thousand copies. Which is incredible! Thanks to you, we've been able to acquire the services of a full-time animator, two splash artists, an extra editor, and a lot more voice talent. We've even gained a little of what they call 'resilience', which means we're less vulnerable to the whimsies of crowdfunding platforms and censorship crusades.

We came to Steam to expand our ability to make high quality smut, and now we can do exactly that. Every sale, every review, and every happy player contributes to making what we do bigger and bolder and better. So thank you, all, for making this possible. And thank you to Irrelevant Art, who has put together some art to celebrate the occasion! Here's to a brighter, sexier future.


[ 2022-03-30 11:44:41 CET ] [ Original post ]

Version 4.3.9, Anomalies & Hypotheses

Dev Notes


  • Version 5 continues production, and it is accelerating quickly. I can now be pretty sure that it will be ready sometime in the second quarter of this year! Until it is released, you will keep on getting monthly updates, with everything weve added to Acts I-IV.
  • MVP of this build is Lubbio, for producing some really very beautiful remasters of his previous work. Honorable mention also to MayaFae, for extending her contributions into the realm of splash art!

Features

  • Dynamic: Young Malice wants to help with one of Malagars experiments (Dreamweaver choice, collab with Mattrex).
  • Fate: Sabetha & Inejs protean fate (collab with Null).
  • Art: Chanwes change of faith, remastered (Lubbio).
  • Art: Marie-Annes reunion with Sebastian, remastered (Lubbio).
  • Art: Marie-Annes tale, remastered (Lubbio).
  • Art: Minas forced scenes, remastered (three variants, Lubbio).
  • Art: Sabetha and Inejs shared speaking emote (Irrelevant Art).
  • Art: The infernal preparation for the assault on Pale Rock (MayaFae).
  • Art: The protean preparation for the assault on Pale Rock (MayaFae).
  • Animation: Revised and expanded idle animations for Malagar (Amon Ra).
  • Animation: Revised and expanded idle animations for Zizeryx (Amon Ra).
  • Voice: Adelines conversations about herself (Act V only, Marina Montague).
  • Voice: Several retakes for Maelyss plan to fix everything (Catkit).
  • Voice: Maelyss part in Darjas visit (Catkit).
  • Voice: Maelyss part in Marie-Annes visit (Catkit).
  • Voice: Rhylls part in the followup to Valziras fate (GreyScale).
  • Translation: Brazilian Portuguese, interface and up to the end of Act I (raptureDream).
  • Translation: Improved UI for languages that dont use the Roman alphabet (Holo & Tosk).
  • Translation: Fresh translations for menu options that have been added in recent versions (Soulphase et al).

Tweaks

  • Zizs animations are temporarily uncensored, whilst we await the delivery of a new censor bar.
  • Game credits have been updated.

Fixes

  • Maelys will no longer stand in front of her own CGs during her severance.
  • Partially completed Spanish translation files have been removed, to prevent blank lines of text.
  • Viewing Marie-Annes Down Boy scene in Act IV no longer gives you the urge for walkies outside your lair.
  • Descriptors for Treasure are more consistent, and update more consistently.
  • Various adjustments to dialogue, to align with voice recording.
  • And everything found during our playtest. Thank you, playtesters!


[ 2022-03-28 12:36:05 CET ] [ Original post ]

Version 4.3.8, Larks & Larceny

Dev Notes


  • While Act V continues development, we have another update for you! This one features a whole new quest line, and continues our artists hard work to upgrade our aesthetics.
  • MVP of this build is Undoodle, who put an extraordinary amount of work into their debut as our new splash artist. Thank you, supporters, for continuing to expand the horizons of what we can do!

Features

  • Quest: Mina hatches plans for a heist in Act III (Dreamweaver choice, collab with Var).
  • Fate: A followup to Marie-Annes protean fate (collab with Null).
  • Art: Our first piece of splash art - the showdown with Balthorne (Undoodle).
  • Art: Maelyss centaur encounter, remastered (Lubbio).
  • Art: Marie-Annes rough captive scene, remastered (Lubbio).
  • Art: Nahos puppygirl anal scene, remastered (Lubbio).
  • Art: Nahos wolf encounter, remastered (Lubbio).
  • Art: Nahos visit to Breaker, remastered (Lubbio).
  • Art: Malagars portrait and emotes, redesigned (Irrelevant Art).
  • Art: A variant of Malagars character art to show off his new gauntlet (Irrelevant Art).
  • Animation: Revised and expanded idle animations for Mother (two variants, Amon Ra).
  • Animation: Revised and expanded idle animations for Naho (two variants, Amon Ra).
  • Animation: Revised and expanded idle animations for Petruk (Amon Ra).
  • Animation: Revised and expanded idle animations for Rain (Amon Ra).
  • Animation: Revised and expanded idle animations for Rhyll (Amon Ra).
  • Animation: Revised and expanded idle animations for Valzira (three variants, Amon Ra).
  • Animation: Revised and expanded idle animations for the kobolds (Amon Ra).
  • Voice: Adelines transitions from the Balthorne showdown to her new lodgings (Marina).
  • Voice: The beginning of Maelyss plan to fix everything (Catkit).
  • Voice: Maelyss initial response to denial (Catkit).
  • Voice: Rhyll gearing up with Bessie (GreyScale).
  • Voice: Rhylls part in the assault on Pale Rock (GreyScale).
  • Voice: Rhylls part in Operation Donkey Balls (GreyScale).
  • Voice: Rhylls part in the followups for Chanwe and Issas mercenary fates (GreyScale).
  • Translation: German Act 2 lowlands (Grimreaper & Bigil).
  • UI: The presplash screen has been updated.
  • UI: The windows icon has been updated to match our current version.
  • Achievement: A new achievement for completing Mina's heist (however you choose to do so).

