





🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Benedikt][David Martínez Martí]
The first part of the update is out! With logic gates, first part of the manor, different walls available in diy shop & crafts, small birds and wind in the trees and small optimizations (less ram used & less calculations made) and bug fixes (rework of GUI code for less bugs). New cinematic system for the intro and small events of the part 2 with maybe the first mobs, this 2nd part should be released in september! [previewyoutube=5kXiTWKRS1c;leftthumb][/previewyoutube] - add 7 logic gates (and, or, nor, not..) - add part 1 of manor - add birds and random wind - add walls - change intro order discussions - add videos / cinematic system - rework intro (in game -> video) - add "only color" sprite - small optimization (less ram usage for sand & grass textures) - add walls to shops & crafts - add logic gates to crafts & shops - fix furniture preview broken sometimes - fix error null image in diy shop - change default status to "off" for levers & lights furnitures - add new sfx for villagers - add emotions sfx - set electrical light activation available by hand - add close button on menus (programming tool, logic gates, etc..) - fix UI problems - fix clothes rendering in inventory - add meteo manager base (wind only for the moment) - change distance calculation for built-in method - fix trees don't wiggle correctly with new sprite system - optimization for collision detection (-50% to -80% less calculations) - optimization for sprite rendering checkups (-50% to -80% less calculations) - add small camera animation when map changed - fix 10+ small bugs
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