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-Cultists Rituals! There are 4 cultists ritual sites. Destroy ALL the pillars before 13 days are up or you suffer a permanent curse for each. A completed pillar ritual takes away 2 GP every 50% chance daily permanent basis! It also removes your ability to travel to that location by map. You'll need other methods. Cultist Curse has 50% chance to adds 1 additional fatigue or incase of full fatigue: -4% health. You daily 50% chance lose 100 achievement points per completed pillar too! Yes these effects are stacking! As a reward stopping a cultist site you gain 8 GP and 2 PP. -Your winning scores will reflect and factor how many rituals you stopped!
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