

SUNSET CITY, CALIFORNIA - 20XX: You've been awakened from cryostasis. Your name, your identity, your memories… All lost in the confusing fog of hypersleep. Not only a stranger in a strange place, you begin to manifest powerful abilities. Lightning-fast reactions. Innate combat skills. Near-supernatural agility. You’re not like everyone else.
Your talents are quickly recognized. A mysterious woman named Yuri makes you an offer you can’t refuse. In exchange for putting your talents to use as a street samurai, she will use her resources to discover your identity and restore your lost memories. She welcomes you to a community of other extraordinary individuals who share your unique abilities, and are united by a common cause.

- Lo-Fi aesthetic: Graphics inspired by classic DOS first-person shooters from the era of Doom and Duke Nukem 3D.
- Fluid movement: High-octane first person action with advanced movement for dashing, sliding and other acrobatics.
- RPG Elements: Interact with NPCs, learn the lore of Sunset City, take side missions and upgrade your abilities.
- Music: Hear an original vaporwave soundtrack composed by synthwave legend Karl Vincent.
- Mod support: Create and share your own levels, weapons and more with richly-featured free and open-source tools.
Walkthrough Episode 3
> This episode brings a twist to the gameplay: it's much more open and dynamic and you will need to rely
on your combat and tactical skills. First, interact with Raven to give him your weapons and open a path deeper
in the level.
> Find Yuri. After completing the conversation you will be ambushed. Escape by jumping down the opening..
> Interact with Raven and you will be given your weapons back. Progress further into the level,
clear all enemies from the map.
> Start interacting with turrets. Capture them by accessing the network through them and completing
the mini-games. Your objective in these mini-games is to make the arrow go into the gold ray of light.
> After capturing all 7 turrets, a new terminal will show on the map. Interact with it to start the fight sequence.
> Defence sequence will start where you have to protect the core integrity from incoming waves of enemies
[total of 6 waves]. Collect turret gizmos dropped from enemies to rebuild the turrets when they get destroyed
- they will help you deal with the enemies.
> After successfully defending the core from 6 waves of enemies the chapter ends.
Congrats, youve beaten the Early Access chapters! More are to come.
WALKTHROUGH Episode 3
> This episode brings a twist to the gameplay: it's much more open and dynamic and you will need to rely
on your combat and tactical skills. First, interact with Raven to give him your weapons and open a path deeper
in the level.
> Find Yuri. After completing the conversation you will be ambushed. Escape by jumping down the opening..
> Interact with Raven and you will be given your weapons back. Progress further into the level,
clear all enemies from the map.
> Start interacting with turrets. Capture them by accessing the network through them and completing
the mini-games. Your objective in these mini-games is to make the arrow go into the gold ray of light.
> After capturing all 7 turrets, a new terminal will show on the map. Interact with it to start the fight sequence.
> Defence sequence will start where you have to protect the core integrity from incoming waves of enemies
[total of 6 waves]. Collect turret gizmos dropped from enemies to rebuild the turrets when they get destroyed
- they will help you deal with the enemies.
> After successfully defending the core from 6 waves of enemies the chapter ends.
Congrats, youve beaten the Early Access chapters! More are to come.
[ 2023-11-18 14:30:57 CET ] [Original Post]
Minimum Setup
- OS: Ubuntu | Debian
- Processor: 2.4 GHz Dual-CoreMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: OpenGL 3.3 Compatible
- Storage: 400 MB available space
Recommended Setup
- OS: Ubuntu | Debian
- Processor: Quad Core 2.4 GHz 64-bitMemory: 6 GB RAM
- Memory: 6 GB RAM
- Graphics: OpenGL 4.0 or Vulkan Compatible
- Storage: 400 MB available space
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