Tweaks

  • Hordes that reach negative Morale (due to unfulfilled promises) can abandon your cause. You will get a warning about this at the beginning of Act IV, and will have one day to remedy the situation.
  • Balthorne and Rains side portraits will not be labeled with their real name until this has been revealed in-game.
  • Coochs Donkey Business scene will reference The Other Heist if she was a part of it.
  • Eburon will not serve as your consort if the wolfmen are displeased with you.
  • If Malagar is absent from your war council for personal reasons, the text will highlight this.
  • Malagars animated idles have been temporarily disabled, whilst he gets re-animated in his new style.
  • If you reload from an existing save, or empower Malagar midway through Act IV, Malagars next appearance at the war council will show the completion of his gauntlet.
  • You may inform Malagar that you have given Valzira to someone other than him.
  • Malagars existing lair scenes will better show off his new emote repertoire.
  • Marie-Annes kobold fate has been added to the gallery.
  • Nahos first fight will not suggest that you are more grievously wounded than you are.
  • Rhyll will reference The Other Heist during your tavern meeting, if you parted on good terms.
  • Steam only: the Bad Dragon achievement has an additional challenge for wound-hunters.
  • Steam only: the achievement art for Bed Of Riches now features a terrible visual pun.

Fixes

  • Darjas anus will no longer act as a wormhole that, under very specific circumstances, can send you back in time.
  • The wound screen will accurately report how many wounds you have remaining.
  • Malagar will be more consistently marked as recruited (for future purposes) if he is interrupted during his arrival.
  • Malagar will no longer be able to attack Gutters Cove if he has not been empowered.
  • Numerous corrected discrepancies between text and voice acting.
  • Assorted typo and grammar fixes.


[ 2022-02-24 10:55:50 CET ] [ Original post ]

Achievements Reset

Developing for Steam for the first time is challenging in a few ways, and one of those ways is getting achievements working properly. We've tightened up our playtesting process considerably, but a few particularly pernicious bugs slipped through before we did:


  • An early bug that would crash the game, and unlock all achievements, if preferences we set in a specific way.
  • A file sync issue, that would unlock nearly all achievements after having played the affected version.
  • Achievements carrying over from playing non-Steam versions of the game, rather than unlocking organically.

Unfortunately the only way to properly fix these involves resetting cheevie progress for everyone - and, after a lot of thought, that's what we've decided to do. I hate doing things like this, but I figure it's best to rip the band-aid off while we're still relatively early on the platform!

This change will give a lot more people the chance to properly enjoy the achievement system we've set up, and hopefully the rest of you won't mind the opportunity to play through it again :) We'll continue to add new achievements as we update, and there becomes ever more to discover.


[ 2022-02-05 12:00:49 CET ] [ Original post ]

Version 4.3.7, Fauna & Fornication

Dev Notes


  • When I talked about having media-focused updates while Act V is in progress, even I had no idea how much media we were looking at. Please enjoy this collection of delights that weve put together over the last month.
  • Mac users can now launch Ravager directly from Steam. Sorry its taken so long to sort out! Thank you to Tosk, and to everyone who reported issues.
  • MVPs of this build are our artists, Lubbio and Irrelevant and Amon Ra, for doing so much in such a short amount of time.

Features

  • Dynamic: A surprise visitor in the bath-house (Dreamweaver choice, collab with Garoompahfah).
  • Art: An updated background for Chanwes protean conversion (Lubbio).
  • Art: An updated background for Issas repeatable anal scene (Lubbio).
  • Art: Corrected skin tone for Malices scenes (Lubbio).
  • Art: Consistency correction in Malices discipline scene (Lubbio).
  • Art: Marie-Annes mortal encounter in the stalls (Lubbio).
  • Art: Marie-Anne in the stalls with Trojan (Lubbio).
  • Art: Marie-Annes kobold fate (Lubbio).
  • Art: A puppygirl variant for Nahos captive anal scene (Lubbio).
  • Art: A followup to Valziras mercenary fate (Lubbio).
  • Art: Revised shocked emotes for Heloise (Irrelevant Art).
  • Art: Revised nude portrait for Marie-Anne (Irrelevant Art).
  • Art: Grinning, sad, and ashamed emotes for Marie-Anne (Irrelevant Art).
  • Art: Nude and messy nude emotes for Marie-Anne (Irrelevant Art).
  • Art: Tired emotes for Mina (Irrelevant Art).
  • Art: Smug, grinning, and sad emotes for Naho (Irrelevant Art).
  • Art: Puppygirl and messy versions of Nahos new emotes (Irrelevant Art).
  • Art: A puppygirl version of Nahos petrified emote (Irrelevant Art).
  • Art: Shocked and agonised emotes for Valzira (Irrelevant Art).
  • Animation: Revised and expanded idle animations for Issa (Amon Ra).
  • Animation: Revised and expanded idle animations for Maelys (Amon Ra).
  • Animation: Revised and expanded idle animations for Marie-Anne (Amon Ra).
  • Animation: Revised and expanded idle animations for Marie-Anne, nude variant (Amon Ra).
  • Animation: Revised and expanded idle animations for Mina (Amon Ra).
  • Animation: Revised and expanded idle animations for Mina, nude variant (Amon Ra).
  • Voice: Lines for the dragon in Chanwes conversion (GreyScale).
  • Voice: Lines for the dragon in Heloises pregnancy reveal (GreyScale).
  • Voice: Lines for the dragon in Heloises tender talk (GreyScale).
  • Voice: Lines for the dragon in Nahos heat scene (GreyScale).
  • Voice: Lines for the dragon in assorted captive interactions (GreyScale).
  • Voice: Heloises protean fate (Lord Gush).
  • Voice: Rhylls part in Nahos mercenary fate (GreyScale).
  • Voice: Rhylls part in Valziras mercenary fate (GreyScale).
  • Voice: Rhylls part in the Act IV introduction (GreyScale).
  • Voice: Succu-Heloises part in Zizeryxs infernal entertainment (Lord Gush).
  • Voice: The beginnings of Heloises roleplaying scene (Lord Gush).
  • Voice: Declining Heloises roleplaying scene (Lord Gush).
  • Voice: Heloises roleplaying oral (Lord Gush).
  • Voice: Heloises roleplaying anal (Lord Gush).
  • Translation: Spanish translation up to the end of Act I, and some of Act II (FantasyScribe).

