- redaxiumlin [765.76 M]






-Fix: An issue in preconf that would lead to catastrophic game lag and unplayability. A better solution should be investigated later. -Change: Uses 0/1 should be interpreted to mean: numerator is 0, thus you have no uses remaining out of max of 1. -Change: When trading with a shopkeeper npc they will list their zero priced items, as Free now. -Fix/Change: Scrolling an inventory now is disabled when there's nothing in it. -Fix: Trade nullref bug if either player or npc has no items to trade. -Change/New: Modified armor equipment slot graphic so it's more distinguishable. -Change/New: Modified weapon/hand equipment slot graphic so it's more distinguishable. -Change: Trading now indicates you are asking/offering item quantities not money. -New: Help menu now has a Survival tab. -New: Added help button to main panel. -Change: Updated Help Menu information. -Change: Weapon/Hand slot will not allow Books or Info items unless they are quest related. -Change: Weapon/Hand slot will not allow Armor unless it is quest related. -Change: Armor slot now only allows: Armor, Artifacts, Bodyparts and Temporary Power Ups. Happy Thanksgiving.
[ 2021-11-22 19:43:56 CET ] [ Original post ]
First person view. Stat-heavy RPG. Original title.
Exploration, monsters, npcs, factions, stats/attributes, skills for both roleplaying and battle, companions, loot, lots of random encounters, shopkeepers, and more.
- OS: Debian 10+
- OS: Debian 10+