Features
• Search for clues to find where your mom is and discover secret places
• Learn new crafts and unlock different technologies
• Cook or go to the Gronks restaurant, and get bonuses when you eat varied
• Explore and mine ores & stones to build constructions, furnitures and better tools
• Cut down and plant trees, flowers and plants that can be used to craft
• Create a friendship with villagers, or even more. Each villager has its own personality, that can evolve depending on what you do / say
• Help villagers to get trust, allowing you to add new constructions on the island
• Donate to the museum, go shopping and contribute to the city
• Arrange and upgrade your house
• Add new constructions and arrange the Island
• Go to special events in the city
• Discover technologies through the story
Hello,
I'm back after a long time with a big update including 6 differents "small" updates (see the release note bellow). The game is now more fluid, more stable and looks better with a big rework of many systems and sprites in the game!
NEW TRAILER: 
Events update 2/2 with new Content:
 add Calm Frog event with cinematics for every season and every case possible
 add skip button on videos if already watched 1 time
 link conversations default button and other buttons with "enter" key
 add things in "how to play for dummies"
 add conversations to explain how to play
 add new trigger data for quests with videos
 add amaranth
 add distaff
 add grass 3
 add daisy
 add sugar cane
 add hop and hop plant
 add beer barrel
 add music for intro & loading screen
Reshape / better looking game Update:
 rework 580+ sprites images (texture added & luminosity / colors changed)
 change musics from mp3 to wav (better quality)
 rework update of sprites sizes
Insects update:
 add insects system
 add fly
 add firefly
 add gonepteryx rhamni
 add bats
 add albinos bats (very rare)
 add Cacyreus marshalli
 add bee
 add wasp
 add net
 add translations
Weather Update:
 add weather
 add leaves falling
 add rain
 add thunder storm
 add thunder storm sfx
 add system to make weather not present inside constructions (yeah there are roofs ofc)
 add rain sfx
 add snow
Bug fix and UI improvment Update:
 fix robot code gui
 fix book gui
 rework code gui for robot (looks like a real console, with text wrapped for better understandability)
 fix margin on lights
 fix city street lamps emits lights but renders as if it's turned off
 reduce cooldown between each player's interactions
 code cleaning
 rework items rendering size in inventory (for items with small image)
 add more specific try catch for more stability (the game will keep running if there is a minor / rare error, thing that will not happen ofc but just in case)
 rework parts of the code related to tools (more clean and clear)
 fix phocid with no face
 fix trash bin transparency & mouse detection
 fix mine entrance width (4 -> 3)
 fix net collision
 fix metal detector sound effect too low (x2 & x3)
 add right click to release / drop item
 align objects in list on the left (not centered, useless & not user friendly)
 fix robot keep moving forever when on programming menu
 list key bindings to the right
 split game objects with colliders and gameObjects without colliders
 reduce number of conditions each update
 change hole position when useing shovel (more accurate)
 reduce number of insects & weather sprites
 reduce number of foreach loop and remove useless parallel use
 split game objects with light emitters or remove / rework light emitters
 add more time between each wind iteration
 fix rendering of items in craft menus
 fix craft furnitures duplication when trying to destroy
 fix render of ground when map changed
 fix constructions colliders
 fix items game objects sprites bug rendering
 close UI if click outside of it (go back in game)
 fix some conversations
 increment size between quick access bar and rest of inventory
 add life on rocks outside
 fix key released not computed if window is not focused
 fix fps drop when in debug colliders mode in night
 add possibility to plant things on sand and dirt paths
 add ability to dig holes in sand
 fix save file size increase in some cases, leading to lost of the save and bigger loading time
 50+ bug fixes
Optimization update:
 rework rendering list creation and populating system
 optimization / more fps (+15-20% on some computers)
 disable image smoothing on tiles & walls to avoid unwanted spaces between (precalculated smoothing)
 optimization: tiles under walls / minewalls & paths hiding it are not longer displayed
 change effect on buttons when hovering & clicking it
 change every size of the GUI from pixels to centimeters (Mouse included)
Other:
 rework Steam page
 create trailer V2
Minimum Setup
- Processor: Intel Core i5-8600K 3.60GHz
- Graphics: GTX950M
- Storage: 1 GB available space
Recommended Setup
- OS: 10
- Processor: Intel Core i5-8600K 3.60GHz
- Graphics: GeForce 1080
- Storage: 8 GB available space
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