Added: Highlight on Character and Stamina-Bar when trying to dodge with insufficient stamina. New SFX when dodge fails. When Shield is active robots will now turn around and flee. (Loris - Pac-man "Power-pill" concept) Bots will now slowdown to a halt when player is killed, instead of instantly stopping. New camera animations when knocked out. (camera will pivot away from closest wall to avoid clipping). New Audio Tracks for "Speed" & "Supercharge" Power-ups. (Mike Lane) Changes: In-game popup for multiplier messages now stays on position instead of sticking to player. UI now reflects the max amount of lives (4). Fixed Issues: Fixed a bug where heavy robots wouldn't be effected bij drone blasts. Pressing "Dodge" while already dodging will no longer give extra feedback. Controls will no longer be bugged when player lands in the shop after being knocked out. Its no longer possible to glitch trough the closed shop-door when being knocked out. Adjusted the spawn zone at the right side to reduce the feeling that bots can spawn out of nowhere. In-game Shop-doorlock UI will now properly fadeout on player death. Combo bar will now be stopped correctly when player dies. no more displaced text or voice notifications. Fixed an issue where the scan & blast abilities would be charged at the start of a consecutive game. Balancing: Lowered the minimum drop-rate from 10 to 5%. (Base drop-rate now : 20% -> 5%) Drones no longer have a guaranteed drop, but instead the drop-rate is multiplied by 5. (100% -> 25%) Heavy's no longer have a guaranteed drop, but instead the drop-rate is multiplied by 5. (100% -> 25%) Doubled the time before stamina starts to regenerate 1.5s. > 3.0s. Lowered stamina regeneration speed 10 > 5. Supercharged damage is lowered. still crazy powerful, but not popping all at the same time. Shop Item pool now only contains 1 Extra Life, and is the same high price as other "tier-3" items. Performance: Optimised Loot script. Optimised No-Spawn Zones.
[ 2021-04-04 14:04:32 CET ] [ Original post ]
🎮 Full Controller Support
Ricky Recharge is a dark but humorist take on a little boy trying to defend his home from an inevitable robot apocalypse.
In this 2.5D shoot ‘em up you are trying to achieve the highest score while staying alive as long as possible.
Use your charge wisely and try to synchronise the polarity of your gun to the robots to score maximum points!
Run back and forth to be able to recharge your gun, and use your hard earned coins to upgrade your abilities!
- OS: Ubuntu 18
- Processor: Intel Core Duo or fasterMemory: 4 MB RAM
- Memory: 4 MB RAM
- Graphics: OpenGL 3.0 compliant video cardSound Card: Standard Sound CardAdditional Notes: Gamepad highly recommended
- OS: Ubuntu 18
- Processor: Intel Core Duo or fasterMemory: 8 MB RAM
- Memory: 8 MB RAM
- Graphics: OpenGL 3.0 compliant video cardSound Card: Standard Sound CardAdditional Notes: Gamepad highly recommended
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