Unbound New Updates. Level Design Complete!
This means a couple of things:
There is still some work to be done on the final boss because we want to make sure it is challenging, engaging and terrifying at the same time.
Creating assets for 2 worlds, placing them in the engine and making sure the game feels right and looks amazing is very time-consuming. We welcome Gzu Molnr (one of the creators of WarriOrb) into our art team. He is going to help create some awesome environments and VFXs for Unbound. Here are some scenes created by Gzu: Spooky:
The desert:
And the portal:
With Olga, Alex, Mircea and Gezu working full time on the game, we will have all the art in place in time for our still unannounced launch.
We are super happy to announce that we are working with Alexey Nechaev and Igor Chernyshev on music and SFX for Unbound. They both worked on awesome games like Inmost ("Best Audio Design" - LT Game Awards), Time Loader, Punch Club 2 etc. With ultra detail sounds and almost one hour of magical soundtrack, the world of Unbound is becoming even more alive! https://store.steampowered.com/app/938560/INMOST/ https://store.steampowered.com/app/1301950/Time_Loader/
For cutscenes we decided to do them in a traditional 2D fashion and David Chambolee with his team is helping us achieve that. We are really happy with the progress and we'll have a sneak peek in the upcoming updates.
Justin Popa (Taranasus) is a guru when it comes to wide-reach social media (like Facebook, Twitter, Reddit and Imgur) and will help us get the word out of the game before launch, as well as entertain you in our discord server. He likes making memes out of anything so... be prepared for that, as well as leaking various bits in chat without our permission. So if you want to see more behind-the-scenes stuff, join on our discord server, he's usually around talking about interesting things :).
Taranasus is behind the mountains, but you cannot see him Taranasus's note: If you understand the joke above, can you leave a comment explaining it to me please? I am still confused and Sergiu refuses to explain it to me In the next update we hope to show you our new trailer with updated graphics, abilities and new portals. Stay tuned, APS team!
[ 2021-02-25 05:14:30 CET ] [ Original post ]
Hello everyone,
Hope you are all really well! We have new exciting announcements and updates on Unbound: Worlds Apart!
Game level design complete
This means a couple of things:
- The game level flow is ready. So the game is finally playable from start to finish.
- Quests and characters complete. That means the story and the lore are ready along with all the dialogues, all characters designs and animations as well.
- All the portals are ready. We don't want to spoil how many portals there are in the game, but we did our best to make each portal interesting and special.
- All the game mechanics are set in place. Portals + Soli's abilities = Love. Combine them and there are lots of interesting puzzles to solve and challenging platforming sections.
- Secrets. Well, secrets are secrets waiting to be discovered.
There is still some work to be done on the final boss because we want to make sure it is challenging, engaging and terrifying at the same time.
Environment Art Update
Creating assets for 2 worlds, placing them in the engine and making sure the game feels right and looks amazing is very time-consuming. We welcome Gzu Molnr (one of the creators of WarriOrb) into our art team. He is going to help create some awesome environments and VFXs for Unbound. Here are some scenes created by Gzu: Spooky:
The desert:
And the portal:
With Olga, Alex, Mircea and Gezu working full time on the game, we will have all the art in place in time for our still unannounced launch.
Music and SFX Update
We are super happy to announce that we are working with Alexey Nechaev and Igor Chernyshev on music and SFX for Unbound. They both worked on awesome games like Inmost ("Best Audio Design" - LT Game Awards), Time Loader, Punch Club 2 etc. With ultra detail sounds and almost one hour of magical soundtrack, the world of Unbound is becoming even more alive! https://store.steampowered.com/app/938560/INMOST/ https://store.steampowered.com/app/1301950/Time_Loader/
Cutscenes
For cutscenes we decided to do them in a traditional 2D fashion and David Chambolee with his team is helping us achieve that. We are really happy with the progress and we'll have a sneak peek in the upcoming updates.
