The main feature of the update is support for Steam Workshop. You can upload your translations and custom scripts written in C#.
I wrote a small manual for Steam Workshop
https://docs.google.com/document/d/1KjLNSRrGp8UvHW0zAgMWOt-pjxDZLpNySbyBSbwZi8U/edit#
At the moment in the game there are no automatic synchronization Steam Workshop mods in multiplayer. Players need to manually subscribe to the same mods.
This decision was made consciously because of the architecture of the game, although it causes some inconvenience. In the future, I will decide what to do with this.
As I noted earlier, I added an interruption to the attack animation at the start of the tumble. This improved the responsiveness of the character. I hope you enjoy it.
Patch notes
Added support for Steam Workshop.
Added attack animation interruption when a character starts tumbling.
Added 5 rooms.
Increased the chance to create items from trash. This chance is now displayed in the interface when crafting.
Added a backup of the save file, if you can not load it.
Added library Harmony v2.1.1 for mods.
What's next
I plan to support game mods. For the current phase, I will take up learning Steam Workshop and preparing the game to integrate it. I also want to finalize the character dodge mechanics so it's more responsive.
The game is a rogue-like with 2-players co-op. Players have to go through a procedurally generated dungeon fighting enemies on their way and a boss at the end.
Enemies have assorted abilities that can vary and combine so that you have to invent peculiar tactics against each of them.
Apart from melee and ranged weapons, players can use other ways to interact with enemies: they can be set on fire, slowed down, receive weaknesses to certain attacks, etc. There are also traps and obstacles that require the player's attention and reaction to be safely passed.
In the process of exploration, players pick up weapons and weapon upgrades, consumables and craft supplies. Craft system allows players to create boosting supplies, ammo, traps for enemies, etc.
There are blessings that alter certain stats and abilities. Wisely combining them, you can receive additional effects. There are curses as well, that can be cast by enemies, come as trap events or act as side effects of particular items.
NB. Our hero is not a rabbit, as you may think, but a hare. Please pay attention to this fact as it will play an important part throughout the game.
MINIMAL SETUP
OS: Ubuntu 20.04 (64 bit)
Processor: 2.4 GHzMemory: 4 GB RAM
Memory: 4 GB RAM
Graphics: Integrated GPU or better (1024 MB). Graphics API OpenGL 3.2+
Storage: 500 MB available space
RECOMMENDED SETUP
OS: Ubuntu 20.04 (64 bit)
Processor: 3.2 GHzMemory: 4 GB RAM
Memory: 4 GB RAM
Graphics: GeForce GTX 480 / Radeon HD 5870. Graphics API OpenGL 3.2+