Tweaks

  • Scene direction has been improved for Valziras mercenary followup.
  • Some of the dragons dialogue options are clearer in their intent.

Fixes

  • The game should launch correctly for Mac users on Steam.
  • Assorted spelling and grammar improvements.


[ 2022-01-21 09:36:36 CET ] [ Original post ]

SPG's Monster Game Of The Year!

Annie over at Sex Positive Gaming has covered Ravager before, in her videos about Monstergirls and Pregnancy, but this latest accolade is a high honour indeed! You can hear more about her thoughts on Ravager, and the other greatest H-games of the year, over on her YouTube channel. Thank you, SPG!

[previewyoutube=odHDLcROqLw;full][/previewyoutube]


[ 2022-01-19 11:14:25 CET ] [ Original post ]

State Of The Realm: January

I hope this deep, dark midwinter (for those in the northern hemisphere) finds you well! Midwinter is always a tricky time for development, between festivities and seasonal blues and winter colds (which are particularly popular this year). But we're continuing our work, and fighting the lewd fight. An update on how it's all going:

Our current focus is Act V. We've discovered that there's a lot of new ground we want to cover - in conversations, worldbuilding, new scenes and choices - so our writers will be busy with that for a little while. Mina's new content alone covers ten thousand words (and counting), to give you a sense of the scale we're working at.

But we're not going to leave you completely dry for new content in the interim. We have another full consort arc in the works, as well as more Dreamweaver scenes that will appear in the next couple of months. And all this industry on the writing side has given us an unusual glut of freedom for our art, which we're putting to good use.

I'm working with Lubbio to hone our existing scene art, and produce some additional variations. Irrelevant is producing a new set of character emotes and clothing changes, while Amon Ra is reworking our old idle animations to unify our art style and proportions. You can catch their art streams on our Discord server, alongside GreyScale (voice of Rhyll and the dragon) doing some live miniatures painting.

There's also some exciting news on the art front - I am working with a new splash artist to provide illustrations for some of our more exciting non-lewd scenes. It's still a bit too early to share progress with you, but hopefully you'll see the first of their artifice soon.

Finally, we had to put a pause on voice acting for a little while due to budget constraints, but thanks to the support we've received lately we can start recording once again. Marina (voice of Adeline, Chia, Marie-Anne, Mina, and Naho) has a new studio set up, and will be once more lending her voice to our cast.

With that, I'm going to get back to work. Here's to another glorious year - cheers!


[ 2022-01-10 12:02:30 CET ] [ Original post ]

Version 4.3.6, Chambers & Chamberlains

Dev Notes


  • We are working hard on Act V! Which means that much of what weve done cant be shown until its all ready. But we havent forgotten you - well continue to push out updates for the rest of the game while Act V is under construction.
  • This month sees the (numerous) fruits of Amon Ras labours as a newly full-time animator, and the first of Julias original writing. Thank you to everyone who backed us, or bought a copy on Steam, for allowing us to grow.
  • A bunch of people will get some free achievements on bootup. This is an unavoidable product of us fixing the achievement problems with v435, I'm sorry. We're still looking for a solution, but there might not be one. Steam is hard sometimes.
  • MVP of this build is Julia, for adopting our long-neglected kobold, and breathing some exciting new life into him.

Features


  • Scene: Marie-Anne and Mina meet to share their secrets - and your own contributions (Dreamweaver choice, collaboration with Garoompahfah and Julia).
  • Scene: Repeatable scenes for Issa (two variants, collaboration with Julia).
  • Fate: A followup scene to Issas mercenary fate. (collaboration with Julia).
  • Dynamic: A special last night for your kitty consorts, if you have a daughter. You will need to replay this section if you want Act V to take it into account (collaboration with Garoompahfah).
  • Dynamic: You can inform Malagar that you have eaten Valzira (collaboration with Mattrex).
  • Art: Marie-Anne and Mina sharing the load (Lubbio).
  • Art: Issas oral services (Lubbio).
  • Art: Maelyss plan to fix everything (Lubbio).
  • Art: The last variant of Maelyss post-severence scene (Lubbio).
  • Art: A confused emote for Darja (four variants, Irrelevant Art).
  • Art: Revised and expanded portraits and emotes for Enid (Irrelevant Art).
  • Art: Revised and expanded portraits and emotes for Naho (Irrelevant Art).
  • Art: A laughing emote for Heloise (Irrelevant Art).
  • Art: A reflective emote for Malice (Irrelevant Art).
  • Art: A miffed emote for young Malice (Irrelevant Art).
  • Art: An angry emote for Marie-Anne (Irrelevant Art).
  • Animation: Revised and expanded idle animations for Chia (Amon Ra).
  • Animation: Revised and expanded idle animations for Cuchilla (Amon Ra).
  • Animation: Idle animations for Cuchilla, possessed variant (Amon Ra).
  • Animation: Revised and expanded idle animations for Darja (Amon Ra).
  • Animation: Revised and expanded idle animations for Darja, nude variant (Amon Ra).
  • Animation: Revised and expanded idle animations for Darja, princess variant (Amon Ra).
  • Animation: Revised and expanded idle animations for Eburon (Amon Ra).
  • Animation: Revised and expanded idle animations for Enid (Amon Ra).
  • Animation: Revised and expanded idle animations for Heloise (Amon Ra).
  • Animation: Revised and expanded idle animations for Heloise, bound variants (Amon Ra).
  • Animation: Revised and expanded idle animations for Heloise, corrupted variant (Amon Ra).
  • Animation: Revised and expanded idle animations for Heloise, pregnant variant (Amon Ra).
  • Animation: Revised and expanded idle animations for Inej (Amon Ra).
  • Animation: Revised and expanded idle animations for Malice (Amon Ra).
  • Animation: Revised and expanded idle animations for Sabetha (Amon Ra).
  • Animation: Resized idle animations for the centaur stallion and young Malice (Amon Ra).
  • Achievement: A new achievement for finding Marie-Anne and Minas shared scene.

