Redaxium
redratic Developer
redratic Publisher
2021-08-09 Release
🎹🖱️Keyboard + Mouse
9 user reviews
(9 reviews)
Current and Future PlansAs many of you probably know now Redaxium has left Early Access.
It did so on December 27th 2021.
Redaxium is also currently on the eve of version 1.0!
Also Tomorrow is January 1st 2022!
For the TL;DR skip to the bottom where it says "[Schedule]".
Unless more bugs show up, i'm planning a big content addition to celebrate the new year.
However i'm not going to rush. So if it takes a few more days i'm going to make sure I do things right.
I've definitely learnt a lot during Early Access. Frustratingly much.
The kind of lessons that make you have to laugh all the time just to cope.
I'm absolutely still going to maintain Redaxium until I feel it reaches my true vision.
One of the reasons the game is as large as it is so I can freely add to it without weighing other things down.
I suppose it's a too big to fail type of plan in that regard.
In any case i'll probably continue work and support Redaxium all the way to the month of May.
If you feel the game is short on content or lacks depth, don't get depressed.
I may be 1 person but I move faster than a team, I have no red tape to cut through.
..Even if that has lead to some decisions that don't make sense like leaving Early Access kind of early.
That said i'll layout some kind of schedule so you all understand what's coming.
-------------------------------------------------------------------------------------
[Schedule]:
-January 1st: the new year. yippee!
-Week 1 to Week 2 of January: Expect new content.
Focus will be on quests and world building.
Specifically finishing the factions and getting the prewritten story into the game is very important to me.
-Mid January to End of March: I've done polls and have a general idea of what people want.
I also have a few large todo lists related to random things.
-Start of May: it is expected end of new content.
Depending on sales I will begin work on a sequel or a whole new game.
Last but not least I want to share with you a thought:
At some point every developer has to choose between: comfort and composure, or chaos and high chance of utter defeat.
If your pride or philosophy doesn't allow the latter pair, you've wasted your own time.
[ 2021-12-31 20:23:14 CET ] [ Original post ] A post-industrial world with infighting and conspiracy surrounding the group rights of man and machine.
First person view. Stat-heavy RPG. Original title.
Exploration, monsters, npcs, factions, stats/attributes, skills for both roleplaying and battle, companions, loot, lots of random encounters, shopkeepers, and more.
MINIMAL SETUPRECOMMENDED SETUP
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FANATICAL BUNDLES

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HUMBLE BUNDLES

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