CONTENTS
- 30+ monster types, including jersey devils, apparitions, cassowaries.
- Move set upgrades including back flip, wall climb, and double jump!
- 30+ collectible bestiary profiles (lore!)
- 6 formidable (and monstrous) bosses!
- a catchy 50+ song 2a03/NES chiptune soundtrack
- Alternate weapons in the shops, if you don't prefer a bat!
- Branching paths allowing for non-linear approaches in repeat playthroughs
FEATURES
- Tight, responsive (fully bindable) controls. (XInput & DirectInput support)
- Vsync, fullscreen and window scale options.
- Plenty of save files!
Hi everyone! If you've been actively playing the game, you may have noticed I've been pushing small updates over the weekend. Here's what's been fixed/changed in those updates:
1.0.2/1.0.3
-Monster count issue corrected
-Actual 420th monster added (Frogman on Sapphire Hill)
1.0.4
-Fixed issue where save points wouldn't restore your hp when hit with slingshot or first two hitboxes of sword.
1.0.5
-Fixed issue with radar showing extra monsters in top left of map
-Title crawl dropshadow color changed to improve legibility
-Hellhound bestiary entry no longer blank
Thanks for playing!
Minimum Setup
- OS: Ubuntu 20.04
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