Tweaks


  • Lair events can trigger after using the bath-house in Act IV, if there are any pending.
  • The Act III finale will reflect your current location when it begins.
  • The cost of attacking the swamps with Malagar has been reduced slightly.
  • Music transitions better during Maelyss severed scenes.
  • If you eat Heloise after being expressly told not to, Ziz will want nothing to do with you.

Fixes


  • Fixed a bug in the Steam release, where persistent information may be incorrectly overwritten by the patching process.
  • Dreaming will no longer (sometimes) confuse your save names.
  • Drakesgard are less prone to partial invisibility and black boxes.
  • English will no longer appear highlighted when you have another language selected.
  • Helose and Malyss names are accented more consistently in the game.
  • Maelys wears her story-appropriate outfits during gallery replays.
  • Proper content flags have been added to some of Maelys and Marie-Annes scenes in the gallery.
  • Marie-Anne and Mina can open their mouths more easily when not wearing their normal clothes.
  • Attacking the swamps with Malagar can trigger the Deja Vu achievement.
  • You cannot visit Gutters Cove when you should be staying away from it.


[ 2021-12-18 12:18:10 CET ] [ Original post ]

Release Update

I am quite attached to our release schedule, and our team is put together so that there is no single point of failure. However, even if you do that, sometimes every coder will get knocked out of commission at the same time, and there's not much you can do when that happens.

Rather than deliver you a rushed or incomplete update, I'm going to merge this month's builds together and get you a single, chonkier one on December 18th. Sorry for the delay! We'll get back to our usual schedule after that.


[ 2021-12-08 11:23:15 CET ] [ Original post ]

State Of The Realm

Last weeks post left little space to talk about our current endeavours, so heres a quick view on where we are right now!

The most important news is that weve begun work on Act V Chapter 1 in earnest. Planning is complete, and Im in the process of converting those plans into delicious sexy code. That means that updates will be a little smaller than usual for the next couple of months - because I cant show our work on the next major update until it is all done. But it is happening!

You will not, however, be left twiddling your thumbs. Well be continuing our regular twice-monthly update schedule with additions to our other Acts. Our next build includes some long-overdue expansions for Issa, a crossover scene for Marie-Anne and Mina, and an assortment of additional delights. You can look forward to that on the weekend of 11th December!

Im going to get right on that. Remember to wrap up warm (or stay cool, if youre in the southern hemisphere) and Ill have presents ready for you within the fortnight.


[ 2021-11-30 11:09:01 CET ] [ Original post ]

Act V

Ah, what a time to be alive! With Novembers updates in the bag, were now ready to move on to that greatest of endeavours - Act V. Weve had quite a few questions and speculation about what that involves, which is great; its good to see that everyone is as excited as I am.

Ive spent a fair chunk of the last fortnight adding detail to my plans. Now is an excellent time, I think, to share those plans with you.

What Will It Involve?

Part of my enthusiasm for writing a fantasy saga has been the opportunity to finish it properly. Im sure we can all think of a beloved series that has a rushed or lacklustre ending; with Ravager, I want you to come away properly satisfied. That means Act V has to cover a lot of ground:


  • Finishing the character arcs of all of your harem, including the consequences of Pregnancy and the chance to take them on Dates in your domain.
  • Holding Court as a monarch, and making the decisions that will determine the fate of your nation.
  • Determining how your relationship with the stranger Powers will evolve, now that you are no longer the underdogs.
  • Kingly responsibilities like Coronation and Marriage.
  • Deciding the Final Fates of our cast, and their place in the Epilogue.
  • ...and I gather some people have something called a Cataclysm to look forward to.

More than enough to keep us busy, I think!

What Wont It Involve?

One of the hardest things in any project is defining and maintaining your scope. It would be tempting to keep adding and expanding things indefinitely - but I dont want the game to spend eternity in development, and I dont think you do either.

Ravager is, at its core, a choice-driven narrative visual novel. We could get deep into the weeds of kingdom management and economics and such, but that would leave us with a weird and slightly ugly chimera of different mechanics and tone. Youll still have the ability to determine the fate of the Realm, but itll be through more familiar methods of making decisions - your minions will take care of the accounting.

More than a few people are interested in the world beyond the nations borders. So am I! Far too much, in fact, to cram it hurriedly into the end of the game. There are tales to be told of strange places, beautiful inhabitants, and their inevitable conquest beneath the shadow of a very ambitious dragon. More than enough tales to fill a game by itself, so thats what Ill do.

How Will It Be Done?

Most of our Acts follow a familiar pattern: an introduction, then a large open segment, which dovetails into a climax and transition into the next Act. But with Act V I want to have the chance to show the outcomes of your choices (both previous to and within it) over a longer period.

