





🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Arch Toasty][Benedikt][David Martínez Martí]
Who said we don't have Dune worms-alike in Unbound? :D
Unbound is 25% off!
1.0.3 - Various level design issues fixed - Various performance improvements - Added a version string in the main menu - Updated the spike collision in various levels
1.0.1 - Fixed some soft locks in Vaiya - Fixed a crash when teleporting with the portal being open - Fixed some issues where you can get outside the map bounds - Fixed the issue with the rolling boss music track still playing after defeating it 1.0.2 - Various level design issues fixed - Removed the Teachers Pet achievement - Fixed some issues with map areas being revealed even if the character didnt reach them
Hello everybody!
This is the BIG DAY and we can't believe that we are finally here! After 5 years of hard work and dedication, Unbound: Worlds Apart is finally available.
We really hope that you will enjoy Unbound as much as we loved creating it. This has been a great endeavor that we are so happy to have gone through, and we are so grateful to have your support all the way to the end.
We are really excited to see how you feel about the game so please play the game and leave us a review, it is really important to us. It will not only help us with understanding our gamers but will also help the game.
Join us today on Stream we have cookies!
Hello everyone,
Hope you are all really well! We have new exciting announcements and updates on Unbound: Worlds Apart!
It's been a looong ride, and it's nowhere near over, not for us, but for Unbound, it's closer to completion than ever.
And as we near completion, it's cool to look back and see where we came from. Luckily, we made videos! So let's have a gander shall wee:
2016 - Didn't really know what we were doing, but we wanted portals! And portals is what we made!
2017 - Was all about world building. The basis of the atmosphere were forming. Unbound was coming into a rough shape
2018 - We were getting better. Understanding the engine better, polishing our skills and overall just ramping up the quality and polish, and yet it still wasn't enough!
2019 - Following a successful Kickstarter campaign, we had the necessary funds to finally reach the level of polish and talent in order to create a truly beautiful experience, with awesome animations and detailed world design.
Today - And after lots of work, from a now experienced team which worked harder than anyone could ever ask them to, we're almost there! Just a few more months to dot the i's and line the t's and it'll be ready.
If you want to talk to us, as well as keep up with the day to day, join us on discord http://discord.gg/unbound and try out Unbound prologue for yourself here if you want to see first-hand what we've been working on.
Anywho-ha-hee, thanks for reading and catch ya next time!
Hello, good people!
We are just a few months away from launching Unbound and at the Steam Game Festival, we are going to stream new awesome stuff from Unbound, show our progress and answer questions.
See ya and stay safe!
Hello everyone,
Hope you are all really well! We have been very busy working on Unbound but we think we can share some new stuff that we been working on.
In the demo, we had a few characters that give you about the quests. But lots of you said you want more characters as well for the lore. So we added new characters for the full game, this one is the Record Keeper. We have more, can't wait to show more in the future!
We integrated new art in the game. Here are some interesting concept arts:
Finally, we are working on the cutscenes are well. This cutscene image could be a wallpaper:
Stay tuned for more next year!
Hello there!
Unbound will be present at MAG-Con Online this year during the 27th and 29th of November.
We thought it's good time to update the demo and you will be able to play Unbound translated in German from now on steamhappy.
If you want to hang out with us at our online booth we'll be in the the PC Games 01 section at mag-con.de when it opens.
Since we're actively working to bring the demo to the Nintendo Switch, we've being doing a lot of optimizations recently. We've brought all of them to the demo and you will be able to enjoy the game with faster loading times and a higher frame rate.
Let us know what you think of the update :)
If you want more updates about Unbound: Worlds Apart, please follow us here:
Hello guys!
We are going to do an AMA session. We are going to show you new stuff from the game, We can discuss lots of topics about the game, from game design to Kickstarter or industry in general.
Meanwhile, we can chat on Discord: https://discord.gg/unbound
Hope to see you on the Stream!
Hello guys! You can join us for an interactive developer stream to chat and discuss about Unbound: Worlds Apart. We think this is the best way to check new stuff from the game, ask any questions, and get more from the development insights. Join us for an interactive developer stream from the latest Alpha build of The Riftbreaker. You can watch the stream here : https://store.steampowered.com/app/814680/Unbound_Worlds_Apart/ ...Or by visiting us on Twitch.tv: https://www.twitch.tv/alienpixel/ See you there!
Hey guys,
We are Sergiu, Olga, and Andrei and we have been working on Unbound: Worlds Apart since forever.... kidding for 3 years now.
The game was inspired by a UK metal band called Architects which gave us the ideas of multiple portals and dimensions. We also got inspired by games like Limbo, Hollow Knight and Ori And The Blind Forest, Braid, or The Swapper.
Unbound: Worlds Apart it's an atmospheric hand-drawn puzzle platformer where you can play with portals in a Metroidvania fashion. Each portal gives you a different ability or affects the environment in a strange way.
In Unbound you will be playing and thinking with portals, discover a great story, encounter enemies and outsmart some bosses.
In this demo, you will be going to play with three different portals.
Try the demo and if you like it please don't forget to wishlist and follow Unbound: Worlds Apart!
Hey guys, We are happy to play & stream the Unbound demo & maybe show some new material during the Steam Summer Festival. [previewyoutube=pMTPK_1KV-k;leftthumb][/previewyoutube] Join our streaming on Steam!
Hey guys,
If you want to know more about Unbound: Worlds Apart jump into the chat and we are going to respond on each question in a live streaming event.
We can discuss everything about:
- Game Lore
- Game Art Direction
- Game Design & Level Design
- Programming Techniques
- Kickstarter
We hope to see many of you in the Chat Room!
For any other questions, we are on Discord: http://discord.gg/unbound
Hey guys, hope you are all well. We just launched Unbound: Worlds Apart the Prologue on Steam for FREE. So you can try 20 minutes of the game here: https://store.steampowered.com/app/1234810/Unbound_Worlds_Apart_Prologue/ Also here is a new trailer: [previewyoutube=pMTPK_1KV-k;leftthumb][/previewyoutube]
Hello guys!
It's almost the end of the year and the holidays are upon us. For the last two months, we have been working hard on Unbound. We're finally ready to show you the progress we've made during this time.
We spent some time redesigning Soli. We feel that this version looks better and is more expressive. We're currently in the process of updating the animations and hope we'll have the new model soon in the game.
Soli has a new movement
Along with the new outfit, Soli got some new moves as well! We decided to tweak the character movement in order to make it more responsive and make platforming easier and controllable. Here is a video comparing the old and the new movement.
First Boss Concept Art
Throughout the game, you will face some ferocious monsters and you have to find clever ways in order to defeat them by using the portals. We want to show you our first boss concept art called "Sandwyrm".
The next update will be in 2020. Until then, come join us on Twitter and Discord.
Joyful holidays,
Alien Pixel Studios Team
Hey Guys,
Last 24 hours from our Kickstarter campaign!
Check out: http://unboundthegame.com/kickstarter
Let's make this happen!
Hey all!
We are so happy to announce that the Kickstarter is now at 125% and the game has been funded!
Thank you very much for your support! Means a lot!
You can watch the campaign here:
https://www.kickstarter.com/projects/sergiucraitoiu/unbound-worlds-apart?ref=99za2f
Thanks a lot, everyone!
Hey guys,
We are happy to let you know that after 5 days we reach 50% from our funding goal! Which is super amazing this is an incredible start.
Check out the campaign here: https://www.kickstarter.com/projects/sergiucraitoiu/unbound-worlds-apart
If you want to help us even more, tell your friends and spread the word - we couldnt have done it without your support!
Thank you!
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