Beyond Sunset
Metacorp Developer
Metacorp Publisher
Oct 2022 Release
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
Very Positive
(154 reviews)
Assembling Tactical Neural UpdateGreetings cyberninjas!
Long time no see. How is your adventure in Sunset City coming along?
But! We do have some heavy beats for you. You see, weve been very busy with Guns. And the Blades. Overall Tactical Neural Update for Beyond Sunset!

Ready to dive deep into the changelog? Here it comes:
- Powerkill reward for successful parry reduced;
- Parry pushes enemies backwards, if the enemy hits something while being pushed backwards they will take damage;
- Small powerkill reward when damage is dealt this way;
- Small powerkill reward when an enemy is killed this way;
- Weapon upgrade shotgun grenade upgrades have been replaced with cluster grenades;
- New level E3 now contains a new level between the citadel and the tower defence section.
New ability: Ground pound
- Crouching in the air causes the player's horizontal momentum to stop and they fall quickly to the ground;
- Does not deal damage, this is only a movement tool.
New Augments:
Poison spread killing a poisoned enemy poisons other nearby enemies;
Ice chill same behavior as the poison spread but with the ice effect;
Augment synergy performing a powerkill recharges a dash charge
Power-dash dashing into an enemy pushes them backwards just like the melee parry
- large enemies and enemies with shields cannot be pushed and dashing into them causes the player to bounce off;
- dashing into an enemy while crouch sliding or shortly after crouch sliding pushed them farther back and deals more damage when they hit something
Ground Pound Attack same as the standard ground pound but will create a damaging shockwave when the player lands
- if the shockwave damages an enemy this uses 1 and only 1 dash charge;
- shockwave can damage destructible objects but doing so does not consume ammo;
- shockwave cannot activate shootable switches;
- if the player does not have enough dash charges, is very close to the ground, or has not been in the air for a long enough time the player will not perform a ground pound attack and will instead do a standard ground pound.

Ready to test them all out? Time to play!
https://store.steampowered.com/app/1665260/Beyond_Sunset/
[ 2024-09-16 12:31:02 CET ] [ Original post ]
SUNSET CITY, CALIFORNIA - 20XX: You've been awakened from cryostasis. Your name, your identity, your memories… All lost in the confusing fog of hypersleep. Not only a stranger in a strange place, you begin to manifest powerful abilities. Lightning-fast reactions. Innate combat skills. Near-supernatural agility. You’re not like everyone else.
Your talents are quickly recognized. A mysterious woman named Yuri makes you an offer you can’t refuse. In exchange for putting your talents to use as a street samurai, she will use her resources to discover your identity and restore your lost memories. She welcomes you to a community of other extraordinary individuals who share your unique abilities, and are united by a common cause.

- Lo-Fi aesthetic: Graphics inspired by classic DOS first-person shooters from the era of Doom and Duke Nukem 3D.
- Fluid movement: High-octane first person action with advanced movement for dashing, sliding and other acrobatics.
- RPG Elements: Interact with NPCs, learn the lore of Sunset City, take side missions and upgrade your abilities.
- Music: Hear an original vaporwave soundtrack composed by synthwave legend Karl Vincent.
- Mod support: Create and share your own levels, weapons and more with richly-featured free and open-source tools.
MINIMAL SETUP- OS: Ubuntu | Debian
- Processor: 2.4 GHz Dual-CoreMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: OpenGL 3.3 Compatible
- Storage: 400 MB available space
RECOMMENDED SETUP- OS: Ubuntu | Debian
- Processor: Quad Core 2.4 GHz 64-bitMemory: 6 GB RAM
- Memory: 6 GB RAM
- Graphics: OpenGL 4.0 or Vulkan Compatible
- Storage: 400 MB available space
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