Fortunately, mature dragons have a tendency to slumber - an excellent opportunity to deliver Act V in a series of segments, with the world and cast updating between them. It might be fair to call Act V three smaller Acts in a trenchcoat, but somebody suggested we should call the segments Chapters and I think thats more likely to stick.

Each Chapter will be released as a major (main plotline) update, with the first one arriving as v5.0. This also has benefits for you, as you wont have to twiddle your thumbs for a year while we attempt to get everything done in one go. What you will see is that some updates are smaller than usual (because were getting ready for the next Chapter) and some are much, much bigger.

When Will It Be Done?

Anyone who has followed a game in development, least of all one made by a small team, will know that life laughs at the hubris of developers. But I also think that not setting target dates is an act of gross cowardice - so Ill say that the first instalment of Act V will arrive in early 2022, and I aim to have the main plotline finished before the end of that year. If we continue our current rate of hard work and steady growth, well be able to do that.

And What Happens After That?

Ravager will continue to receive free updates once the main plotline is finished. We want to bring it to full completion, and that means adding some extra features that would slow our progress if we had adopted them too soon. That includes:


  • The option to Roam the Realm and see how it, and its inhabitants, reflects your actions.
  • A recruitable Centaur faction, and their fierce alpha mare Tuhakka.
  • Encounters with the Dream Waifus weve created in collaboration with our biggest backers.
  • The appearance of Adelines younger sister Celia.

But we wont be resting on our laurels. Our determination to finish Ravager is driven, in part, by our ambitions for games to come. We want to experiment with new genres and themes and technology, and keep on crafting amazing things for as long as the universe will permit. Ravager is just the beginning.


[ 2021-11-25 10:29:48 CET ] [ Original post ]

Version 4.3.5, Essence & Acquiesence (Enhanced)

Dev Notes



  • And heres our regular enhancement build! This includes all the content that couldnt quite make the deadline for our last release. In this case, thats a very juicy amount.
  • MVPs of this build are Miah for spotting a colossal number of bugs, and Tosk for helping to fix them, all in the space of one week.

Features


  • Dynamic: Some new dialogue options with Maelys, in the wake of her most recent scene.
  • Dynamic: When Zizeryx first asks you for Heloise, you can explain that you've already eaten her (collab with Mattrex).
  • Dynamic: You can find out from Zizeryx how your sacrifices are getting on. And ask for their return.
  • Art: Maelys's post-severence scene (two variants, Lubbio).
  • Art: Maelys's main portrait, severed variant (Irrelevant Art).
  • Art: Maelys's sad emotes, all variants (Irrelevant Art).
  • Art: Maelys's placeholder severed emotes have been replaced with their full versions (Irrelevant Art).
  • Animation: Balthorne's idle animations, refreshed and rescaled (Amon Ra).
  • Animation: Chanwe's idle animations, refreshed and rescaled (Amon Ra).
  • Animation: Naho's reprimand scene, indoor version (Amon Ra).
  • Voice: Chanwe's captive discussions, retaken and recut at higher quality (Midnight Iris).
  • Voice: Chanwe's approach to the protean altar (Midnight Iris).
  • Achievement: A new hidden achievement, for dealing with Maelys's crisis.

Tweaks


  • Choosing Issa or Breaker as general of your kobolds will increase their effective Morale by 1, to compensate for their inflexible methods.
  • Killing Naho without recruiting the wolfmen will make the wildlands easier to conquer.
  • If you ask Malagar about capturing Valzira during Act IV, he will direct you to the options more obviously at your disposal.
  • Issa will not... discipline Naho, if you've already done a good job of it.
  • Unsuccessful attacks by the mercenaries will have descriptive text when they return, and can trigger the 'A Slight Miscalculation' achievement.
  • Sun prophet Chanwe has been uninvited from your Moonday party.
  • Malagar will not show up to the war council if he is displeased.
  • Darjas followup scenes with your mortal hordes will no longer appear if Malagar is displeased.
  • Maelyss wolfman followup has been added to the Gallery.
  • Darjas damsel in distress scene has been added to the Gallery.
  • You may choose which lair Valziras birthing scene is set in, when viewed via the Gallery.
  • A code check has been added that will clear out any scene-specific text or settings when returning to your main lair menu.
  • In new playthroughs, Maelys will respond differently if it is her second time giving you a handjob.
  • On repeat visits, the narration for Maelys's new state will better reflect how she got there.

Fixes


  • Breakers introduction shows the correct background.
  • The day counter will re-emerge after declining Coochs pelvic offerings in Gutters Cove.
  • Coochs captive scene will grant Potency if it is your first time with her.
  • Cooch's workout does not describe pants she isn't wearing.
  • Enids Act I scene grants Potency regardless of the pace you set.
  • Heloise's first scene will not reference the aftermath of oral if she did not perform it.
  • Heloises baby bump will not be present in her consort promotion if shes already given birth.
  • Trying to convince Marie-Anne to come with you will only grant Charm experience on your first attempt.
  • Scene text will be removed after viewing Maelyss severed scene.
  • Marie-Annes Serving scene will unlock in the Gallery more consistently.
  • Minas Extortion scene will unlock in the Gallery more consistently.
  • Mina will put her clothes back on after being rescued.
  • Mina's capture no longer references her directions if you found out about the mine from Marie-Anne.
  • Nahos Heat scene will not refer to Eburon if he is no longer present.
  • Nahos post-defeat interactions cannot grant Cruelty reputation more than once.
  • Naho will not appear in the descriptive text for wildlands conquest if she is dead.
  • The wolfmen need 3 Morale to conquer Coldreach, same as anybody else.
  • The wolfmen will not lose Morale if capturing Valzira in Power Fantasy mode.
  • Numerous spelling, grammar, and other text improvements.


