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SUNSET CITY, CALIFORNIA - 20XX: You've been awakened from cryostasis. Your name, your identity, your memories… All lost in the confusing fog of hypersleep. Not only a stranger in a strange place, you begin to manifest powerful abilities. Lightning-fast reactions. Innate combat skills. Near-supernatural agility. You’re not like everyone else.
Your talents are quickly recognized. A mysterious woman named Yuri makes you an offer you can’t refuse. In exchange for putting your talents to use as a street samurai, she will use her resources to discover your identity and restore your lost memories. She welcomes you to a community of other extraordinary individuals who share your unique abilities, and are united by a common cause.
  • Lo-Fi aesthetic: Graphics inspired by classic DOS first-person shooters from the era of Doom and Duke Nukem 3D.
  • Fluid movement: High-octane first person action with advanced movement for dashing, sliding and other acrobatics.
  • RPG Elements: Interact with NPCs, learn the lore of Sunset City, take side missions and upgrade your abilities.
  • Music: Hear an original vaporwave soundtrack composed by synthwave legend Karl Vincent.
  • Mod support: Create and share your own levels, weapons and more with richly-featured free and open-source tools.
Beyond Sunset
MetacorpDeveloper
MetacorpPublisher
Oct 2022Release
🎹🖱️ Keyboard + Mouse
🕹️ Partial Controller Support
Mostly Positive (236 reviews)
Full Release Version Notes

Welcome to Beyond Sunset Full Release! \n\nChangelog:\n\n- All 5 episodes, 29 enemies, 4 bosses, 5 weapons, and 39 player upgrades are present in the game

- TUT00 - fixed texture alignment issues in dojo area

- S1M1 - fixed texture not animating in pawn shop

- S1M3 - fire alarm in nightclub no longer causes damage indicator on HUD when flipped

- S1M3 - fixed texture alignment issue with couches in parrot apartment

- S1M3 - blocked off out of bounds area next to parrot building

- S1M6 - replaced old style rollergates with new ones

- S2M1 - fixed time trial dialog bug that marked quest as complete when it wasn\'t

- S2M1 - added raven to the start of S2M1

- S2M4 - fixed nodebuilder hole in admin chamber

- S2M4 - fixed nodebuilder hole in particle accelerator tunnel

- S2M4 - removed freeze effect from floor in part of accelerator tunnel that didn\'t need it

- S2M2 - beep effect after NE arena now correctly stops when fight is over

- S2M2 - fixed typo with admin dialog

- S2M3 - fixed floor section not lowering correctly after unlocking arena

- S2M3 - fixed secret disk by entrance to pyramid being unreachable

- S3M2 - brightened 2 hallways to make navigation easier

- S3M4 - fixed nodebuilder holes in greenhouse area

- Player no longer needing to complete tutorial before each episode during natural playthrough

- Fixed xbox controller binding issues and key prompts not displaying correctly

- Fixed a bug where switches were not working after games were getting saved

- Added an option to disable screen flicker when firing guns to accommodate photosensitive players

- Fixed telephones in E1 that couldn\'t be used by player

- Fixed a bug with time trial not scoring correctly

- Fixed DualSense issue when sometimes if player pulls back slightly on the left stick, character goes flying backwards

- Fixed levitating tree assets during Apollo fight in E1

- Fixed issue where after starting a phone conversation with Raven in E1, you can cancel it during the second dialogue by pressing \"X\" and the scene will glitch out

- Fixed Lucy text not being display correctly during administrator dialogue in E2

- Fixed issue allowing players to jump through the barriers and get into Balthazar\'s room ahead of time in E2

- Fixed possible softlocking scenarios in E3 due to lack of ammo

- Fixed typos in administrator dialogues in E2

[ 2025-09-12 17:00:02 CET ] [Original Post]

Minimum Setup

  • OS: Ubuntu | Debian
  • Processor: 2.4 GHz Dual-CoreMemory: 2 GB RAM
  • Memory: 2 GB RAM
  • Graphics: OpenGL 3.3 Compatible
  • Storage: 400 MB available space
  • Memory: 6 GB RAM
  • Recommended Setup

    • OS: Ubuntu | Debian
    • Processor: Quad Core 2.4 GHz 64-bitMemory: 6 GB RAM
    • Graphics: OpenGL 4.0 or Vulkan Compatible
    • Storage: 400 MB available space
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