Update 4 -- u4v0:540
In the next update, the English translation will be finalized. There are also plans to add translations in Simplified Chinese, German, and French.
[ 2021-12-10 16:10:43 CET ] [ Original post ]
The main feature of the update is support for the Carrot Heart SDK. By plugging it into Unity, you'll be able to create game content, such as weapons or consumables.
Improved guide for working with the SDK
https://docs.google.com/document/d/1KjLNSRrGp8UvHW0zAgMWOt-pjxDZLpNySbyBSbwZi8U/edit#
A bestiary has also been added. It contains information about the enemies and items you met during the game. For example, you can see the recipes of consumables.
Patch notes
- Added Carrot Heart SDK for creating items in mods.
- Added bestiary, which contains open enemies and items.
- Added 2 melee weapons.
- Fixed door opening in Common8 room.
- Now shows the price above the levers, even if there is not enough currency.
- Items after purchase in the store are now thrown on the floor instead of being placed in inventory.
What's next
In the next update, the English translation will be finalized. There are also plans to add translations in Simplified Chinese, German, and French.
Game versions
- Windows u4v0:540
- Linux u4v0:541
Carrot Heart
Moon Pub Games
Moon Pub Games
2020-09-17
Indie Adventure Singleplayer Multiplayer Coop EA
Game News Posts 7
🎹🖱️Keyboard + Mouse
3 user reviews
(3 reviews)
http://moonpubgames.com/
https://store.steampowered.com/app/1352470 
Carrot Heart Linux [303.25 M]
The game is a rogue-like with 2-players co-op. Players have to go through a procedurally generated dungeon fighting enemies on their way and a boss at the end.
Enemies have assorted abilities that can vary and combine so that you have to invent peculiar tactics against each of them.
Apart from melee and ranged weapons, players can use other ways to interact with enemies: they can be set on fire, slowed down, receive weaknesses to certain attacks, etc. There are also traps and obstacles that require the player's attention and reaction to be safely passed.
In the process of exploration, players pick up weapons and weapon upgrades, consumables and craft supplies. Craft system allows players to create boosting supplies, ammo, traps for enemies, etc.
There are blessings that alter certain stats and abilities. Wisely combining them, you can receive additional effects. There are curses as well, that can be cast by enemies, come as trap events or act as side effects of particular items.
NB. Our hero is not a rabbit, as you may think, but a hare. Please pay attention to this fact as it will play an important part throughout the game.
Enemies have assorted abilities that can vary and combine so that you have to invent peculiar tactics against each of them.
Apart from melee and ranged weapons, players can use other ways to interact with enemies: they can be set on fire, slowed down, receive weaknesses to certain attacks, etc. There are also traps and obstacles that require the player's attention and reaction to be safely passed.
In the process of exploration, players pick up weapons and weapon upgrades, consumables and craft supplies. Craft system allows players to create boosting supplies, ammo, traps for enemies, etc.
There are blessings that alter certain stats and abilities. Wisely combining them, you can receive additional effects. There are curses as well, that can be cast by enemies, come as trap events or act as side effects of particular items.
NB. Our hero is not a rabbit, as you may think, but a hare. Please pay attention to this fact as it will play an important part throughout the game.
MINIMAL SETUP
- OS: Ubuntu 20.04 (64 bit)
- Processor: 2.4 GHzMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Integrated GPU or better (1024 MB). Graphics API OpenGL 3.2+
- Storage: 500 MB available space
- OS: Ubuntu 20.04 (64 bit)
- Processor: 3.2 GHzMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: GeForce GTX 480 / Radeon HD 5870. Graphics API OpenGL 3.2+
- Storage: 500 MB available space
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