[ 2021-11-13 11:45:13 CET ] [ Original post ]

Version 4.3.4, Essence & Acquiescence

Dev Notes



  • This update fills out a lot of content for some of our more overlooked characters, and sets up some important elements in preparation for our next focus: the first instalment of Act V.
  • MVP of this build is Mattrex, for putting together a frankly amazing variety of new options for our fallen huntress, and assisting me with some of this version's other dark delights.

Features


  • Scene: In the wake of her encounter with Heloise, Maelys has an idea to fix everything (Dreamweaver choice).
  • Scene: If Maelys has been severed, you can find ample new uses for her (five scenes, collab with Mattrex).
  • Dynamic: Malagar has learned something exciting from his experiment on Naho (collab with Mattrex).
  • Dynamic: Malagar will give you updates on all of his prior volunteers (collab with Mattrex).
  • Dynamic: You can have a pleasant(?) chat(?) with Valzira.
  • Dynamic: You can revisit Valzira after your first time sleeping with her, or after shes given birth.
  • Fate: You can now give Mina to the mercenaries (collab with Zash and Julia).
  • Fate: A followup to Naho being gifted to the kobolds (collab with Var and Julia).
  • Fate: A followup to Valzira being gifted to the kobolds (collab with Var and Julia).
  • Art: Maelys's wolfman fate (Lubbio).
  • Art: Marie-Anne's infernal fate (Lubbio).
  • Art: Redone art for Heloise's original scenes with the dragon (Lubbio).
  • Art: Enid's breastfeeding scene (Lubbio).
  • Art: Portraits for the firstblood kobolds (Irrelevant Art).
  • Art: Portraits for Maelys, severed variant (Irrelevant Art). These are temporary portraits, and will be improved upon in our enhancement build.
  • Animation: Updated and expanded idle animations for Adeline, all variants (Amon Ra).
  • Animation: Updated idle animations for centaur stallion (Amon Ra).
  • Animation: Corrected animations for Mina's bargain (Amon Ra).
  • Voice: Malice's reveal, continued (Sunset Sofia).

Tweaks


  • Pale Rock can be attacked even if all your forces are at zero Morale.
  • Sabetha & Inejs names appear in the captive menu.

Fixes


  • Naho will not be in her cell if shes also visiting Breaker.
  • Sabetha & Inej will not remain your consorts after you give them away.
  • Valzira cannot be gifted to Malagar if shes dead.
  • Penetrative sex with Valzira grants potency, whichever option you choose.
  • You cannot escape the gallery view of Valziras birthing scene.


[ 2021-11-06 18:16:00 CET ] [ Original post ]

State Of The Realm

October is done, and the dust is clearing to reveal us - as ever - beavering busily away on what's to come.

It has been a good month, on balance. We've had our share of plagues and other challenges, but we're still alive and kicking. The last pained struggles of moving platforms are fading away, and we've come out strong: a great and wonderful majority of our backers have moved over, providing our lifeblood for the times to come. And we've just received our first taste of our Steam sales (that's you!), which will allow us to expand as we've always hoped.

And expand we will. The next month will see us able to bring our animator Amon Ra into the fold as the newest full-time member of the team. We've also been able to secure more of writer Mattrex and editor Julia's talents, and November will see a rapid acceleration of our voice acting work (which has long had to play second fiddle to other concerns).

You'll be able to see the first benefits of that when our next update launches, on the weekend of the 6th November. It'll feature a lot of content for our last character to finish their Act IV arc, Maelys, as well as assorted delights and revelations for Valzira, Malagar, and more. Look forward to it! I certainly do.


[ 2021-11-01 10:16:42 CET ] [ Original post ]

Version 4.3.3, Entities & Identities (Enhanced)

Dev Notes


  • We are now structuring our dev plan so that well spend three weeks on a content build (with new scenes and media), followed by an enhancement build (with bugfixes, improvements, and additional media) one week later. This is an enhancement build!
  • MVP of this build is CDT, for adopting the French translation and producing a huge volume of work in a very short time.

Features

  • Art: Valziras oral scene, remastered (Lubbio).
  • Art: Zizeryxs character art, remastered (Irrelevant Art).
  • Art: Coochs character art, wisp variant (Irrelevant Art).
  • Animation: Coochs vaginal scene (two variants, Amon Ra).
  • Voice: Adelines part in the showdown with Balthorne (Marina Montague).
  • Voice: Maelyss protean fate (Catkit).
  • Translation: Polish translations have been added up to the end of Act I (Holo, zlotybananek, PalWrotki).
  • Translation: French translations have been refreshed and extended up to early Act II (CDT).

Tweaks

  • Improved behaviour for mercenary recruitment, if done towards the very end of Act III.
  • Valziras egg laying has been added to the Gallery as Unwanted Delivery.
  • Improved logic for Malices parenting outcomes if you had unhappy captives, but have since removed them.
  • Cooch is the second character to earn themselves another Gallery page.
  • The oral scene with Marie-Anne in your lair grants Potency, if it is the first contact youve had with her.
  • Likewise with Minas Bed Of Riches scene.
  • Voices will be stopped at the end of a scene if they would otherwise continue due to text-skipping.

