Added:
Achievement info now animates in when highlighting achievements.
Charge Abilities will now play a SFX overtime a stock is added. (play Voice when the 1st one is ready).
If a Power-up ends, it will check if another Power-up is still active and if so, Switch to that music.
When leaving the Shop with active Power-ups, the music will switch to the corresponding Music track.
New music during "Static Stasis" powerup.
Different death stings for when lives left and gameover.
New Achievements (8):
- "No need to escalate" : Score 100.000 Points without using blast (needs balancing)
- "Confidence" : Score 100.000 Points without scanning once (needs balancing)
Fixed Issues:
Chargestation interact icons (on station) will no longer popup when player stands in front of the station.
Updated interface guide (ingame-controls menu).
Fixed missing SFX when Scan is denied because its already active.
Changes:
Removed the voiceover before game overview. (thats it / its all over etc.)
Charge, Zapp, Dodge, Recharge and Blast your way trough and endless stream of robots.
Ricky Recharge is a dark but humorist take on a little boy trying to defend his home from an inevitable robot apocalypse.
In this 2.5D shoot ‘em up you are trying to achieve the highest score while staying alive as long as possible.
Use your charge wisely and try to synchronise the polarity of your gun to the robots to score maximum points!
Run back and forth to be able to recharge your gun, and use your hard earned coins to upgrade your abilities!
MINIMAL SETUP
OS: Ubuntu 18
Processor: Intel Core Duo or fasterMemory: 4 MB RAM
Memory: 4 MB RAM
Graphics: OpenGL 3.0 compliant video cardSound Card: Standard Sound CardAdditional Notes: Gamepad highly recommended
RECOMMENDED SETUP
OS: Ubuntu 18
Processor: Intel Core Duo or fasterMemory: 8 MB RAM
Memory: 8 MB RAM
Graphics: OpenGL 3.0 compliant video cardSound Card: Standard Sound CardAdditional Notes: Gamepad highly recommended