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v1.1.0 Update + JERRY MODE

Hey everyone! v1.1.0 is here (for Windows) and brings some new features - including Jerry Mode, which is unlocked after beating the game once. Jerry has lower gravity and acceleration and gets knocked back further by enemies, but his low gravity gives him a higher backflip and more leeway with skips. Platforming is floatier, but combat is slightly harder. Consider it "diet hard mode." macOS + Linux versions will be updated within the coming days. NEW FEATURES -border artwork by @catstorm26 can be toggled in config -unlockable JERRY MODE after beating the game once (must reach ending + results screen to unlock) -jerry has lower gravity and acceleration -selectable when creating a new file -altered npc dialogue and ending as jerry -slightly different pivoting/hurt sfx -npc text can now be sped up by holding the jump button -fullscreen toggle saves/loads properly now OTHER CHANGES -hell well to graveyard skip no longer possible but you can access the area earlier than normal -hell well entrance is shorter so you can get over it now -3rd doublejump in hell well counts as its own double jump now, increasing total double jumps to 4 -secret graveyard rerouted to drop player back in field outskirts ^-the existing exit into the vortex now requires 365 kills -thunderbird redesigned & changed to mechagryphon ^-change reflected in bestiary, credits, monster cast & name popup -keys added to bandroom area to prevent a softlock if entered from soccer field without backflip -blocked off entrance to dark vortex from binky room -dark vortex main entrance is a little higher up -sasquatch hp 40 -> 50 -sasquatch makes another sound when he dies -great demon (catacombs boss) has been heavily reworked to be easier with most weapons ^-great demon hp 40 -> 45 ^-turret hp 6 -> 1 ^-turrets will reset when hp reaches a certain threshold, and increase in number (up to 7) ^-turrets now start further away but close in as boss hp is depleted ^-scythe attack has new animation & sound cue ^-overall fight is much more fair and fun to play -terry now has a tail in crowbar attack animations -spider scythe is now visible when enemy is darkened -save points now only restore your hp once per game load/respawn -reloading the game no longer restores your hp (you must use the save point's one restore) -collisions fixed in wary skies entrance -sword weapon hit3 damage 2.5 -> 1 (rip) -slingshot bullets & sword slashes can't hit darkened physics enemies anymore -whip now costs 0 coins instead of 90 (now matches other non-shop weapons) -amalgam-nation now waits to shoot fireballs until within view -laser bullets have 1 more animation frame before firing -hitting a wall with the scythe doesn't send you as high -hammer weapon damage 1.25 -> 1.5 -nunchaku weapon damage 0.66 -> 0.75 -scythe weapon damage 3-> 2.5 -entrance to monster rave moved inward (easier to figure out) -lochness monster stun time lowered -fireballs have slightly smaller hitbox -slingshot weapon charged damage 0.67 -> 1 -fixed terry's victory jump sprite -corrected cellar area name above catacombs entrance -removed the ladder platform in the aliengator boss arena since it made fighting the head too easy -meteor hammer weapon cost 0 -> 40


[ 2021-11-06 17:32:49 CET ] [ Original post ]



Tres-Bashers
ondydev
  • Developer

  • ondydev
  • Publisher

  • Aug 2021
  • Release

  • Indie Adventure Singleplayer
  • Tags

  • Game News Posts 4  
    🎹🖱️Keyboard + Mouse
  • Controls

  • Very Positive

    (154 reviews)


  • Review Score

  • https://store.steampowered.com/app/1595640 
  • Steam Store



  • Tres-Bashers Ubuntu Depot [124.02 M]

  • Public Linux depots

  • Tres-Bashers is a 2D monster-bashing adventure featuring a big interconnected map full of cryptids, secrets, and more! Find over 30 different monsters and whack 'em with your baseball bat!

    CONTENTS

    • 30+ monster types, including jersey devils, apparitions, cassowaries.
    • Move set upgrades including back flip, wall climb, and double jump!
    • 30+ collectible bestiary profiles (lore!)
    • 6 formidable (and monstrous) bosses!
    • a catchy 50+ song 2a03/NES chiptune soundtrack
    • Alternate weapons in the shops, if you don't prefer a bat!
    • Branching paths allowing for non-linear approaches in repeat playthroughs

    FEATURES

    • Tight, responsive (fully bindable) controls. (XInput & DirectInput support)
    • Vsync, fullscreen and window scale options.
    • Plenty of save files!
    MINIMAL SETUP
    • OS: Ubuntu 20.04
    GAMEBILLET

    [ 5951 ]

    0.70$ (90%)
    16.57$ (17%)
    17.19$ (14%)
    4.59$ (8%)
    6.71$ (16%)
    5.83$ (81%)
    23.95$ (20%)
    1.02$ (92%)
    4.00$ (80%)
    8.39$ (16%)
    3.26$ (75%)
    2.85$ (81%)
    16.97$ (15%)
    21.24$ (15%)
    1.11$ (78%)
    8.25$ (17%)
    16.97$ (15%)
    1.60$ (80%)
    9.90$ (60%)
    15.99$ (20%)
    15.94$ (20%)
    26.69$ (56%)
    31.59$ (21%)
    24.87$ (17%)
    4.14$ (17%)
    17.59$ (12%)
    0.30$ (90%)
    1.83$ (8%)
    17.59$ (12%)
    13.19$ (18%)
    GAMERSGATE

    [ 1903 ]

    1.25$ (75%)
    3.75$ (81%)
    3.0$ (85%)
    2.25$ (85%)
    2.55$ (85%)
    2.1$ (70%)
    2.63$ (62%)
    0.68$ (89%)
    1.31$ (81%)
    2.25$ (85%)
    2.25$ (77%)
    1.28$ (87%)
    1.35$ (85%)
    0.53$ (92%)
    1.34$ (55%)
    0.98$ (92%)
    0.48$ (52%)
    3.67$ (47%)
    0.45$ (85%)
    8.99$ (55%)
    4.5$ (77%)
    2.5$ (50%)
    3.0$ (50%)
    2.25$ (85%)
    1.46$ (89%)
    0.75$ (92%)
    2.7$ (85%)
    0.53$ (92%)
    1.13$ (92%)
    0.94$ (81%)

    FANATICAL BUNDLES

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    3 days, 8 hours, 50 minutes


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    HUMBLE BUNDLES

    Time left:

    6 days, 2 hours, 50 minutes


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    6 days, 2 hours, 50 minutes


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    15 days, 2 hours, 50 minutes

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