Fixes

  • Mac builds are working again. Sorry!
  • Choosing Eburon as your consort will not prevent Malices birth.
  • Infernal fate followups are triggering as intended, including Marie-Annes new scene.
  • Marie-Annes breeding scene will not suggest she might be the first mother of your children if you already have children.
  • Cooch will not stand in the way of her own thirsty scene.
  • Nor will she be prone to looping the scene indefinitely.
  • Visual glitches in Minas gagged scene animation have been fixed.
  • Likewise with one route of Marie-Annes stable scene.
  • Bed Of Riches has been restored to the Gallery.
  • Mercenary recruitment takes proper notice of your Mercy check, if you use it.
  • Issas layering problems have been fixed.
  • Assorted grammatical and typo fixes (thank you to Lorennar for spotting so many!).


[ 2021-10-09 13:40:32 CET ] [ Original post ]

Version 4.3.2, Entities & Identities

Dev Notes


  • Our first proper update since launch! This one is big on dynamic scenes, updated art, and other delights.
  • MVP of this build is Tosk, for finally conquering the engine's limits, and delivering us truly smooth animations.

Features

  • Performance: Another huge performance improvement - one that should herald the end of the black box forever (Tosk).
  • Scene: Sabetha & Inej can get the ropes out when they're your consorts. Lucky Sabetha! (collab with Garoompahfah).
  • Dynamic: Young Malice hangs out with the mercenaries (Dreamweaver request, collab with Mattrex).
  • Dynamic: Young Malice spends some quality time with her cosmic godmother (Dreamweaver request, collab with Mattrex).
  • Dynamic: A new consort skit with Sabetha & Inej, exploring their origins (collab with Garoompahfah).
  • Dynamic: if Malagar appears while Darja is unhappy or gifted to a horde, you will have an opportunity to correct your prior misjudgement.
  • Dynamic: Issa finds an ancient treasure (collab with Maya Fae and Julia).
  • Fate: A followup to Marie-Anne's infernal fate (collab with Var and Julia).
  • Art: Sabetha and Inej split the winnings (Lubbio).
  • Art: Mina's kobold shift change (Lubbio).
  • Art: Valzira's egg-laying (Lubbio).
  • Art: Images for Naho's petrification (adapted from Lubbio).
  • Art: Issa's character art, maid dress variant (lovestruckbear).
  • Art: 4MinuteWarning's character art (Irrelevant Art).
  • Art: Updated character art for Mother (Irrelevant Art).
  • Art: Updated character art for Eburon (Irrelevant Art).
  • Art: Emotes for Maelys, new dress variant (Irrelevant Art).
  • Art: New emotes for Mother and Eburon (Irrelevant Art).
  • Animation: Rhyll's animated idles (Amon Ra).
  • Achievements: A whole bunch of new achievements have been added (Tosk).

Tweaks

  • Roost redecoration scenes will always trigger if you change consort during Act IV. As a side effect, this means they will trigger a second time if you reload midway through an old save.
  • Asking Marie-Anne for shelter in Act II will allow you to peacefully recruit her in Act III.
  • Malice's last night will play out differently if Valzira is her mother, or the words of power have not been encountered.
  • Sprites for Issa, Malagar, Mother, and Zizeryx have been tweaked so that they are in proportion with other characters (Painted artstyle only, for now).
  • Maelys's animated battle poses have been converted to the more modern 'stripped' state.
  • Malice can be given a complimentary name when Heloise asks for it.
  • Chanwe no longer takes her robes off when visiting her at the convent.
  • All character images are reset to their default state at the start of the character AMA.
  • Darja's Infernal Fate has been renamed as 'The Dragon Princess'.
  • Splitting The Winnings and Shift Change have been added to the gallery.
  • Numerous improvements to visual and audio direction.

Fixes

  • Fixed a rare error that would unlock all achievements.
  • Sabetha's oral animations are properly proportioned.
  • It is no longer possible to 'escape' the replay from Valzira's vaginal scene.
  • Resolved a fringe inconsistency with gifting Heloise to the Infernals before her pregnancy is confirmed.
  • Broodmother's gallery entry has been fixed and should unlock properly.
  • Petruk will stop appearing if he is dead.
  • Petruk's successor will no longer occasionally inherit his name.
  • Time will pass when capturing Chanwe, Cooch, and Mina.
  • You will gain Strength if you eat Issa after his encounter with Naho.
  • You will gain Potency if you pursue the new option with Valzira.
  • Cooch will remember to visit the beach during your Last Night with her.
  • Several lines have been split to prevent overlapping the textbox.
  • And everything found in the playtest! Thank you, playtesters!


[ 2021-10-02 12:42:42 CET ] [ Original post ]

Patch Build Released

Dev Notes


  • With so many new players comes so many new paths through the game - and so many new bug reports! Thank you for sending them in. Tosk has kindly put together this patch build, which also features some substantial performance improvements.

Features

  • Performance: Characters will change expressions more smoothly (Tosk).

Tweaks

  • Nude sprites are used more often, where appropriate, and their transitions are better timed.
  • A number of older scenes have been added to the Gallery.
  • Several lines have been edited to better reflect their voice acting.
  • Valziras procreative scenes have art added to them.

Fixes

  • Attacking the convent with kobolds no longer causes an error.
  • Visiting Adeline in the dungeon should no longer cause an error.
  • The Scrooge McF*** achievement is no longer attainable on Power Fantasy mode.
  • Adelines scenes are responsive to the gallery unlock button.
  • Darjas animated princess dress is no longer an ungodly visual abomination.
  • Darja will do better at managing her state of dress.
  • Minas default dress is no longer water-repellant.
  • Naho cannot be given to the wolf tribe twice.
  • Valziras name is easier to remember.
  • Valzira can still give birth if Sabetha & Inej are your consorts.
  • Valzira's pregnancy events cannot be seen after her child is born.
  • You may appreciate the background scenery when bathing at the bathhouse.


[ 2021-09-06 17:08:28 CET ] [ Original post ]

Ravager Launches On Early Access!