Community Manager
Justin Popa (Taranasus) is a guru when it comes to wide-reach social media (like Facebook, Twitter, Reddit and Imgur) and will help us get the word out of the game before launch, as well as entertain you in our discord server. He likes making memes out of anything so... be prepared for that, as well as leaking various bits in chat without our permission. So if you want to see more behind-the-scenes stuff, join on our discord server, he's usually around talking about interesting things :).
Taranasus is behind the mountains, but you cannot see him Taranasus's note: If you understand the joke above, can you leave a comment explaining it to me please? I am still confused and Sergiu refuses to explain it to me In the next update we hope to show you our new trailer with updated graphics, abilities and new portals. Stay tuned, APS team!
Unbound: Worlds Apart
Alien Pixel Studios
Alien Pixel Studios
2021-07-28
Indie Singleplayer
Game News Posts 31
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Very Positive
(985 reviews)
http://unboundthegame.com/
https://store.steampowered.com/app/814680 
Unbound: Worlds Apart - Linux [6.33 G]
What is Unbound?
Unbound: Worlds Apart is a challenging, atmospheric and hand-drawn puzzle-platformer set in a universe where all worlds are connected by portals. You control Soli, a gifted young mage who has the power to open portals and control the unique properties of each world - such as inverse gravity, time manipulation, super strength and more.
Using these newfound skills, Soli must journey across dangerous and mysterious worlds, each brimming with secrets and challenges. You must use every skill Soli has to defeat a ruthless evil that is tearing reality apart, while learning the shocking truth behind your world’s collapse.
Gameplay
Your reflexes and twitch platforming skills will be put to the ultimate test in Unbound: Worlds Apart. As Soli you can explore large worlds full of hidden secrets and unlockable skills that open up even more of the map as you progress.
Along the way you will meet many weird, wonderful and devious characters, each with rich backstories and dialogue. By completing their quests or listening to their tales of hope and sorrow, you will learn more about Unbound’s grand universe of worlds and the portals that connect them.
Key features:
Unbound: Worlds Apart is a challenging, atmospheric and hand-drawn puzzle-platformer set in a universe where all worlds are connected by portals. You control Soli, a gifted young mage who has the power to open portals and control the unique properties of each world - such as inverse gravity, time manipulation, super strength and more.
Using these newfound skills, Soli must journey across dangerous and mysterious worlds, each brimming with secrets and challenges. You must use every skill Soli has to defeat a ruthless evil that is tearing reality apart, while learning the shocking truth behind your world’s collapse.
Gameplay
Your reflexes and twitch platforming skills will be put to the ultimate test in Unbound: Worlds Apart. As Soli you can explore large worlds full of hidden secrets and unlockable skills that open up even more of the map as you progress.
Along the way you will meet many weird, wonderful and devious characters, each with rich backstories and dialogue. By completing their quests or listening to their tales of hope and sorrow, you will learn more about Unbound’s grand universe of worlds and the portals that connect them.
Key features:
- 10 different portals with unique mechanics
- Vibrant and detailed hand-drawn artwork
- Twitch platforming with new skills to unlock
- Challenging puzzles, traps, monsters and bosses
- A rich narrative, world lore and cast of NPCs
- Hidden secrets, quests and collectibles
MINIMAL SETUP
- OS: Ubuntu 16.04 LTS (64bit)
- Processor: Multi-core 1.8GHz or fasterMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: Nvidia GTX 750 or equivalent
- Storage: 8 GB available space
- OS: Ubuntu 16.04 LTS (64bit)
- Processor: Multi-core 2.5GHz or fasterMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: Nvidia GTX 950 or equivalent
- Storage: 8 GB available space
GAMEBILLET
[ 5951 ]
GAMERSGATE
[ 1903 ]
FANATICAL BUNDLES
HUMBLE BUNDLES
by buying games/dlcs from affiliate links you are supporting tuxDB