Thats right, dragon fans. We did it. Ravager is live on Steam Early Access, and you can get it right now. The whole team has worked extremely hard on this, and Im very proud.

New in this version:

Features


  • Plot: You have a chance to talk with Adeline, in a venue of your choice (two variants). Some of the dialogue options require a fresh playthrough to access - sorry!
  • Consort: Sabetha & Inej can be chosen as consorts (collab with Garoompahfah).
  • Scene: Consummation of your love with Adeline, now that you are reunited.
  • Scene: Taking Adeline by right of conquest, now that she is imprisoned.
  • Scene: Sabetha & Inej apply their talents together (collab with Garoompahfah).
  • Scene: Valziras captive interactions are now no-holes-barred (collab with Mattrex).
  • Scene: Valzira can be double-dipped (collab with Mattrex).
  • Scene: Valzira welcomes Malice into the world (collab with Mattrex).
  • Dynamic: Sabetha is restless in the morning (collab with Garoompahfah).
  • Dynamic: Sabetha and Inej want to know your favourite (collab with Garoompahfah).
  • Dynamic: Sabetha and Inej are in a cuddly mood (collab with Garoompahfah).
  • Dynamic: Sabetha and Inej are not where you expect them (collab with Garoompahfah).
  • Dynamic: Sabetha and Inej are still not where you expect them (collab with Garoompahfah).
  • Dynamic: Sabetha and Inej know how to help you relax (collab with Garoompahfah).
  • Dynamic: Sabetha and Inej give you an unconventional farewell (collab with Garoompahfah).
  • Dynamic: Valzira informs you of the consequences of your actions (collab with Mattrex).
  • Dynamic: Valzira attempts to take care of her child (collab with Mattrex).
  • Dynamic: Malice has opinions about how you treat her mother(s) (two variants, collab with Mattrex).
  • Dynamic: Malagar is preparing for a very important experiment (collab with Mattrex).
  • Dynamic: Mina will respond properly to the mercs presence if shes recruited after them.
  • Art: Adelines reunion scene (Lubbio).
  • Art: Adelines conquest scene (Lubbio).
  • Art: Enids brood mother scene (Lubbio).
  • Art: Coochs wolf tribe fate (Lubbio).
  • Art: Captive character art for Adeline (Irrelevant Art).
  • Art: Updated nude character art for Adeline (Irrelevant Art).
  • Art: Updated nude and broken character art for Chanwe (Irrelevant Art).
  • Art: Updated character art for Rhyll (Irrelevant Art).
  • Art: Nude character art for Sabetha (Irrelevant Art).
  • Art: New emotes for Adeline (Irrelevant Art).
  • Art: New emotes for Inej (Irrelevant Art).
  • Art: New emotes for Rhyll (Irrelevant Art).
  • Art: Messy and nude emotes for Sabetha (Irrelevant Art).
  • Art: Sleeping emotes for Sabetha & Inej (Irrelevant Art).
  • Art: A revised captive emote for Valzira (Irrelevant Art).
  • Animation: Nude idles for Adeline (Amon Ra).
  • Animation: Captive idles for Adeline (Amon Ra).
  • Animation: Nude idles for Mina (Amon Ra).
  • Animation: Pregnant idles for Valzira (Amon Ra).
  • Animation: Idles for the kobold guards (Amon Ra).
  • Voice: Inejs part in eavesdropping, the reoffer, and the backdoor break-in (Gruella).
  • Voice: Malices reveal with Heloise (Sunset Sofia).
  • Voice: Rhylls arrival, commentary on morale, response to gifts, and part in fates (Greyscale).
  • UI: New program icons have been added for all formats.
  • System: Achievements have been added to the Steam version of the game (Tosk).

Tweaks

  • Brood Mother, Consummation, Right Of Conquest, and Hair Of The Dog have been added to the Gallery.
  • The option to unlock all scenes in the gallery is more clearly indicated.
  • Adeline will be dressed differently when you are first reunited with one another.
  • Young Malices interaction with the kobolds can be triggered by visiting them.
  • Malices scenes reflect her parentage.
  • Marie-Annes interaction with Valzira plays slightly differently if Val is pregnant.
  • Getting shot by Minas crossbow causes a wound.
  • Some laborious back-end improvements to how Minas wardrobe is managed.
  • Minas existing animated idles have been resized for consistency.
  • Sabetha & Inejs quarantine message will no longer play on first boot-up. It can still be accessed via the Gallery.
  • Sabetha & Inejs audio should flow more smoothly if clicking or skipping through.
  • Valziras scenes have been tweaked based on their context.
  • The RenPy framework has been updated to 7.4.8, to prevent it from exploding when handling Steam achievements. Hopefully it doesnt explode in other ways.

Fixes

  • Attacking the convent will no longer cost Morale if you are in Power Fantasy mode.
  • You cannot visit Cooch at Gutters Cove if she already arrived with the mercs.
  • Fixes to the appearance of Darjas princess idles.
  • Enids Brood Mother replay no longer allows you to escape into the broader game.
  • Heloises dream appearance is independent of her physical state.
  • Malices name remains stable during the Moonday event.
  • Minas birthday present art shows more consistently during the Moonday event.
  • Minas cartback interactions take note of her state of dress.
  • Minas interaction at Gutters Cove can only be seen once.
  • Minas outdoor forceful scene will no longer reference an imaginary mattress.
  • Minas wardrobe will reflect her current status at the beginning of the posh dress scene.
  • Prolific corrections and improvements to spelling, grammar, and stage direction.
  • The dozens if not hundreds of bugs we found during playtesting. Thank you to our elite team of playtesters, youre amazing.


[ 2021-09-03 13:46:39 CET ] [ Original post ]